Rename Region class to Audio_Region
This commit is contained in:
parent
42a1983116
commit
33d78a726a
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@ -18,7 +18,7 @@
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/*******************************************************************************/
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#include "Sequence.H"
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#include "Region.H"
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#include "Audio_Region.H"
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#include "Timeline.H"
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#include "Waveform.H"
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@ -41,11 +41,11 @@ using namespace std;
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extern Timeline *timeline;
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bool Region::inherit_track_color = true;
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bool Audio_Region::inherit_track_color = true;
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Fl_Boxtype Region::_box = FL_UP_BOX;
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Fl_Boxtype Audio_Region::_box = FL_UP_BOX;
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Fl_Color Region::_selection_color = FL_MAGENTA;
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Fl_Color Audio_Region::_selection_color = FL_MAGENTA;
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static Fl_Color fl_invert_color ( Fl_Color c )
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{
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@ -83,7 +83,7 @@ map_PRIM ( set )
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void
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Region::init ( void )
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Audio_Region::init ( void )
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{
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_track = NULL;
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@ -103,7 +103,7 @@ Region::init ( void )
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}
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/* copy constructor */
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Region::Region ( const Region & rhs )
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Audio_Region::Audio_Region ( const Audio_Region & rhs )
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{
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*((Sequence_Widget*)this) = (Sequence_Widget &)rhs;
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@ -117,13 +117,13 @@ Region::Region ( const Region & rhs )
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}
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Sequence_Widget *
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Region::clone ( const Sequence_Widget *r )
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Audio_Region::clone ( const Sequence_Widget *r )
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{
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return new Region( *(Region*)r );
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return new Audio_Region( *(Audio_Region*)r );
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}
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/* */
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Region::Region ( Audio_File *c )
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Audio_Region::Audio_Region ( Audio_File *c )
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{
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init();
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_clip = c;
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@ -134,7 +134,7 @@ Region::Region ( Audio_File *c )
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/* used when DND importing */
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Region::Region ( Audio_File *c, Sequence *t, nframes_t o )
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Audio_Region::Audio_Region ( Audio_File *c, Sequence *t, nframes_t o )
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{
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init();
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_clip = c;
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@ -167,7 +167,7 @@ Region::Region ( Audio_File *c, Sequence *t, nframes_t o )
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}
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void
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Region::trim ( enum trim_e t, int X )
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Audio_Region::trim ( enum trim_e t, int X )
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{
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X -= _track->x();
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@ -221,7 +221,7 @@ Region::trim ( enum trim_e t, int X )
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}
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int
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Region::handle ( int m )
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Audio_Region::handle ( int m )
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{
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static int ox, oy;
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static enum trim_e trimming;
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@ -309,7 +309,7 @@ Region::handle ( int m )
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{
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Loggable::block_start();
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Region *copy = new Region( *this );
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Audio_Region *copy = new Audio_Region( *this );
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trim( RIGHT, X );
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copy->trim( LEFT, X );
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@ -387,7 +387,7 @@ Region::handle ( int m )
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{ 0 },
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};
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const Fl_Menu_Item *r = menu->popup( X, Y, "Region" );
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const Fl_Menu_Item *r = menu->popup( X, Y, "Audio_Region" );
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if ( r )
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{
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@ -459,7 +459,7 @@ Region::handle ( int m )
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{
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if ( _drag->state == 0 )
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{
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_track->add( new Region( *this ) );
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_track->add( new Audio_Region( *this ) );
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_drag->state = 1;
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return 1;
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}
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@ -502,7 +502,7 @@ changed:
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portion of the region covered by this draw, which may or may not
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cover the fade in question. */
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void
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Region::draw_fade ( const Fade &fade, Fade::fade_dir_e dir, bool line, int X, int W )
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Audio_Region::draw_fade ( const Fade &fade, Fade::fade_dir_e dir, bool line, int X, int W )
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{
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const int dy = y() + Fl::box_dy( box() );
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const int dh = h() - Fl::box_dh( box() );
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@ -565,7 +565,7 @@ damager ( void *v )
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}
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void
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Region::draw_box( void )
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Audio_Region::draw_box( void )
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{
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/* dirty hack to keep the box from flipping to vertical at small sizes */
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@ -573,7 +573,7 @@ Region::draw_box( void )
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Fl_Color selection_color = _selection_color;
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Fl_Color color = Region::inherit_track_color ? track()->track()->color() : _box_color;
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Fl_Color color = Audio_Region::inherit_track_color ? track()->track()->color() : _box_color;
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color = fl_color_average( color, track()->color(), 0.75f );
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@ -601,7 +601,7 @@ Region::draw_box( void )
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/** Draw (part of) region. X, Y, W and H are the rectangle we're clipped to. */
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void
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Region::draw ( void )
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Audio_Region::draw ( void )
