Code cleanup
This commit is contained in:
parent
7100764299
commit
6627896dba
332
Roofus.c
332
Roofus.c
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@ -1,4 +1,4 @@
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#define VERSION "1.02"
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#define VERSION "1.03"
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#define N 9
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#define N 9
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#define USERNAME_LENGTH 10
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#define USERNAME_LENGTH 10
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@ -7,7 +7,6 @@
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#include <time.h>
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#include <time.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#include <string.h>
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#include <string.h>
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#include <ncurses.h>
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#include <ncurses.h>
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void restoregrid ();
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void restoregrid ();
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@ -31,68 +30,60 @@ int gridset = 0;
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FILE *fp;
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FILE *fp;
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int main () {
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int main () {
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initscr();
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initscr ();
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noecho();
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noecho ();
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cbreak();
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cbreak ();
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keypad(stdscr, true);
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keypad (stdscr, true);
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if (has_colors() == TRUE) {
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if (has_colors () == TRUE) {
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start_color();
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start_color ();
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init_pair(1, COLOR_BLACK, COLOR_WHITE);
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init_pair (1, COLOR_BLACK, COLOR_WHITE);
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}
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}
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srand (time(NULL));
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srand (time (NULL));
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fp = fopen ("roofus.txt", "a+");
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fp = fopen ("roofus.txt", "a+");
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if (fp == NULL) {
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if (fp == NULL) {
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printw ("Error opening file");
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printw ("Error opening file");
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refresh();
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refresh ();
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}else{
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} else {
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restoregrid ();
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restoregrid ();
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menu ();
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menu ();
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}
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}
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fclose (fp);
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fclose (fp);
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printw ("\n\n\n\nRoofus v%s", VERSION);
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endwin ();
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refresh ();
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endwin();
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return 0;
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return 0;
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}
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}
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// restore last grid size
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// restore last grid size
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void restoregrid () {
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void restoregrid () {
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int gridtemp, length;
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int gridtemp, length;
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fseek(fp, 0, SEEK_END);
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fseek (fp, 0, SEEK_END);
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length = ftell(fp);
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length = ftell (fp);
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fseek(fp, (length - 2), SEEK_SET); // go to grid size character
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fseek (fp, (length - 2), SEEK_SET); // go to grid size character
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gridtemp = fgetc(fp) - 48; // -48 to convert char in int
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gridtemp = fgetc (fp) - '0'; // convert char to int
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if (gridtemp < 3 || gridtemp > 9)
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if (gridtemp < 3 || gridtemp > 9)
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grid = 5;
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grid = 5;
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else
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else
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grid = gridtemp;
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grid = gridtemp;
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}
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}
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void menu (){
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void menu () {
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int mode;
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while (1) {
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while (1) {
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clear();
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clear ();
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printw ("~~~ ROOFUS ~~~\n\n[1] Play\n[2] Ranking\n[3] Settings\n[4] Rules\n[q] Quit\n\n");
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printw ("~~~ ROOFUS %dx%d ~~~\n\n[1] Play\n[2] Ranking\n[3] Settings\n[4] Rules\n[q] Quit\n\nv%s\n\n", grid, grid, VERSION);
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refresh();
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refresh ();
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mode = getch();
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switch (getch ()) {
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case 'q': return;
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switch (mode) {
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case '1': play (); break;
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case 'q': return;
