/* * vim:ts=4:sw=4:expandtab * * i3 - an improved dynamic tiling window manager * © 2009 Michael Stapelberg and contributors (see also: LICENSE) * */ #include "dpi.h" #include #include #include #include #include "xcb.h" #include "i3lock.h" extern bool debug_mode; static long dpi; extern xcb_screen_t *screen; static long init_dpi_fallback(void) { return (double)screen->height_in_pixels * 25.4 / (double)screen->height_in_millimeters; } /* * Initialize the DPI setting. * This will use the 'Xft.dpi' X resource if available and fall back to * guessing the correct value otherwise. */ void init_dpi(void) { xcb_xrm_database_t *database = NULL; char *resource = NULL; if (conn == NULL) { goto init_dpi_end; } database = xcb_xrm_database_from_default(conn); if (database == NULL) { DEBUG("Failed to open the resource database.\n"); goto init_dpi_end; } xcb_xrm_resource_get_string(database, "Xft.dpi", NULL, &resource); if (resource == NULL) { DEBUG("Resource Xft.dpi not specified, skipping.\n"); goto init_dpi_end; } char *endptr; double in_dpi = strtod(resource, &endptr); if (in_dpi == HUGE_VAL || dpi < 0 || *endptr != '\0' || endptr == resource) { DEBUG("Xft.dpi = %s is an invalid number and couldn't be parsed.\n", resource); dpi = 0; goto init_dpi_end; } dpi = (long)round(in_dpi); DEBUG("Found Xft.dpi = %ld.\n", dpi); init_dpi_end: if (resource != NULL) { free(resource); } if (database != NULL) { xcb_xrm_database_free(database); } if (dpi == 0) { DEBUG("Using fallback for calculating DPI.\n"); dpi = init_dpi_fallback(); DEBUG("Using dpi = %ld\n", dpi); } } /* * This function returns the value of the DPI setting. * */ long get_dpi_value(void) { return dpi; } /* * Convert a logical amount of pixels (e.g. 2 pixels on a “standard” 96 DPI * screen) to a corresponding amount of physical pixels on a standard or retina * screen, e.g. 5 pixels on a 227 DPI MacBook Pro 13" Retina screen. * */ int logical_px(const int logical) { if (screen == NULL) { /* Dpi info may not be available when parsing a config without an X * server, such as for config file validation. */ return logical; } /* There are many misconfigurations out there, i.e. systems with screens * whose dpi is in fact higher than 96 dpi, but not significantly higher, * so software was never adapted. We could tell people to reconfigure their * systems to 96 dpi in order to get the behavior they expect/are used to, * but since we can easily detect this case in code, let’s do it for them. */ if ((dpi / 96.0) < 1.25) return logical; return ceil((dpi / 96.0) * logical); }