Attempt to clean up label drawing for track widgets.
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f042e887e0
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17
Region.C
17
Region.C
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@ -324,22 +324,7 @@ Region::draw ( int X, int Y, int W, int H )
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fl_font( FL_HELVETICA, 14 );
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fl_color( FL_BLACK );
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int bx = Fl::box_dx( box() );
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int by = Fl::box_dy( box() );
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int bw = Fl::box_dw( box() );
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int bh = Fl::box_dh( box() );
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int dx = min( 32767, timeline.ts_to_x( offset ) );
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Fl_Align align = (Fl_Align)(FL_ALIGN_LEFT | FL_ALIGN_BOTTOM | FL_ALIGN_CLIP);
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fl_draw( _clip->name(), (bx + rx + 1) - dx, Y + 1 + by, rw - bw, H - bh, align );
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fl_color( FL_WHITE );
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fl_draw( _clip->name(), (bx + rx) - dx, Y + by , rw - bw, H - bh, align );
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// fl_draw( _clip->name(), X, Y );
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//(Fl_Align)FL_ALIGN_LEFT | FL_ALIGN_BOTTOM );
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draw_label( _clip->name(), (Fl_Align)(FL_ALIGN_LEFT | FL_ALIGN_BOTTOM | FL_ALIGN_CLIP | FL_ALIGN_INSIDE) );
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/* fl_color( FL_RED ); */
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/* fl_line( x(), y(), x(), y() + h() ); */
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100
Region.H
100
Region.H
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@ -62,7 +62,6 @@ public:
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_selected = false;
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}
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Fl_Group * parent ( void ) const { return _track; }
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int scroll_x ( void ) const { return timeline.ts_to_x( timeline.xoffset ); }
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@ -92,11 +91,81 @@ public:
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virtual nframes_t length ( void ) const { return _end - _start; }
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virtual Fl_Boxtype box ( void ) const { return FL_UP_BOX; }
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/* just draw a simple box */
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virtual void
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draw ( int X, int Y, int W, int H )
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{
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fl_draw_box( FL_FLAT_BOX, x(), y(), w(), y(), _box_color );
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fl_draw_box( box(), x(), y(), w(), y(), _box_color );
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}
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virtual void
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draw_label ( const char *label, Fl_Align align )
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{
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int X, Y;
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X = x();
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Y = y();
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/* FIXME: why do we have to to this here? why doesn't Fl_Lable::draw take care of this stuff? */
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if ( ! (align & FL_ALIGN_INSIDE) )
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{
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if ( align & FL_ALIGN_RIGHT )
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{
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X += w();
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align = (Fl_Align)((align & ~FL_ALIGN_RIGHT) | FL_ALIGN_LEFT);
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}
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if ( align & FL_ALIGN_BOTTOM )
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{
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Y += h();
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align = (Fl_Align)((align & ~FL_ALIGN_BOTTOM) | FL_ALIGN_TOP);
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}
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}
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/* fl_font( FL_HELVETICA, 14 ); */
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/* fl_color( FL_BLACK ); */
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/* fl_draw( label, X + 2, Y + 2, w(), h(), align ); */
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/* fl_color( FL_WHITE ); */
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/* fl_draw( label, X, Y, w(), h(), align ); */
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/* for some reasone FL_SHADOW_LABLE doesn't always use
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* black for the shadow color...so we can't rely on it. */
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Fl_Label lab;
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lab.color = FL_WHITE;
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lab.type = FL_SHADOW_LABEL;
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lab.value = label;
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lab.font = FL_HELVETICA;
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lab.size = 14;
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int W = w();
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int H = h();
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if ( align & FL_ALIGN_INSIDE )
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{
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X += Fl::box_dx( box() );
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Y += Fl::box_dy( box() );
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W -= Fl::box_dw( box() );
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H -= Fl::box_dh( box() );
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}
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if ( align & FL_ALIGN_CLIP ) fl_push_clip( X, Y, W, H );
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int dx = 0;
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int tx = timeline.ts_to_x( _offset );
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if ( tx < scroll_x() )
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dx = min( 32767, scroll_x() - tx );
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lab.draw( X - dx, Y, W, H, align );
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if ( align & FL_ALIGN_CLIP ) fl_pop_clip();
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}
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/* base hanlde just does basic dragging */
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@ -153,24 +222,17 @@ public:
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{
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float _tempo;
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static Fl_Boxtype box ( void ) { return FL_UP_BOX; }
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public:
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Tempo_Point ( )
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{
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_tempo = 120;
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_offset = 0;
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_start = 0;
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_end = 300;
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}
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/* Tempo_Point ( ) */
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/* { */
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/* _tempo = 120; */
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/* } */
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Tempo_Point ( nframes_t when, float bpm )
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{
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_tempo = bpm;
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_offset = when;
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_start = 0;
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_end = 300;
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}
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int w ( void ) const { return 10; }
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@ -182,17 +244,14 @@ public:
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if ( x() < 0 )
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return;
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fl_draw_box( box(), x(), Y, w(), H, _box_color );
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Track_Widget::draw( x(), Y, w(), H );
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char pat[40];
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snprintf( pat, 40, "%.1f", _tempo );
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fl_font( FL_HELVETICA, 14 );
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fl_color( FL_BLACK );
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fl_draw( pat, x() + w() + 1, Y + 1, w(), h(), FL_ALIGN_LEFT );
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fl_color( FL_WHITE );
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fl_draw( pat, x() + w(), Y, w(), h(), FL_ALIGN_LEFT );
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draw_label( pat, FL_ALIGN_RIGHT );
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}
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@ -209,7 +268,6 @@ public:
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static Fl_Color _selection_color;
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static Fl_Color selection_color ( void ) { return _selection_color; }
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static void selection_color ( Fl_Color v ) { _selection_color = v; }
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static Fl_Boxtype box ( void ) { return _box; }
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enum trim_e { NO, LEFT, RIGHT };
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void trim ( enum trim_e t, int X );
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@ -217,6 +275,8 @@ public:
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public:
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Fl_Boxtype box ( void ) const { return Region::_box; }
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Region ( const Region & rhs );
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Region ( Clip *c );
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14
Track.C
14
Track.C
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@ -24,6 +24,20 @@
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#include <FL/fl_draw.H>
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static bool
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sort_func ( Track_Widget *lhs, Track_Widget *rhs )
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{
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return *lhs < *rhs;
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}
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void
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Track::sort ( void )
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{
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_regions.sort( sort_func );
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}
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void
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Track::draw ( void )
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{
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2
Track.H
2
Track.H
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@ -68,4 +68,6 @@ public:
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void snap ( Track_Widget *r );
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int handle ( int m );
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void sort ( void );
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};
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@ -79,7 +79,6 @@ draw_waveform ( int X, int Y, int W, int H, Clip *_clip, nframes_t _start, nfram
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fl_color( fl_darker( fl_darker( color ) ) );
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fl_line_style( FL_SOLID, 2 );
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fl_begin_line();
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