Mixer: Improve spatializer appearance.
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1fa23f1a76
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@ -145,7 +145,24 @@ Panner::draw ( void )
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tw -= b * 2;
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tw -= b * 2;
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th -= b * 2;
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th -= b * 2;
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fl_arc( tx, ty, tw, th, 0, 360 );
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/* draw perimeter */
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{
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Fl_Color c = FL_RED;
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const int iter = 8;
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for ( int i = iter; i--; )
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{
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fl_color( c );
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fl_arc( tx + (i * (tw / iter)) / 2, ty + (i * (th / iter)) / 2, tw - (i * (tw / iter)), th - (i * ( th / iter )), 0, 360 );
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c = fl_color_average( FL_RED, FL_GRAY, (float)i / iter);
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}
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}
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/* fl_color( FL_WHITE ); */
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/* fl_arc( tx, ty, tw, th, 0, 360 ); */
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if ( _configs[ _outs ][0] >= 0 )
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if ( _configs[ _outs ][0] >= 0 )
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{
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{
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@ -253,7 +270,12 @@ Panner::handle ( int m )
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return 0;
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return 0;
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case FL_RELEASE:
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case FL_RELEASE:
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drag = NULL;
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drag = NULL;
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do_callback();
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return 1;
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return 1;
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case FL_MOUSEWHEEL:
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{
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/* TODO: place point on opposite face of sphere */
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}
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case FL_DRAG:
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case FL_DRAG:
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{
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{
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float X = Fl::event_x() - x();
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float X = Fl::event_x() - x();
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@ -267,9 +289,6 @@ Panner::handle ( int m )
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/* else */
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/* else */
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drag->angle( (float)(X / (tw / 2)) - 1.0f, (float)(Y / (th / 2)) - 1.0f );
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drag->angle( (float)(X / (tw / 2)) - 1.0f, (float)(Y / (th / 2)) - 1.0f );
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printf( "%f %f\n", drag->a, drag->d );
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redraw();
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redraw();
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return 1;
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return 1;
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