Split soundfile DND functionality of Track into Audio_Track class.
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/*******************************************************************************/
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/* Copyright (C) 2008 Jonathan Moore Liles */
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/* */
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/* This program is free software; you can redistribute it and/or modify it */
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/* under the terms of the GNU General Public License as published by the */
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/* Free Software Foundation; either version 2 of the License, or (at your */
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/* option) any later version. */
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/* */
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/* This program is distributed in the hope that it will be useful, but WITHOUT */
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/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
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/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
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/* more details. */
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/* */
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/* You should have received a copy of the GNU General Public License along */
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/* with This program; see the file COPYING. If not,write to the Free Software */
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/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
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/*******************************************************************************/
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#pragma once
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#include "Track.H"
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class Audio_Track : public Track
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{
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public:
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Audio_Track ( int X, int Y, int W, int H ) : Track( X, Y, W, H )
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{
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}
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/** event handler that supports DND of audio clips */
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int
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handle ( int m )
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{
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switch ( m )
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{
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case FL_DND_DRAG:
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case FL_DND_ENTER:
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case FL_ENTER:
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return 1;
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case FL_DND_LEAVE:
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case FL_DND_RELEASE:
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return 1;
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case FL_PASTE:
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{
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const char *text = Fl::event_text();
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char *file;
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if ( ! sscanf( text, "file://%a[^\r\n]\n", &file ) )
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{
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printf( "invalid drop \"%s\"\n", text );
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return 0;
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}
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printf( "pasted file \"%s\"\n", file );
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Clip *c = Clip::from_file( file );
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if ( ! c )
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{
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free( file );
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return 0;
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}
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Region *r = new Region( c );
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r->offset( timeline.x_to_ts( Fl::event_x() ) );
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this->add( r );
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redraw();
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return 1;
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}
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default:
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return Track::handle( m );
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}
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}
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};
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40
Track.C
40
Track.C
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@ -144,46 +144,6 @@ Track::handle ( int m )
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switch ( m )
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switch ( m )
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{
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{
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case FL_DND_DRAG:
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case FL_DND_ENTER:
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case FL_ENTER:
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return 1;
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case FL_DND_LEAVE:
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case FL_DND_RELEASE:
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return 1;
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case FL_PASTE:
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{
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const char *text = Fl::event_text();
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char *file;
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if ( ! sscanf( text, "file://%a[^\r\n]\n", &file ) )
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{
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printf( "invalid drop \"%s\"\n", text );
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return 0;
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}
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printf( "pasted file \"%s\"\n", file );
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Clip *c = Clip::from_file( file );
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if ( ! c )
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{
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free( file );
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return 0;
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}
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Region *r = new Region( c );
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r->offset( timeline.x_to_ts( Fl::event_x() ) );
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// r->position( Fl::event_x(), r->y() );
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this->add( r );
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redraw();
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return 1;
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}
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case FL_MOVE:
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case FL_MOVE:
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/* these aren't used, so don't bother doing lookups for them */
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/* these aren't used, so don't bother doing lookups for them */
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return 1;
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return 1;
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12
Track.H
12
Track.H
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@ -38,11 +38,11 @@ class Track : public Fl_Group
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{
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{
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Track *_next;
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Track *_next;
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Track *_prev;
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Track *_prev;
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list <Track_Widget *> _widgets;
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char *_name;
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char *_name;
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protected:
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list <Track_Widget *> _widgets;
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Track_Widget *event_widget ( void );
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Track_Widget *event_widget ( void );
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public:
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public:
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@ -61,13 +61,13 @@ public:
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void prev ( Track *t ) { _prev = t; }
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void prev ( Track *t ) { _prev = t; }
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void next ( Track *t ) { _next = t; }
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void next ( Track *t ) { _next = t; }
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void sort ( void );
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void draw ( void );
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void draw ( void );
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void remove ( Track_Widget *r );
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void remove ( Track_Widget *r );
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void add ( Track_Widget *r );
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void add ( Track_Widget *r );
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void snap ( Track_Widget *r );
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int handle ( int m );
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void sort ( void );
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virtual void snap ( Track_Widget *r );
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virtual int handle ( int m );
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};
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};
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5
main.C
5
main.C
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@ -37,6 +37,7 @@
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#include <string.h>
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#include <string.h>
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#include "Track.H"
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#include "Track.H"
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#include "Audio_Track.H"
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#include "Timeline.H"
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#include "Timeline.H"
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#include "const.h"
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#include "const.h"
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tempo_track->end();
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tempo_track->end();
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}
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}
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Track *track1 = new Track( 40, 0, 800, 100 );
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Track *track1 = new Audio_Track( 40, 0, 800, 100 );
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// pack->type( Fl_Pack::VERTICAL );
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// pack->type( Fl_Pack::VERTICAL );
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// pack->box( FL_DOWN_BOX );
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// pack->box( FL_DOWN_BOX );
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@ -159,7 +160,7 @@ main ( int argc, char **argv )
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track1->end();
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track1->end();
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Track *track2 = new Track( 40, 0, 5000, 100 );
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Track *track2 = new Audio_Track( 40, 0, 5000, 100 );
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// Region *wave2 = new Region( 0, 0, 350, 100, "bar" );
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// Region *wave2 = new Region( 0, 0, 350, 100, "bar" );
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