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{
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/* intersect clip with region */
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@ -739,7 +739,7 @@ Region::draw ( void )
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void
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Region::normalize ( void )
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Audio_Region::normalize ( void )
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{
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printf( "normalize: start=%lu end=%lu\n", _r->start, _r->end );
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@ -765,7 +765,7 @@ Region::normalize ( void )
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* buffer size of /nframes/. /start/ and /end/ are relative to the
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* given buffer, and /start/ may be negative. */
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void
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Region::Fade::apply ( sample_t *buf, Region::Fade::fade_dir_e dir, long start, nframes_t end, nframes_t nframes ) const
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Audio_Region::Fade::apply ( sample_t *buf, Audio_Region::Fade::fade_dir_e dir, long start, nframes_t end, nframes_t nframes ) const
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{
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// printf( "apply fade %s: start=%ld end=%lu\n", dir == Fade::Out ? "out" : "in", start, end );
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@ -811,7 +811,7 @@ Region::Fade::apply ( sample_t *buf, Region::Fade::fade_dir_e dir, long start, n
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for different channels at the same position avoid hitting the disk
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again? */
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nframes_t
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Region::read ( sample_t *buf, nframes_t pos, nframes_t nframes, int channel ) const
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Audio_Region::read ( sample_t *buf, nframes_t pos, nframes_t nframes, int channel ) const
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{
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const Range r = _range;
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@ -906,7 +906,7 @@ Region::read ( sample_t *buf, nframes_t pos, nframes_t nframes, int channel ) co
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/** write /nframes/ from /buf/ to source. /buf/ is interleaved and
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must match the channel layout of the write source! */
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nframes_t
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Region::write ( nframes_t nframes )
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Audio_Region::write ( nframes_t nframes )
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{
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_range.end += nframes;
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@ -938,7 +938,7 @@ Region::write ( nframes_t nframes )
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/** prepare for capturing */
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void
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Region::prepare ( void )
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Audio_Region::prepare ( void )
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{
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log_start();
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}
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@ -947,7 +947,7 @@ Region::prepare ( void )
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/** finalize region capture. Assumes that this *is* a captured region
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and that no other regions refer to the same source */
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bool
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Region::finalize ( nframes_t frame )
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Audio_Region::finalize ( nframes_t frame )
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{
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log_end();
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@ -22,7 +22,7 @@
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#include "Sequence.H"
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#include "Timeline.H"
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/* Regions are "virtual" FLTK widgets; this is necessary because the
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/* Audio_Regions are "virtual" FLTK widgets; this is necessary because the
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* dimensions of real FLTK widgets are limited to 16-bits, which is
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* far too little for our purposes */
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@ -30,7 +30,7 @@
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#include "Loggable.H"
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class Region : public Sequence_Widget
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class Audio_Region : public Sequence_Widget
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{
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public:
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@ -103,7 +103,7 @@ private:
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protected:
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// const char *class_name ( void ) { return "Region"; }
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// const char *class_name ( void ) { return "Audio_Region"; }
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virtual void get ( Log_Entry &e ) const
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{
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@ -162,7 +162,7 @@ public:
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void trim ( enum trim_e t, int X );
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void init ( void );
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Region ( )
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Audio_Region ( )
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{
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init();
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}
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@ -174,21 +174,21 @@ public:
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const char *source_name ( void ) const { return _clip->name(); }
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LOG_CREATE_FUNC( Region );
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LOG_CREATE_FUNC( Audio_Region );
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Sequence_Widget *clone ( const Sequence_Widget *r );
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~Region ( )
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~Audio_Region ( )
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{
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log_destroy();
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}
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Fl_Boxtype box ( void ) const { return Region::_box; }
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Fl_Boxtype box ( void ) const { return Audio_Region::_box; }
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Fl_Align align ( void ) const { return (Fl_Align)(FL_ALIGN_LEFT | FL_ALIGN_BOTTOM /*| FL_ALIGN_CLIP*/ | FL_ALIGN_INSIDE); }
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Region ( const Region & rhs );
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Region ( Audio_File *c );
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Region ( Audio_File *c, Sequence *t, nframes_t o );
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Audio_Region ( const Audio_Region & rhs );
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Audio_Region ( Audio_File *c );
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Audio_Region ( Audio_File *c, Sequence *t, nframes_t o );
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int handle ( int m );
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void draw_fade ( const Fade &fade, Fade::fade_dir_e dir, bool filled, int X, int W );
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@ -146,7 +146,7 @@ Audio_Sequence::handle ( int m )
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{
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const char *text = Fl::event_text();
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if ( ! strcmp( text, "Region" ) )
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if ( ! strcmp( text, "Audio_Region" ) )
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return 1;
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char *file;
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return 0;
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}
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// Region *r =
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new Region( c, this, timeline->xoffset + timeline->x_to_ts( Fl::event_x() - x() ) );
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// Audio_Region *r =
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new Audio_Region( c, this, timeline->xoffset + timeline->x_to_ts( Fl::event_x() - x() ) );
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redraw();
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return 1;
