Update and rename roofus.c to Roofus.c
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4187233457
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92b233ba39
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@ -1,4 +1,4 @@
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#define VERSION "0.23"
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#define VERSION "1.00"
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#define N 9
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#include <stdio.h>
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@ -6,14 +6,16 @@
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#include <stdlib.h>
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#include <string.h>
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void restoregrid ();
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void menu ();
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int play ();
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void play ();
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void start ();
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void settings ();
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void printm ();
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void move (char *dir);
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void nolow ();
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void settings ();
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void ranking ();
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void rules ();
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void printm ();
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int win ();
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int error ();
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@ -21,7 +23,8 @@ int matrix[N][N] = {0};
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int my_x;
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int my_y;
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int moves;
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int grid = 5;
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int grid;
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int gridset = 0;
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FILE *fp;
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int main () {
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@ -30,6 +33,7 @@ int main () {
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if (fp == NULL) {
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printf ("Error opening file");
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}else{
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restoregrid ();
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menu ();
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}
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fclose (fp);
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@ -37,119 +41,56 @@ int main () {
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return 0;
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}
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// restore last grid size
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void restoregrid () {
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int gridtemp, length;
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fseek(fp, 0, SEEK_END);
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length = ftell(fp);
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fseek(fp, (length - 2), SEEK_SET); // go to grid size character
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gridtemp = fgetc(fp) - 48; // -48 to convert char in int
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if (gridtemp < 3 || gridtemp > 9)
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grid = 5;
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else
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grid = gridtemp;
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}
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void menu (){
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char mode[5];
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int menu = 1;
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while (menu == 1) {
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while (1) {
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system("clear");
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printf ("Select mode:\n> 0: Play\n> 1: Settings\n> 2: Ranking\n> 3: Exit\n");
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printf ("~~~ ROOFUS ~~~\n\n[1] Play\n[2] Ranking\n[3] Settings\n[4] Rules\n[0] Exit\n\n");
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scanf ("%5s", mode);
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switch (mode[0]) {
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case '0': menu = play (); break;
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case '1': settings (); break;
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case '0': return;
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case '1': play (); break;
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case '2': ranking (); break;
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case '3': return;
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case '3': settings (); break;
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case '4': rules (); break;
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}
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}
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}
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void settings () {
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char setting[5];
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int menu = 0;
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system("clear");
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while (menu == 0) {
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printf ("Menu: press 0\nGrid size? 3, 5, 7 or 9? ");
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scanf ("%5s", setting);
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switch (setting[0]) {
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case '0': menu = 1; break;
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case '3': grid = 3; menu = 1; break;
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case '5': grid = 5; menu = 1; break;
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case '7': grid = 7; menu = 1; break;
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case '9': grid = 9; menu = 1; break;
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default: printf("Retry\n"); break;
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}
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}
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}
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void ranking () {
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int i = 0, j;
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struct res {
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int moves;
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int grid;
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char user[10];
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time_t res_time;
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};
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struct res result[1000];
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struct res temp;
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char *time_string[1000];
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int grid_val = 1;
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int printed;
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rewind (fp);
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getchar ();
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do {
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fscanf (fp, "%li %d %s %d", &result[i].res_time, &result[i].moves, result[i].user, &result[i].grid);
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i++;
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} while (result[i-1].moves > 0);
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for (i = 0; result[i].moves != 0; i++) {
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for (j = i + 1; result[j].moves != 0; j++) {
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if (result[i].moves > result[j].moves) {
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temp = result[i];
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result[i] = result[j];
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result[j] = temp;
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}
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}
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}
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do {
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system("clear");
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printf ("Best results: \n\n");
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printed = 0;
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for (i = 0; result[i].moves != 0; i++) {
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if ((result[i].grid == grid_val || grid_val == 1) && printed < 9) {
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time_string[i] = ctime(&result[i].res_time);
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printf ("# %d - %3d moves\t- (%dx%d matrix) - %s\t- %s", printed + 1, result[i].moves, result[i].grid, result[i].grid, result[i].user, time_string[i]);
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printed++;
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}
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}
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if (printed == 0) {
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printf ("Nothing to show...\n");
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}
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printf ("\n0: Menu; 3, 5, 7 or 9 to filter by matrix size; 1: No filter ");
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scanf ("%d", &grid_val);
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getchar();
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} while (grid_val != 0);
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}
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int play () {
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void play () {
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char dir[5], user[10];
