non/Timeline/Ruler_Sequence.H

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/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#pragma once
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#include "Sequence.H"
#include "Ruler_Point.H"
#include "Timeline.H"
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class Ruler_Sequence : public Sequence
{
public:
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Ruler_Sequence ( int X, int Y, int W, int H ) : Sequence ( X, Y, W, H )
{
box( FL_UP_BOX );
}
void
draw ( void )
{
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Sequence::draw();
timeline->draw_measure_BBT( x(), y(), w(), h(), FL_WHITE );
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}
int handle ( int m )
{
if ( Sequence::handle( m ) )
return 1;
switch ( m )
{
case FL_PUSH:
{
if ( Fl::event_button1() )
{
add( new Ruler_Point( this, x_to_offset( Fl::event_x() ), "mark" ) );
redraw();
}
break;
}
default:
break;
}
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return 0;
}
};