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case '2': ranking (); break;
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case '1': play (); break;
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case '3': settings (); break;
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case '2': ranking (); break;
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case '4': rules (); break;
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case '3': settings (); break;
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case '4': rules (); break;
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}
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}
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}
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}
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/* return 0; */
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}
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}
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void play () {
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void play () {
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char user[USERNAME_LENGTH];
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char user[USERNAME_LENGTH];
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int direction;
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int direction;
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int exit = 0;
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int end = 0;
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int end = 0;
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char *text = malloc (sizeof (text) * N);
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char *text = malloc (sizeof (text) * N);
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moves = 0;
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moves = 0;
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@ -100,36 +91,35 @@ void play () {
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my_x = grid / 2;
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my_x = grid / 2;
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my_y = grid / 2;
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my_y = grid / 2;
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start ();
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start ();
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while (end == 0) {
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while (end == 0) {
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printw ("\nArrow to move, q to quit\n");
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printw ("\nArrow to move, q to quit\n");
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refresh();
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refresh();
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direction = getch ();
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direction = getch();
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if (direction == 'q') {
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if (direction == 'q') {
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printw ("\nAre you sure? [y/n] ");
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printw ("\nAre you sure? [y/n] ");
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refresh();
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refresh ();
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exit = getch();
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if (getch () == 'y') {
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if (exit == 'y') {
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return;
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return;
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} else {
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} else {
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direction = '1';
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direction = 0;
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getchar ();
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}
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}
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}
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}
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if (direction != 0) {
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move_ptr (direction);
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move_ptr (direction);
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printm ();
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printm ();
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end = win ();
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end = win ();
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if (end != 0) {
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if (end != 0) {
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echo();
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echo ();
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printw ("Enter your name: ");
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printw ("Enter your name: ");
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refresh();
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refresh ();
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getnstr(user, USERNAME_LENGTH); // read at most
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getnstr (user, USERNAME_LENGTH); // read at most
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noecho ();
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}
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} else {
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printm ();
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}
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}
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}
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}
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sprintf (text, "%li %d %s %d\n", time(NULL), moves, user, grid);
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sprintf (text, "%li %d %s %d\n", time (NULL), moves, user, grid);
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refresh();
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fputs (text, fp);
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fputs (text, fp);
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free (text);
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free (text);
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return;
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return;
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@ -143,98 +133,72 @@ void start () {
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}
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}
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}
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}
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nolow ();
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nolow ();
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printm();
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printm ();
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}
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}
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// move pointer
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void move_ptr (int direction) {
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void move_ptr (int direction) {
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int xinit = my_x, yinit = my_y;
