Fix behavior of vertical sliders.
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parent
23107541c8
commit
1aafc5330f
146
FL/Fl_SliderX.C
146
FL/Fl_SliderX.C
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@ -26,88 +26,90 @@
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void
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Fl_SliderX::draw ( int X, int Y, int W, int H)
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{
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slider_size( horizontal() ? H / (float)W : W / (float)H );
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int act = active_r();
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if (damage()&FL_DAMAGE_ALL) draw_box();
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int ww = (horizontal() ? W : H);
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int hh = (horizontal() ? H : W);
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int xx, S;
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int ww = (horizontal() ? W : H);
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int hh = (horizontal() ? H : W);
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int xx, S;
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xx = slider_position( value(), ww );
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xx = slider_position( value(), ww );
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S = (horizontal() ? H : W );
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S = (horizontal() ? H : W );
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int xsl, ysl, wsl, hsl;
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if (horizontal()) {
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xsl = X+xx;
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wsl = S;
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ysl = Y + hh/2;
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hsl = hh/4;
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} else {
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ysl = Y+xx;
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hsl = S;
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xsl = X + hh/2;
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wsl = hh/4;
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}
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int xsl, ysl, wsl, hsl;
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if (horizontal()) {
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xsl = X+xx;
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wsl = S;
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ysl = Y + hh/2;
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hsl = hh/4;
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} else {
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ysl = Y+xx;
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hsl = S;
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xsl = X + hh/2;
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wsl = hh/4;
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}
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{
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fl_push_clip(X, Y, W, H);
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draw_box();
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fl_pop_clip();
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}
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//draw_bg(X, Y, W, H);
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{
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fl_push_clip(X, Y, W, H);
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draw_box();
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fl_pop_clip();
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}
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//draw_bg(X, Y, W, H);
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fl_line_style( FL_SOLID, hh/6 );
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fl_line_style( FL_SOLID, hh/6 );
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Fl_Color c = fl_darker(color());
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Fl_Color c = fl_darker(color());
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if ( !act )
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c = fl_inactive(c);
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if ( !act )
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c = fl_inactive(c);
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fl_color(c);
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fl_color(c);
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if ( horizontal() )
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fl_line ( X + S/2, Y + hh/2, X + W - S/2, Y + hh/2 );
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else
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fl_line ( X + hh/2, Y + S/2, X + hh/2, Y + H - S/2 );
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if ( horizontal() )
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fl_line ( X + S/2, Y + hh/2, X + W - S/2, Y + hh/2 );
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else
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fl_line ( X + hh/2, Y + S/2, X + hh/2, Y + H - S/2 );
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c = selection_color();
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c = selection_color();
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if ( !act )
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c = fl_inactive(c);
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if ( !act )
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c = fl_inactive(c);
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fl_color( c );
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fl_color( c );
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if ( horizontal() )
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fl_line ( X + S/2, ysl, xsl + S/2, ysl );
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else
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fl_line ( X + S/2, Y + H - S/2, xsl, ysl + (S/2) );
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if ( horizontal() )
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fl_line ( X + S/2, ysl, xsl + S/2, ysl );
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else
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fl_line ( X + S/2, Y + H - S/2, xsl, ysl + (S/2) );
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fl_line_style( FL_SOLID, 0 );
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fl_line_style( FL_SOLID, 0 );
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if ( act )
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{
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fl_push_matrix();
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if ( horizontal() )
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fl_translate( xsl + (hh/2), ysl);
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else
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fl_translate( xsl, ysl + (hh/2) );
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if ( act )
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{
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fl_push_matrix();
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if ( horizontal() )
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fl_translate( xsl + (hh/2), ysl);
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else
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fl_translate( xsl, ysl + (hh/2) );
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fl_color( fl_color_add_alpha( FL_WHITE, 127 ));
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fl_begin_polygon(); fl_circle(0.0,0.0, hh/3); fl_end_polygon();
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fl_color( FL_WHITE );
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fl_begin_polygon(); fl_circle(0.0,0.0, hh/6); fl_end_polygon();
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fl_color( fl_color_add_alpha( FL_WHITE, 127 ));
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fl_begin_polygon(); fl_circle(0.0,0.0, hh/3); fl_end_polygon();
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fl_color( FL_WHITE );
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fl_begin_polygon(); fl_circle(0.0,0.0, hh/6); fl_end_polygon();
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fl_pop_matrix();
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}
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fl_pop_matrix();
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}
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draw_label(xsl, ysl, wsl, hsl);
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draw_label(xsl, ysl, wsl, hsl);
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if (Fl::focus() == this) {
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draw_focus();
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}
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if (Fl::focus() == this) {
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draw_focus();
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}
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/* draw(x()+Fl::box_dx(box()), */
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/* y()+Fl::box_dy(box()), */
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@ -125,7 +127,7 @@ Fl_SliderX::slider_position ( double value, int w )
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if (B == A) return 0;
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bool flip = B < A;
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if (flip) {A = B; B = minimum();}
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if (!horizontal()) flip = !flip;
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// if (!horizontal()) flip = !flip;
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// if both are negative, make the range positive:
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if (B <= 0) {flip = !flip; double t = A; A = -B; B = -t; value = -value;}
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double fraction;
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@ -161,7 +163,7 @@ Fl_SliderX::slider_value ( int X, int w )
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double B = maximum();
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bool flip = B < A;
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if (flip) {A = B; B = minimum();}
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if (!horizontal()) flip = !flip;
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// if (!horizontal()) flip = !flip;
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if (flip) X = w-X;
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double fraction = double(X)/w;
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if (fraction <= 0) return A;
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@ -223,12 +225,11 @@ int Fl_SliderX::handle(int event, int X, int Y, int W, int H) {
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int ww = (horizontal() ? W : H);
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if ( event == FL_PUSH )
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{
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int x = slider_position( value(), ww );
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offcenter = (Fl::event_x()-X) - x;
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offcenter = (horizontal() ? (Fl::event_x()-X) - x : (Fl::event_y()-Y) - x );
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}
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try_again:
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@ -236,10 +237,15 @@ int Fl_SliderX::handle(int event, int X, int Y, int W, int H) {
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int mx = (horizontal() ? Fl::event_x()-X : Fl::event_y()-Y) - offcenter;
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double v = slider_value( mx, ww );
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if (event == FL_PUSH && v == value()) {
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offcenter = int(slider_size()*ww+0.5)/2;
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event = FL_DRAG;
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goto try_again;
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if (event == FL_PUSH ) // && v == value()) {
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{
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int os = int(slider_size()*ww+0.5)/2;
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if ( abs( offcenter ) > os )
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{
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offcenter = os;
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event = FL_DRAG;
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goto try_again;
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}
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}
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handle_drag(clamp(v));
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@ -333,11 +339,3 @@ int Fl_SliderX::handle(int event) {
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w()-Fl::box_dw(box()),
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h()-Fl::box_dh(box()));
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}
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void
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Fl_SliderX::resize ( int X, int Y, int W, int H )
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{
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Fl_Slider::resize(X,Y,W,H);
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slider_size( horizontal() ? H / (float)W : W / (float)H );
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}
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@ -47,7 +47,4 @@ public:
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virtual int handle(int event, int X, int Y, int W, int H);
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virtual int handle(int event);
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virtual void resize ( int X, int Y, int W, int H );
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};
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