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char exit = 0;
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int end = 0;
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char *text = malloc (sizeof (text) * N);
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my_x = grid / 2;
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my_y = grid / 2;
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moves = 0;
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system("clear");
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my_x = grid / 2;
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my_y = grid / 2;
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start ();
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printm ();
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while (end == 0) {
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printf ("\nLeft: a. Up: w. Right: d. Down: s. Menu: m. Exit: 0");
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printf ("\nLeft [a]; Up [w]; Right [d]; Down [s]. Menu [0]");
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printf ("\nDirection? ");
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scanf ("%5s", dir);
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getchar ();
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if (dir[0] == '0') {
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printf ("\nExit? [y/n] ");
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scanf ("%c", &exit);
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if (exit == 'y') {
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return 0;
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} else {
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dir[0] = '1';
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getchar ();
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}
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}
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if (dir[0] == 'm') {
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printf ("\nAre you sure? [y/n] ");
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scanf ("%c", &exit);
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if (exit == 'y') {
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return 1;
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return;
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} else {
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dir[0] = '1';
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getchar ();
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@ -166,7 +107,7 @@ int play () {
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sprintf (text, "%li %d %s %d\n", time(NULL), moves, user, grid);
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fputs (text, fp);
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free (text);
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return 1;
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return;
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}
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void start () {
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@ -180,13 +121,9 @@ void start () {
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}
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void move (char *dir) {
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int xinit, yinit;
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int xinit = my_x, yinit = my_y;
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int stop = 0, del = 0;
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int i, j;
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xinit = my_x;
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yinit = my_y;
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// move pointer
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switch (dir[0]) {
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case 'a':
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@ -288,6 +225,90 @@ void nolow () {
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}
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}
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void settings () {
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char setting[5];
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int menu = 0;
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system("clear");
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printf ("> Settings\n\n");
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while (menu == 0) {
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printf ("Menu [0]\nGrid size? [3-9] ");
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scanf ("%5s", setting);
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switch (setting[0]) {
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case '0': menu = 1; break;
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case '3': grid = 3; gridset = 1; menu = 1; break;
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case '4': grid = 4; gridset = 1; menu = 1; break;
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case '5': grid = 5; gridset = 1; menu = 1; break;
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case '6': grid = 6; gridset = 1; menu = 1; break;
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case '7': grid = 7; gridset = 1; menu = 1; break;
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case '8': grid = 8; gridset = 1; menu = 1; break;
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case '9': grid = 9; gridset = 1; menu = 1; break;
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default: printf("Retry\n"); break;
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}
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}
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}
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void ranking () {
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int i = 0, j;
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struct res {
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int moves;
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int grid;
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char user[10];
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time_t res_time;
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};
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struct res result[1000];
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struct res temp;
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char *time_string[1000];
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int grid_val = grid;
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int printed;
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rewind (fp);
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getchar ();
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do {
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fscanf (fp, "%li %d %s %d", &result[i].res_time, &result[i].moves, result[i].user, &result[i].grid);
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i++;
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} while (result[i-1].moves > 0);
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for (i = 0; result[i].moves != 0; i++) {
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for (j = i + 1; result[j].moves != 0; j++) {
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if (result[i].moves > result[j].moves) {
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temp = result[i];
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result[i] = result[j];
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result[j] = temp;
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}
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}
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}
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do {
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system("clear");
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if (grid_val >= 3 && grid_val <= 9)
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printf ("Best results (%dx%d matrix):\n\n", grid_val, grid_val);
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else if (grid_val == 1)
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printf ("Best results:\n\n");
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printed = 0;
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for (i = 0; result[i].moves != 0; i++) {
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if ((result[i].grid == grid_val || grid_val == 1) && printed < 9) {
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time_string[i] = ctime(&result[i].res_time);
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printf ("# %d - %3d moves\t- (%dx%d matrix) - %s\t- %s", printed + 1, result[i].moves, result[i].grid, result[i].grid, result[i].user, time_string[i]);
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printed++;
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}
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}
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if (printed == 0) {
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printf ("Nothing to show...\n");
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}
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do {
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printf ("\nMenu [0]; To filter by matrix size [3-9]; No filter [1] ");
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scanf ("%1d", &grid_val);
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getchar();
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} while ((grid_val < 3 || grid_val > 9) && grid_val != 1 && grid_val != 0);
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} while (grid_val != 0);
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}
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void rules () {
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system("clear");
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getchar ();
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printf ("> Rules\n\n");
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printf ("Delete numbers on the table by moving the pointer.\n");
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printf ("That's all you need to know\n");
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getchar ();
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}
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// print matrix
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void printm () {
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int i, j;
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