non/Track_Widget.H

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/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#pragma once
#include "Track.H"
#include "Loggable.H"
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#include "Audio_File.H"
#include "Timeline.H"
#include <list>
#include <algorithm>
using namespace std;
/* Base class for virtual widget on a track */
class Track_Widget : public Loggable
{
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static list <Track_Widget *> _selection; /* all the widgets making up the selection */
static Track_Widget * _current; /* the widget initiating events that affect the selection */
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protected:
Track *_track; /* track this region belongs to */
nframes_t _offset; /* where on the timeline */
nframes_t _start; /* first sample from clip */
nframes_t _end; /* last sample from clip */
Fl_Color _color; /* color of waveform */
Fl_Color _box_color; /* color of background (box) */
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struct Drag
{
/* mouse coords at start of drag */
int x;
int y;
Drag( int X, int Y ) : x( X ), y( Y ) {}
};
Drag *_drag;
public:
Track_Widget ( )
{
_track = NULL;
_offset = _start = _end = 0;
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_drag = NULL;
}
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virtual ~Track_Widget ( )
{
redraw();
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_track->remove( this );
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_selection.remove( this );
}
bool selected ( void )
{
return ::find( _selection.begin(), _selection.end(), this ) != _selection.end();
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}
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void select ( void )
{
_selection.push_back( this );
}
void deselect ( void )
{
_selection.remove( this );
}
static void
delete_selected ( void )
{
while ( _selection.size() )
delete _selection.front();
}
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static Track_Widget *current ( void ) { return _current; }
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void
offset ( nframes_t where )
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{
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if ( ! selected() )
{
redraw();
_offset = where;
}
else
{
long d = where - _offset;
for ( list <Track_Widget *>::iterator i = _selection.begin(); i != _selection.end(); i++ )
{
(*i)->redraw();
if ( d < 0 )
(*i)->_offset -= 0 - d;
else
(*i)->_offset += d;
}
}
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}
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int dispatch ( int m );
Fl_Group * parent ( void ) const { return _track; }
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int scroll_x ( void ) const { return timeline->ts_to_x( timeline->xoffset ); }
nframes_t scroll_ts ( void ) const { return timeline->xoffset; }
int y ( void ) const { return _track->y(); }
int h ( void ) const { return _track->h(); }
int x ( void ) const { return _offset < timeline->xoffset ? _track->x() - 1 : min( 32767, _track->x() + timeline->ts_to_x( _offset - timeline->xoffset ) ); }
virtual int w ( void ) const
{
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int tx = timeline->ts_to_x( _offset );
int rw;
if ( tx < scroll_x() )
rw = abs_w() - (scroll_x() - tx);
else
rw = abs_w();
return min( rw, _track->w() );
}
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int abs_x ( void ) const { return timeline->ts_to_x( _offset ); }
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virtual int abs_w ( void ) const { return timeline->ts_to_x( _end - _start ); }
Fl_Color color ( void ) { return _color; }
Fl_Color box_color ( void ) { return _box_color; }
Track * track ( void ) const { return _track; }
void track ( Track *t ) { _track = t; }
nframes_t offset ( void ) const { return _offset; }
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// void offset ( nframes_t o ) { _offset = o; }
void end ( nframes_t v ) { _end = v; }
nframes_t end ( void ) const { return _end; }
void start ( nframes_t v ) { _start = v; }
nframes_t start ( void ) const { return _start; }
virtual nframes_t length ( void ) const { return _end - _start; }
virtual Fl_Boxtype box ( void ) const { return FL_UP_BOX; }
virtual Fl_Align align ( void ) const { return (Fl_Align)0; }
virtual void
redraw ( void )
{
if ( ! (align() & FL_ALIGN_INSIDE) )
{
// FIXME: to better..
_track->redraw();
}
else
_track->damage( FL_DAMAGE_EXPOSE, x(), y(), w(), h() );
}
/* just draw a simple box */
virtual void
draw_box ( int X, int Y, int W, int H )
{
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fl_draw_box( box(), x(), y(), w(), h(), _box_color );
}
virtual void
draw ( int X, int Y, int W, int H )
{
draw_box( X, Y, W, H );
}
bool
operator< ( const Track_Widget & rhs )
{
return _offset < rhs._offset;
}
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virtual void draw_label ( const char *label, Fl_Align align );
virtual int handle ( int m );
};