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int xinit = my_x, yinit = my_y;
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int stop = 0, del = 0;
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int i, j, del = 0;
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int i, j;
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switch (direction) {
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// move_ptr pointer
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case KEY_LEFT:
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switch (direction) {
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if (my_x != 0) {
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case KEY_LEFT:
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my_x--;
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if (my_x != 0) {
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for (j = 0; j < xinit; j++) {
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my_x--;
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if (matrix[my_y][j] != 0) {
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} else {
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matrix[my_y][j] = matrix[my_y][j] - matrix[my_y][xinit];
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stop = 1;
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if (matrix[my_y][j] == 0)
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}
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del = 1;
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break;
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if (matrix[my_y][j] < 0 && matrix[yinit][xinit] != 0)
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case KEY_RIGHT:
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matrix[my_y][j] = - matrix[my_y][j];
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if (my_x < grid - 1) {
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}
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my_x++;
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}
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} else {
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} break;
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stop = 1;
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case KEY_RIGHT:
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}
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if (my_x < grid - 1) {
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break;
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my_x++;
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case KEY_UP:
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for (j = my_x; j < grid; j++) {
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if (my_y > 0) {
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if (matrix[my_y][j] != 0) {
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my_y--;
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matrix[my_y][j] = matrix[my_y][j] - matrix[yinit][xinit];
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} else {
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if (matrix[my_y][j] == 0)
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stop = 1;
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del = 1;
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}
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if (matrix[my_y][j] < 0 && matrix[yinit][xinit] != 0)
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break;
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matrix[my_y][j] = -matrix[my_y][j];
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case KEY_DOWN:
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}
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if(my_y < grid - 1) {
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}
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my_y++;
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} break;
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} else {
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case KEY_UP:
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stop = 1;
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if (my_y > 0) {
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}
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my_y--;
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break;
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for (i = my_y; i >= 0; i--) {
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default:
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if (matrix[i][my_x] != 0) {
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stop = 1;
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matrix[i][my_x] = matrix[i][my_x] - matrix[yinit][xinit];
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break;
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if (matrix[i][my_x] == 0)
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}
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del = 1;
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if (stop == 0) {
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if (matrix[i][my_x] < 0 && matrix[yinit][xinit] != 0)
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// change values
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matrix[i][my_x] = -matrix[i][my_x];
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if (direction == KEY_RIGHT) {
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}
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for (j = my_x; j < grid; j++) {
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}
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if (matrix[my_y][j] != 0) {
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} break;
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matrix[my_y][j] = matrix[my_y][j] - matrix[yinit][xinit];
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case KEY_DOWN:
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if (matrix[my_y][j] == 0)
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if (my_y < grid - 1) {
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del = 1;
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my_y++;
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if (matrix[my_y][j] < 0 && matrix[yinit][xinit] != 0)
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for (i = my_y; i < grid; i++) {
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matrix[my_y][j] = -matrix[my_y][j];
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if(matrix[i][my_x] != 0) {
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}
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matrix[i][my_x] = matrix[i][my_x] - matrix[yinit][xinit];
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}
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if (matrix[i][my_x] == 0)
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}
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del = 1;
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if (direction == KEY_LEFT) {
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if (matrix[i][my_x] < 0 && matrix[yinit][xinit] != 0)
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for (j = 0; j < xinit; j++) {
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matrix[i][my_x] = -matrix[i][my_x];
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if (matrix[my_y][j] != 0) {
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}
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matrix[my_y][j] = matrix[my_y][j] - matrix[my_y][xinit];
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}
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if (matrix[my_y][j] == 0)
