non/timeline/src/Sequence_Point.C

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/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#include "Sequence_Point.H"
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#include <FL/fl_draw.H>
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Sequence_Point::Sequence_Point ( const Sequence_Point &rhs ) : Sequence_Widget( rhs )
{
if ( rhs._label )
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_label = strdup( rhs._label );
else
_label = 0;
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}
Sequence_Point::Sequence_Point ( )
{
_label = NULL;
color( FL_CYAN );
}
Sequence_Point::~Sequence_Point ( )
{
if ( _label )
free( _label );
}
void
Sequence_Point::get ( Log_Entry &e ) const
{
Sequence_Widget::get( e );
}
void
Sequence_Point::set ( Log_Entry &e )
{
Sequence_Widget::set( e );
for ( int i = 0; i < e.size(); ++i )
{
const char *s, *v;
e.get( i, &s, &v );
if ( ! strcmp( ":start", s ) )
{
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sequence()->sort();
}
}
}
static void
draw_marker ( Fl_Color c )
{
fl_color( c );
fl_begin_polygon();
#define vv(x,y) fl_vertex( x, y );
vv( 0.0, 0.0 );
vv( 0.0, 0.6 );
vv( 0.5, 1.0 );
vv( 1.0, 0.6 );
vv( 1.0, 0.0 );
vv( 0.0, 0.0 );
fl_end_polygon();
fl_color( fl_darker( c ) );
fl_begin_line();
vv( 0.0, 0.0 );
vv( 0.0, 0.6 );
vv( 0.5, 1.0 );
vv( 1.0, 0.6 );
vv( 1.0, 0.0 );
vv( 0.0, 0.0 );
fl_end_line();
}
void
Sequence_Point::draw_box ( void )
{
const int X = x() - (abs_w() >> 1);
const int Y = y();
fl_push_matrix();
fl_translate( X, Y );
fl_scale( abs_w(), h() );
Fl_Color c = selected() ? selection_color() : color();
draw_marker( c );
fl_pop_matrix();
}
void
Sequence_Point::draw ( void )
{
// Sequence_Widget::draw();
draw_label( _label, align() );
}