non/Region.C

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/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#include "Track.H"
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#include "Region.H"
#include "Timeline.H"
#include "Waveform.H"
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#include <FL/fl_draw.H>
#include <FL/Fl.H>
#include <FL/Fl_Group.H>
#include <FL/Fl_Widget.H>
#include <FL/Fl_Box.H>
#include <stdio.h>
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#include <algorithm>
//using std::algorithm;
using namespace std;
extern Timeline timeline;
void
Region::init ( void )
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{
/* align( FL_ALIGN_INSIDE | FL_ALIGN_LEFT | FL_ALIGN_BOTTOM | FL_ALIGN_CLIP ); */
/* labeltype( FL_SHADOW_LABEL ); */
/* labelcolor( FL_WHITE ); */
/* box( FL_PLASTIC_UP_BOX ); */
_track = NULL;
_offset = 0;
_start = 0;
_end = 0;
_scale = 1.0f;
_clip = NULL;
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_box_color = FL_CYAN;
_color = FL_BLUE;
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}
Region::Region ( const Region & rhs )
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{
_offset = rhs._offset;
_track = rhs._track;
_clip = rhs._clip;
_start = rhs._start;
_end = rhs._end;
_scale = rhs._scale;
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}
Region::Region ( Clip *c )
{
init();
_clip = c;
_end = _clip->length();
}
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void
Region::trim ( enum trim_e t, int X )
{
switch ( t )
{
case LEFT:
{
int d = X - x();
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long td = timeline.x_to_ts( d );
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if ( td < 0 && _start < 0 - td )
td = 0 - _start;
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_start += td;
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_offset += td;
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// resize();
break;
}
case RIGHT:
{
int d = (x() + w()) - X;
long td = timeline.x_to_ts( d );
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_end -= td;
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// resize();
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break;
}
default:
return;
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}
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_track->redraw();
// redraw();
// parent()->redraw();
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}
int
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Region::handle ( int m )
{
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static int ox, oy;
static enum trim_e trimming;
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static bool copied = false;
static nframes_t os;
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int X = Fl::event_x();
int Y = Fl::event_y();
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switch ( m )
{
case FL_PUSH:
{
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if ( Fl::event_state() & FL_SHIFT &&
! ( Fl::event_state() & FL_CTRL ))
{
switch ( Fl::event_button() )
{
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case 1:
trim( trimming = LEFT, X );
break;
case 3:
trim( trimming = RIGHT, X );
break;
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default:
return 0;
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}
fl_cursor( FL_CURSOR_WE );
return 1;
}
else
{
ox = x() - X;
oy = y() - Y;
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if ( Fl::event_state() && FL_CTRL )
{
os = _start;
// Fl::local_grab( this );
}
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/* if ( Fl::event_button() == 2 ) */
/* normalize(); */
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return 1;
}
return 0;
break;
}
case FL_RELEASE:
fl_cursor( FL_CURSOR_DEFAULT );
copied = false;
trimming = NO;
// Fl::release();
return 1;
case FL_DRAG:
if ( Fl::event_state() & FL_SHIFT &&
Fl::event_state() & FL_CTRL )
{
int d = (ox + X) - x();
long td = timeline.x_to_ts( d );
if ( td > 0 && os < td )
_start = 0;
else
_start = os - td;
// redraw();
return 1;
}
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if ( Fl::event_state() & FL_SHIFT )
if ( trimming )
{
trim( trimming, X );
return 1;
}
else
return 0;
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if ( Fl::event_state() & FL_CTRL )
{
if ( ! copied )
{
_track->add( new Region( *this ) );
copied = true;
return 1;
}
}
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if ( ox + X >= _track->x() )
{
int nx = ox + X;
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// nx = _track->snap( this, nx );
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// _offset = timeline.x_to_ts( nx );
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// position( nx, y() );
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_offset = timeline.x_to_ts( nx ) + timeline.xoffset;
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_track->snap( this );
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}
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if ( Y > y() + h() )
{
if ( _track->next() )
_track->next()->add( this );
}
else
if ( Y < y() )
{
if ( _track->prev() )
_track->prev()->add( this );
}
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_track->redraw();
fl_cursor( FL_CURSOR_MOVE );
/* if ( X >= timeline.scroll->x() + timeline.scroll->w() || */
/* X <= timeline.scroll->x() ) */
/* { */
/* /\* this drag needs to scroll *\/ */
/* long pos = timeline.scroll->xposition(); */
/* if ( X <= timeline.scroll->x() ) */
/* pos -= 100; */
/* else */
/* pos += 100; */
/* if ( pos < 0 ) */
/* pos = 0; */
/* timeline.scroll->position( pos, timeline.scroll->yposition() ); */
/* } */
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// _offset = timeline.x_to_ts( x() );
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return 1;
default:
return 0;
break;
}
}
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/** must be called whenever zoom is adjusted */
void
Region::resize ( void )
{
int X = timeline.ts_to_x( _offset );
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assert( _end >= _start );
int W = timeline.ts_to_x( _end - _start );
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printf( "%dx%d\n", X, W );
// if ( W )
// Fl_Widget::resize( X, y(), W, h() );
}
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/* X is the timeline offset, W is the width of the track */
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void
Region::draw ( int X, int Y, int W, int H )
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{
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if ( ! ( W > 0 && H > 0 ) )
return;
if ( _offset > timeline.xoffset + timeline.x_to_ts( _track->w() ) ||
( _offset < timeline.xoffset &&
_offset + (_end - _start) < timeline.xoffset ) )
return;
int rw = timeline.ts_to_x( _end - _start );
nframes_t end = _offset + ( _end - _start );
/* calculate waveform offset due to scrolling */
nframes_t offset = 0;
if ( _offset < timeline.xoffset )
{
offset = timeline.xoffset - _offset;
rw = timeline.ts_to_x( (_end - _start) - offset );
}
rw = min( rw, _track->w() );
int rx = x();
printf( "rx %d, rw %d\n", rx, rw );
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fl_push_clip( rx, Y, rw, H );
/* dirty hack to keep the box from flipping to vertical at small sizes */
fl_draw_box( FL_PLASTIC_UP_BOX, rx - 10, Y, rw + 50, H, _box_color );
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// fl_push_clip( x() + Fl::box_dx( box() ), y(), w() - Fl::box_dw( box() ), h() );
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draw_waveform( rx, Y, rw, H, _clip, _start + offset, _end - offset, _scale, _color );
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fl_color( FL_BLACK );
fl_line( rx, Y, rx, Y + H );
fl_line( rx + rw - 1, Y, rx + rw - 1, Y + H );
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fl_pop_clip();
fl_font( FL_HELVETICA, 14 );
fl_color( FL_BLACK );
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int bx = Fl::box_dx( FL_PLASTIC_UP_BOX );
int by = Fl::box_dy( FL_PLASTIC_UP_BOX );
int bw = Fl::box_dw( FL_PLASTIC_UP_BOX );
int bh = Fl::box_dh( FL_PLASTIC_UP_BOX );
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Fl_Align align = (Fl_Align)(FL_ALIGN_LEFT | FL_ALIGN_BOTTOM | FL_ALIGN_CLIP);
fl_draw( _clip->name(), bx + rx + 1, Y + 1 + by, rw - bw, H - bh, align );
fl_color( FL_WHITE );
fl_draw( _clip->name(), bx + rx, Y + by , rw - bw, H - bh, align );
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// fl_draw( _clip->name(), X, Y );
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//(Fl_Align)FL_ALIGN_LEFT | FL_ALIGN_BOTTOM );
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fl_color( FL_RED );
fl_line( x(), y(), x(), y() + h() );
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}