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} break;
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del = 1;
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default: return;
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if (matrix[my_y][j] < 0 && matrix[yinit][xinit] != 0)
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matrix[my_y][j] = - matrix[my_y][j];
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}
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}
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}
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if (direction == KEY_UP){
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for (i = my_y; i >= 0; i--) {
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if (matrix[i][my_x] != 0) {
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matrix[i][my_x] = matrix[i][my_x] - matrix[yinit][xinit];
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if (matrix[i][my_x] == 0)
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del = 1;
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if (matrix[i][my_x] < 0 && matrix[yinit][xinit] != 0)
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matrix[i][my_x] = -matrix[i][my_x];
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}
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}
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}
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if (direction == KEY_DOWN){
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for (i = my_y; i < grid; i++) {
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if(matrix[i][my_x] != 0) {
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matrix[i][my_x] = matrix[i][my_x] - matrix[yinit][xinit];
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if (matrix[i][my_x] == 0)
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del = 1;
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if (matrix[i][my_x] < 0 && matrix[yinit][xinit] != 0)
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matrix[i][my_x] = -matrix[i][my_x];
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}
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}
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}
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if (del == 1)
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matrix[yinit][xinit] = 0;
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nolow ();
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moves++;
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}
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}
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if (del == 1)
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matrix[yinit][xinit] = 0;
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nolow ();
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moves++;
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}
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}
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// if 1 or 2 -> random number
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// if 1 or 2 -> random number
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@ -249,25 +213,22 @@ void nolow () {
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}
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}
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void settings () {
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void settings () {
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int setting;
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int menu = 0;
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int menu = 0;
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clear();
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printw ("> Settings\n\n");
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while (menu == 0) {
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while (menu == 0) {
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printw ("Menu [q]\nGrid size? [3-9]");
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clear ();
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refresh();
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printw ("> Settings\n\n");
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setting = getch();
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printw ("Menu [q]\nGrid size? [3-9] ");
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switch (setting) {
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refresh ();
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case 'q': menu = 1; break;
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switch (getch ()) {
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case '3': grid = 3; gridset = 1; menu = 1; break;
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case 'q': menu = 1; break;
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case '4': grid = 4; gridset = 1; menu = 1; break;
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case '3': grid = 3; gridset = 1; menu = 1; break;
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case '5': grid = 5; gridset = 1; menu = 1; break;
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case '4': grid = 4; gridset = 1; menu = 1; break;
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case '6': grid = 6; gridset = 1; menu = 1; break;
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case '5': grid = 5; gridset = 1; menu = 1; break;
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case '7': grid = 7; gridset = 1; menu = 1; break;
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case '6': grid = 6; gridset = 1; menu = 1; break;
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case '8': grid = 8; gridset = 1; menu = 1; break;
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case '7': grid = 7; gridset = 1; menu = 1; break;
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case '9': grid = 9; gridset = 1; menu = 1; break;
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case '8': grid = 8; gridset = 1; menu = 1; break;
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default: printw("Retry\n"); break;
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case '9': grid = 9; gridset = 1; menu = 1; break;
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refresh();
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default: break;
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}
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}
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}
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}
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}
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}
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@ -288,7 +249,7 @@ void ranking () {
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rewind (fp);
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rewind (fp);
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do {
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do {
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fscanf (fp, "%li %d %s %d", &result[i].res_time, &result[i].moves, result[i].user, &result[i].grid);
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fscanf (fp, "%li %d %s %d", &result[i].res_time, &result[i].moves, result[i].user, &result[i].grid);
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i++;
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i++;
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} while (result[i-1].moves > 0);
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} while (result[i-1].moves > 0);
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for (i = 0; result[i].moves != 0; i++) {
