Move more timeline keybindings into menu.
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parent
06a0518463
commit
26b9f2cf6b
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@ -195,6 +195,39 @@ Timeline::menu_cb ( Fl_Widget *w )
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p2 = p1;
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p2 = p1;
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}
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}
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}
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}
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else if ( ! strcmp( picked, "Playhead to mouse" ) )
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{
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int X = Fl::event_x() - Track::width();
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if ( X > 0 )
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{
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transport->locate( xoffset + x_to_ts( X ) );
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}
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}
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else if ( ! strcmp( picked, "P1 to mouse" ) )
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{
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int X = Fl::event_x() - Track::width();
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if ( X > 0 )
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{
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p1 = xoffset + x_to_ts( X );
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}
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/* FIXME: only needs to damage the location of the old cursor! */
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redraw();
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}
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else if ( ! strcmp( picked, "P2 to mouse" ) )
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{
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int X = Fl::event_x() - Track::width();
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if ( X > 0 )
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{
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p2 = xoffset + x_to_ts( X );
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}
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/* FIXME: only needs to damage the location of the old cursor! */
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redraw();
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}
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else
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else
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WARNING( "programming error: Unknown menu item" );
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WARNING( "programming error: Unknown menu item" );
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}
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}
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@ -219,6 +252,9 @@ Timeline::Timeline ( int X, int Y, int W, int H, const char* L ) : Fl_Overlay_Wi
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menu->add( "Add Audio Track", 'a', &Timeline::menu_cb, this );
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menu->add( "Add Audio Track", 'a', &Timeline::menu_cb, this );
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menu->add( "Tempo from range", 't', &Timeline::menu_cb, this );
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menu->add( "Tempo from range", 't', &Timeline::menu_cb, this );
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menu->add( "Playhead to mouse", 'p', &Timeline::menu_cb, this );
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menu->add( "P1 to mouse", '[', &Timeline::menu_cb, this );
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menu->add( "P2 to mouse", ']', &Timeline::menu_cb, this );
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{
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{
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Scalebar *o = new Scalebar( X, Y + H - 18, W - 18, 18 );
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Scalebar *o = new Scalebar( X, Y + H - 18, W - 18, 18 );
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@ -951,44 +987,6 @@ Timeline::handle ( int m )
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case FL_End:
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case FL_End:
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/* keep scrollbar from eating these. */
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/* keep scrollbar from eating these. */
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return 0;
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return 0;
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case 'p':
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{
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int X = Fl::event_x() - Track::width();
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if ( X > 0 )
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{
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transport->locate( xoffset + x_to_ts( X ) );
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}
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return 1;
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}
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case '[':
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{
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int X = Fl::event_x() - Track::width();
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if ( X > 0 )
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{
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p1 = xoffset + x_to_ts( X );
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}
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/* FIXME: only needs to damage the location of the old cursor! */
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redraw();
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return 1;
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}
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case ']':
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{
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int X = Fl::event_x() - Track::width();
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if ( X > 0 )
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{
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p2 = xoffset + x_to_ts( X );
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}
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/* FIXME: only needs to damage the location of the old cursor! */
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redraw();
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return 1;
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}
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default:
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default:
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return Fl_Overlay_Window::handle( m );
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return Fl_Overlay_Window::handle( m );
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}
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}
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