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@ -206,7 +206,7 @@ Audio_Sequence::play ( sample_t *buf, nframes_t frame, nframes_t nframes, int ch
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for ( list <Sequence_Widget *>::const_iterator i = _widgets.begin();
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i != _widgets.end(); ++i )
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{
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const Region *r = (Region*)(*i);
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const Audio_Region *r = (Audio_Region*)(*i);
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for ( int i = channels; i--; )
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{
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@ -20,7 +20,7 @@
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#pragma once
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#include "Sequence.H"
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#include "Region.H"
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#include "Audio_Region.H"
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#include "Track.H"
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#include <FL/Fl_Input.H>
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@ -107,7 +107,7 @@ public:
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void dump ( void );
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void remove_selected ( void );
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const Region *capture ( void ) const { return track()->capture(); }
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const Audio_Region *capture ( void ) const { return track()->capture(); }
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nframes_t play ( sample_t *buf, nframes_t frame, nframes_t nframes, int channels );
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@ -182,7 +182,7 @@ void free_sa ( char **sa )
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free( sa );
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}
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/** 'do' a message like "Region 0xF1 set :r 123" */
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/** 'do' a message like "Audio_Region 0xF1 set :r 123" */
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bool
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Loggable::do_this ( const char *s, bool reverse )
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{
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@ -20,7 +20,7 @@
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#include "Sequence.H"
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#include "Timeline.H"
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#include "Region.H"
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#include "Audio_Region.H"
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#include <FL/fl_draw.H>
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@ -25,7 +25,7 @@ decl {\#include "Audio_File.H" // for supported formats} {}
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decl {\#include "Waveform.H" // for options} {}
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decl {\#include "Region.H" // for options} {}
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decl {\#include "Audio_Region.H" // for options} {}
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decl {\#include "Control_Sequence.H" // for options} {}
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@ -357,7 +357,7 @@ timeline->redraw();}
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}
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}
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Submenu {} {
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label {&Region} open
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label {&Audio_Region} open
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xywh {0 0 74 25}
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} {
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MenuItem {} {
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@ -366,7 +366,7 @@ timeline->redraw();}
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}
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MenuItem {} {
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label {Inherit track color}
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callback {Region::inherit_track_color = menu_picked_value( o );
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callback {Audio_Region::inherit_track_color = menu_picked_value( o );
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timeline->redraw();}
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xywh {40 40 40 25} type Toggle value 1
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@ -728,7 +728,7 @@ Track::seek ( nframes_t frame )
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/* FIXME: what about theading issues with this region/audiofile being
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accessible from the UI thread? Need locking? */
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#include "Region.H"
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#include "Audio_Region.H"
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#include <time.h>
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@ -765,7 +765,7 @@ Track::record ( nframes_t frame )
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/* open it again for reading in the GUI thread */
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Audio_File *af = Audio_File::from_file( _capture_af->name() );
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_capture = new Region( af, track(), frame );
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_capture = new Audio_Region( af, track(), frame );
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_capture->prepare();
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}
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@ -45,7 +45,7 @@ class Annotation_Sequence;
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class Playback_DS;
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class Record_DS;
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class Port;
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class Region;
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class Audio_Region;
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class Audio_File;
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class Track : public Fl_Group, public Loggable
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@ -76,7 +76,7 @@ private:
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Sequence *_track;
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Region *_capture; /* capture region */
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Audio_Region *_capture; /* capture region */
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Audio_File *_capture_af; /* capture write source */
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bool configure_outputs ( int n );
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@ -250,7 +250,7 @@ public:
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int handle ( int m );
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const Region *capture ( void ) const { return _capture; }
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const Audio_Region *capture ( void ) const { return _capture; }
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/* Engine */
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nframes_t process ( nframes_t nframes );
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@ -26,7 +26,7 @@
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#include <stdlib.h>
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#include <string.h>
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#include "Region.H"
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#include "Audio_Region.H"
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#include "Sequence.H"
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#include "Audio_Sequence.H"
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#include "Timeline.H"
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main ( int argc, char **argv )
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{
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/* welcome to C++ */
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LOG_REGISTER_CREATE( Region );
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LOG_REGISTER_CREATE( Audio_Region );
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LOG_REGISTER_CREATE( Time_Point );
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LOG_REGISTER_CREATE( Tempo_Point );
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LOG_REGISTER_CREATE( Annotation_Point );
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@ -15,7 +15,7 @@ Timeline/Peaks.C \
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Timeline/Playback_DS.C \
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Timeline/Port.C \
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Timeline/Record_DS.C \
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Timeline/Region.C \
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Timeline/Audio_Region.C \
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Timeline/Sequence.C \
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Timeline/Sequence_Point.C \
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Timeline/Sequence_Widget.C \
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