non/Timeline/Sequence_Point.C

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/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#include "Sequence_Point.H"
void
Sequence_Point::get ( Log_Entry &e ) const
{
e.add( ":x", _r->offset );
e.add( ":t", _track );
}
void
Sequence_Point::set ( Log_Entry &e )
{
Sequence_Widget::set( e );
for ( int i = 0; i < e.size(); ++i )
{
const char *s, *v;
e.get( i, &s, &v );
if ( ! strcmp( ":x", s ) )
{
_track->sort();
}
}
}
static void
draw_marker ( Fl_Color c )
{
fl_color( c );
fl_begin_polygon();
#define vv(x,y) fl_vertex( x, y );
vv( 0.0, 0.0 );
vv( 0.0, 0.6 );
vv( 0.5, 1.0 );
vv( 1.0, 0.6 );
vv( 1.0, 0.0 );
vv( 0.0, 0.0 );
fl_end_polygon();
fl_color( fl_darker( c ) );
fl_begin_line();
vv( 0.0, 0.0 );
vv( 0.0, 0.6 );
vv( 0.5, 1.0 );
vv( 1.0, 0.6 );
vv( 1.0, 0.0 );
vv( 0.0, 0.0 );
fl_end_line();
}
void
Sequence_Point::draw_box ( void )
{
// Sequence_Widget::draw_box();
const int X = x() - (abs_w() >> 1);
// const int Y = y() + Fl::box_dy( box() );
const int Y = y();
fl_color( color() );
fl_push_matrix();
fl_translate( X, Y + ( h() >> 3 ) );
fl_scale( w(), h() - ( h() >> 3 ) );
draw_marker( color() );
fl_pop_matrix();
// fl_line( X, Y, X, Y + h() - Fl::box_dh( box() ) );
}
void
Sequence_Point::draw ( void )
{
// Sequence_Widget::draw();
draw_label( _label, align() );
}