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for (i = 0; result[i].moves != 0; i++) {
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for (j = i + 1; result[j].moves != 0; j++) {
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for (j = i + 1; result[j].moves != 0; j++) {
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@ -300,96 +261,91 @@ void ranking () {
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}
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}
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}
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}
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do {
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do {
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clear();
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clear ();
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if (grid_val >= 3 && grid_val <= 9)
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if (grid_val >= 3 && grid_val <= 9) {
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{
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printw ("Best results (%dx%d matrix):\n\n", grid_val, grid_val);
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printw ("Best results (%dx%d matrix):\n\n", grid_val, grid_val);
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refresh();
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refresh ();
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}
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} else if (grid_val == 1)
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else if (grid_val == 1)
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printw ("Best results:\n\n");
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printw ("Best results:\n\n");
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printed = 0;
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printed = 0;
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for (i = 0; result[i].moves != 0; i++) {
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for (i = 0; result[i].moves != 0; i++) {
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if ((result[i].grid == grid_val || grid_val == 1) && printed < 9) {
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if ((result[i].grid == grid_val || grid_val == 1) && printed < 9) {
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time_string[i] = ctime(&result[i].res_time);
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time_string[i] = ctime (&result[i].res_time);
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printw ("# %d - %3d moves\t- (%dx%d matrix) - %s\t- %s", printed + 1, result[i].moves, result[i].grid, result[i].grid, result[i].user, time_string[i]);
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printw ("# %d - %3d moves\t- (%dx%d matrix) - %s\t- %s", printed + 1, result[i].moves, result[i].grid, result[i].grid, result[i].user, time_string[i]);
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refresh();
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refresh ();
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printed++;
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printed++;
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}
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}
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}
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}
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if (printed == 0) {
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if (printed == 0) {
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printw ("Nothing to show...\n");
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printw ("Nothing to show...\n");
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refresh();
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refresh ();
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}
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}
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printw ("\nMenu [q]; To filter by matrix size [3-9]; No filter [1] ");
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printw ("\nMenu [q]; To filter by matrix size [3-9]; No filter [1] ");
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refresh();
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refresh ();
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do {
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do {
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grid_val = getch() - '0';
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grid_val = getch () - '0';
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// exit with 'q' - '0'
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|
||||||
} while ((grid_val < 3 || grid_val > 9) && grid_val != 1 && grid_val != 'q'-'0');
|
} while ((grid_val < 3 || grid_val > 9) && grid_val != 1 && grid_val != 'q'-'0');
|
||||||
} while (grid_val != ('q'-'0'));
|
} while (grid_val != ('q'-'0'));
|
||||||
}
|
}
|
||||||
|
|
||||||
void rules () {
|
void rules () {
|
||||||
clear();
|
clear ();
|
||||||
printw ("> Rules\n\n");
|
printw ("> Rules\n\n");
|
||||||
printw ("Delete numbers on the table by moving the pointer.\n");
|
printw ("Delete numbers on the table by moving the pointer.\n");
|
||||||
printw ("That's all you need to know\n");
|
printw ("That's all you need to know\n");
|
||||||
refresh();
|
refresh ();
|
||||||
getch();
|
getch ();
|
||||||
}
|
}
|
||||||
|
|
||||||
// print matrix
|
// print matrix
|
||||||
void printm () {
|
void printm () {
|
||||||
int i, j;
|
int i, j;
|
||||||
clear();
|
clear ();
|
||||||
printw ("\n\n");
|
printw ("\n\n");
|
||||||
for (i = 0; i < grid; i++) {
|
for (i = 0; i < grid; i++) {
|
||||||
for (j = 0;j < grid; j++) {
|
for (j = 0;j < grid; j++) {
|
||||||
if (i == my_y && j == my_x) {
|
if (i == my_y && j == my_x) {
|
||||||
if (has_colors() == TRUE) {
|
if (has_colors () == TRUE) {
|
||||||
attron(COLOR_PAIR(1));
|
attron (COLOR_PAIR (1));
|
||||||
} else {
|
} else {
|
||||||
printw ("> ");
|
printw ("> ");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (matrix[i][j] != 0)
|
if (matrix[i][j] != 0)
|
||||||
printw ("%d", matrix[i][j]);
|
printw ("%2d", matrix[i][j]);
|
||||||
else {
|
else {
|
||||||
if (has_colors() == FALSE) {
|
if (has_colors () == FALSE) {
|
||||||
printw (" ");
|
printw (" ");
|
||||||
} else {
|
} else {
|
||||||
printw(".");
|
printw (" .");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (has_colors() == TRUE) {
|
if (has_colors () == TRUE) {
|
||||||
attroff(COLOR_PAIR(1));
|
attroff (COLOR_PAIR (1));
|
||||||
}
|
}
|
||||||
printw("\t");
|
printw("\t");
|
||||||
}
|
}
|
||||||
printw ("\n\n");
|
printw ("\n\n");
|
||||||
}
|
}
|
||||||
refresh();
|
refresh ();
|
||||||
}
|
}
|
||||||
|
|
||||||
int win () {
|
int win () {
|
||||||
int i, j, count=0;
|
int i, j, count = 0;
|
||||||
for (i = 0; i < grid; i++) {
|
for (i = 0; i < grid; i++) {
|
||||||
for (j = 0; j < grid; j++) {
|
for (j = 0; j < grid; j++) {
|
||||||
if (matrix[i][j] == 0)
|
if (matrix[i][j] == 0)
|
||||||
count++;
|
count++;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (count >= grid * (grid - 1)) {
|
if (count >= grid * (grid - 1)) {
|
||||||
printw ("\nYou win! Moves: %d\n", moves);
|
printw ("\nYou win! Moves: %d\n", moves);
|
||||||
refresh ();
|
refresh ();
|
||||||
getchar ();
|
getchar ();
|
||||||
return 1;
|
return 1;
|
||||||
}else{
|
} else {
|
||||||
printw ("\nYou still need to delete %d numbers. Moves: %d", grid * (grid - 1) - count, moves);
|
printw ("\nYou still need to delete %d numbers. Moves: %d", grid * (grid - 1) - count, moves);
|
||||||
refresh();
|
refresh ();
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue