Timeline: Tweak style of audio regions.
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@ -713,6 +713,29 @@ Audio_Region::draw ( void )
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fl_line_style( FL_SOLID, 0 );
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fl_line_style( FL_SOLID, 0 );
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}
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}
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/* draw dog ear */
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{
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const int pw = 8;
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/* fl_color( fl_color_add_alpha( FL_WHITE, 127 ) ); */
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/* fl_color( FL_BACKGROUND_COLOR ); */
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fl_color( fl_color_add_alpha( FL_WHITE, 127 ) );
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fl_begin_polygon();
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fl_vertex( line_x() + Fl::box_dx(box()),
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y() + Fl::box_dy(box()) );
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fl_vertex( pw + line_x() + Fl::box_dx(box()),
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y() + Fl::box_dy(box()) );
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fl_vertex( line_x() + Fl::box_dx(box()),
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pw + y() + Fl::box_dy(box()) );
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fl_end_polygon();
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}
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if ( selected() )
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if ( selected() )
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draw_selection_frame( line_x() + Fl::box_dx(box()),
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draw_selection_frame( line_x() + Fl::box_dx(box()),
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y() + Fl::box_dy(box()),
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y() + Fl::box_dy(box()),
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