Attempt to get rid of missing samples in playback for good.

This commit is contained in:
Jonathan Moore Liles 2008-05-01 21:19:12 -05:00
parent ea057edddc
commit 14a891e462
2 changed files with 31 additions and 11 deletions

View File

@ -42,8 +42,8 @@
/* TODO: read/write data from/to disk in larger chunks to avoid
* excessive seeking. 256k is supposedly the sweetspot. */
float Disk_Stream::seconds_to_buffer = 5.0f;
//float Disk_Stream::seconds_to_buffer = 2.0f;
//float Disk_Stream::seconds_to_buffer = 5.0f;
float Disk_Stream::seconds_to_buffer = 2.0f;
/* this is really only a rough estimate. The actual amount of data
read depends on many factors. Overlapping regions, for example, will
require more data to be read from disk, as will varying channel
@ -59,8 +59,7 @@ Disk_Stream::Disk_Stream ( Track *th, float frame_rate, nframes_t nframes, int c
_thread = 0;
_terminate = false;
_pending_seek = -1;
printf( "nframes %lu\n", nframes );
_xruns = 0;
_total_blocks = frame_rate * seconds_to_buffer / nframes;
@ -77,8 +76,6 @@ Disk_Stream::Disk_Stream ( Track *th, float frame_rate, nframes_t nframes, int c
_rb.push_back( jack_ringbuffer_create( bufsize ) );
sem_init( &_blocks, 0, _total_blocks );
// run();
}
Disk_Stream::~Disk_Stream ( )

View File

@ -85,6 +85,8 @@ Playback_DS::read_block ( sample_t *buf, nframes_t nframes )
timeline->unlock();
}
#define AVOID_UNNECESSARY_COPYING 1
/* THREAD: IO */
void
Playback_DS::disk_thread ( void )
@ -94,6 +96,9 @@ Playback_DS::disk_thread ( void )
/* buffer to hold the interleaved data returned by the track reader */
sample_t *buf = new sample_t[ _nframes * channels() * _disk_io_blocks ];
#ifndef AVOID_UNNECESSARY_COPYING
sample_t *cbuf = new sample_t[ _nframes * _disk_io_blocks ];
#endif
int blocks_ready = 1;
@ -133,29 +138,40 @@ Playback_DS::disk_thread ( void )
/* deinterleave the buffer and stuff it into the per-channel ringbuffers */
const size_t block_size = nframes * sizeof( sample_t );
for ( int i = channels(); i--; )
{
#ifdef AVOID_UNNECESSARY_COPYING
/* deinterleave direcectly into the ringbuffer to avoid
* unnecessary copying */
jack_ringbuffer_data_t rbd[2];
memset( rbd, 0, sizeof( rbd ) );
jack_ringbuffer_get_write_vector( _rb[ i ], rbd );
const size_t block_size = nframes * sizeof( sample_t );
if ( rbd[ 0 ].len >= block_size )
{
/* it'll all fit in one go */
buffer_deinterleave_one_channel( (sample_t*)rbd[ 0 ].buf, buf, i, channels(), nframes );
}
else if ( rbd[ 0 ].len + rbd[ 1 ].len >= block_size )
{
/* there's enough space in the ringbuffer, but it's not contiguous */
assert( ! ( rbd[ 0 ].len % sizeof( sample_t ) ) );
// assert( ! ( rbd[ 1 ].len % sizeof( sample_t ) ) );
const nframes_t f = rbd[ 0 ].len / sizeof( sample_t );
/* do the first half */
buffer_deinterleave_one_channel( (sample_t*)rbd[ 0 ].buf, buf, i, channels(), f );
assert( rbd[ 1 ].len >= ( nframes - f ) * sizeof( sample_t ) );
/* do the second half */
buffer_deinterleave_one_channel( (sample_t*)rbd[ 1 ].buf, buf + f, i, channels(), nframes - f );
}
@ -164,16 +180,24 @@ Playback_DS::disk_thread ( void )
++_xruns;
}
/* buffer_deinterleave_one_channel( (sample_t*)rbd.buf, buf, i, channels(), _nframes ); */
/* jack_ringbuffer_write( _rb[ i ], (char*)cbuf, block_size ); */
jack_ringbuffer_write_advance( _rb[ i ], block_size );
#else
buffer_deinterleave_one_channel( cbuf, buf, i, channels(), nframes );
jack_ringbuffer_write( _rb[ i ], (char*)cbuf, block_size );
#endif
}
}
printf( "IO thread terminating.\n" );
delete[] buf;
#ifndef AVOID_UNNECESSARY_COPYING
delete[] cbuf;
#endif
}
/* THREAD: RT */
@ -194,7 +218,6 @@ Playback_DS::process ( nframes_t nframes )
if ( jack_ringbuffer_read( _rb[ i ], (char*)buf, block_size ) < block_size )
{
++_xruns;
printf( "RT: buffer underrun (disk can't keep up).\n" );
memset( buf, 0, block_size );
/* FIXME: we need to resync somehow */
}