Mixer: Avoid some unnecessary reallocations when changing channel count.

This commit is contained in:
Jonathan Moore Liles 2021-01-27 17:43:35 -08:00
parent ce633212bb
commit 3aa5fc3c21
1 changed files with 13 additions and 8 deletions

View File

@ -180,6 +180,7 @@ Chain::~Chain ( )
for ( unsigned int i = scratch_port.size(); i--; )
free( (sample_t*)scratch_port[i].buffer() );
scratch_port.clear();
/* if we leave this up to FLTK, it will happen after we've
already destroyed the client */
@ -388,17 +389,21 @@ Chain::configure_ports ( void )
if ( scratch_port.size() < req_buffers )
{
for ( unsigned int i = scratch_port.size(); i--; )
free(scratch_port[i].buffer());
scratch_port.clear();
for ( unsigned int i = 0; i < req_buffers; ++i )
{
Module::Port p( NULL, Module::Port::OUTPUT, Module::Port::AUDIO );
for ( unsigned int i = req_buffers - scratch_port.size(); i--; )
{
Module::Port p( NULL, Module::Port::OUTPUT, Module::Port::AUDIO );
p.set_buffer( buffer_alloc( client()->nframes() ) );
buffer_fill_with_silence( (sample_t*)p.buffer(), client()->nframes() );
scratch_port.push_back( p );
}
}
}
else if ( scratch_port.size() > req_buffers )
{
for ( unsigned int i = scratch_port.size() - req_buffers; i--; )
{
free(scratch_port.back().buffer());
scratch_port.pop_back();
}
}
build_process_queue();