119 lines
3.2 KiB
C++
119 lines
3.2 KiB
C++
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/*******************************************************************************/
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/* Copyright (C) 2008 Jonathan Moore Liles */
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/* */
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/* This program is free software; you can redistribute it and/or modify it */
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/* under the terms of the GNU General Public License as published by the */
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/* Free Software Foundation; either version 2 of the License, or (at your */
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/* option) any later version. */
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/* */
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/* This program is distributed in the hope that it will be useful, but WITHOUT */
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/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
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/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
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/* more details. */
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/* */
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/* You should have received a copy of the GNU General Public License along */
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/* with This program; see the file COPYING. If not,write to the Free Software */
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/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
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/*******************************************************************************/
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#pragma once
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#include "Loggable.H"
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#include "Sequence_Point.H"
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#include <FL/fl_ask.H>
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class Annotation_Point : public Sequence_Point
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{
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protected:
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// const char *class_name ( void ) { return "Annotation_Point"; }
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virtual void get ( Log_Entry &e ) const
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{
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Sequence_Point::get( e );
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e.add( ":label", _label );
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}
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void
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set ( Log_Entry &e )
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{
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Sequence_Point::set( e );
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for ( int i = 0; i < e.size(); ++i )
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{
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const char *s, *v;
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e.get( i, &s, &v );
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if ( ! strcmp( s, ":label" ) )
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name( v );
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}
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// timeline->redraw();
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}
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Annotation_Point ( )
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{
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}
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public:
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/* for loggable */
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LOG_CREATE_FUNC( Annotation_Point );
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SEQUENCE_WIDGET_CLONE_FUNC( Annotation_Point );
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Annotation_Point ( Sequence *sequence, nframes_t when, const char *name )
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{
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_sequence = sequence;
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_r->start = when;
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_label = strdup( name );
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log_create();
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}
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Annotation_Point ( const Annotation_Point &rhs ) : Sequence_Point( rhs )
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{
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log_create();
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}
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~Annotation_Point ( )
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{
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log_destroy();
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}
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int
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handle ( int m )
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{
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Logger _log( this );
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if ( m == FL_PUSH && Fl::test_shortcut( FL_BUTTON3 ) && ! Fl::event_shift() )
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{
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const char *s = fl_input( "New name for mark:", name() );
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if ( s )
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name( s );
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return 0;
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}
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int r = Sequence_Widget::handle( m );
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if ( m == FL_RELEASE )
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{
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sequence()->sort();
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timeline->redraw();
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}
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return r;
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}
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};
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