Timeline: Fix numerous issues with diskstream.
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parent
9fba8a8577
commit
58fdf7d914
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@ -61,13 +61,14 @@ Disk_Stream::Disk_Stream ( Track *track, float frame_rate, nframes_t nframes, in
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_frame = 0;
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_terminate = false;
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_pending_seek = -1;
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_pending_seek = false;
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_seek_frame = 0;
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_xruns = 0;
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_frame_rate = frame_rate;
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_resize_buffers( nframes, channels );
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sem_init( &_blocks, 0, 0 );
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sem_init( &_blocks, 0, _total_blocks );
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_resize_buffers( nframes, channels );
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}
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Disk_Stream::~Disk_Stream ( )
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@ -94,39 +95,20 @@ Disk_Stream::~Disk_Stream ( )
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void
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Disk_Stream::base_flush ( bool is_output )
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{
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THREAD_ASSERT( RT );
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// THREAD_ASSERT( RT );
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/* flush buffers */
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for ( int i = _rb.size(); i--; )
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jack_ringbuffer_read_advance( _rb[ i ], jack_ringbuffer_read_space( _rb[ i ] ) );
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for ( unsigned int i = _rb.size(); i--; )
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jack_ringbuffer_reset( _rb[ i ] );
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/* sem_destroy( &_blocks ); */
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/* if ( is_output ) */
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/* sem_init( &_blocks, 0, _total_blocks ); */
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/* else */
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/* sem_init( &_blocks, 0, 0 ); */
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if ( is_output )
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{
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int n;
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sem_getvalue( &_blocks, &n );
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n = _total_blocks - n;
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while ( n-- )
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sem_post( &_blocks );
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}
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else
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{
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sem_destroy( &_blocks );
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if ( is_output )
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sem_init( &_blocks, 0, _total_blocks );
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else
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sem_init( &_blocks, 0, 0 );
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}
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}
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/** signal thread to terminate, then detach it */
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void
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Disk_Stream::detach ( void )
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@ -156,10 +138,6 @@ Disk_Stream::shutdown ( void )
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}
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_thread.join();
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sem_destroy( &_blocks );
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sem_init( &_blocks, 0, 0 );
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}
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}
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@ -195,7 +173,7 @@ Disk_Stream::_resize_buffers ( nframes_t nframes, int channels )
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_nframes = nframes;
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_total_blocks = _frame_rate * seconds_to_buffer / nframes;
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_total_blocks = ( _frame_rate * seconds_to_buffer ) / nframes;
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size_t bufsize = _total_blocks * nframes * sizeof( sample_t );
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@ -222,10 +200,10 @@ Disk_Stream::resize_buffers ( nframes_t nframes )
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if ( was_running )
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shutdown();
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flush();
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_resize_buffers( nframes, channels() );
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flush();
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if ( was_running )
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run();
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}
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@ -56,14 +56,15 @@ protected:
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sem_t _blocks; /* semaphore to wake the IO thread with */
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int _total_blocks; /* total number of blocks that we can buffer */
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int _disk_io_blocks; /* the number of blocks to read/write to/from disk at once */
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nframes_t _total_blocks; /* total number of blocks that we can buffer */
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nframes_t _disk_io_blocks; /* the number of blocks to read/write to/from disk at once */
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nframes_t _frame_rate; /* used for buffer size calculations */
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volatile nframes_t _frame; /* location of disk read */
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volatile nframes_t _pending_seek; /* absolute transport position to seek to */
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volatile nframes_t _seek_frame; /* absolute transport position to seek to */
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volatile bool _pending_seek; /* absolute transport position to seek to */
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volatile int _terminate;
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volatile int _xruns;
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@ -82,6 +83,9 @@ protected:
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void block_processed ( void ) { sem_post( &_blocks ); }
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bool wait_for_block ( void )
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{
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if ( _terminate )
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return false;
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while ( ! sem_wait( &_blocks ) && errno == EINTR )
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{}
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@ -117,6 +121,6 @@ public:
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virtual nframes_t process ( nframes_t nframes ) = 0;
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int buffer_percent ( void );
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virtual int buffer_percent ( void );
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};
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@ -174,10 +174,6 @@ Engine::process ( nframes_t nframes )
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if ( freewheeling() )
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{
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/* freewheeling mode/export. We're actually running
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non-RT. Assume that everything is quiescent. do I/O
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synchronously */
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if ( timeline )
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{
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timeline->rdlock();
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@ -185,9 +181,6 @@ Engine::process ( nframes_t nframes )
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timeline->process( nframes );
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timeline->unlock();
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/* because we're going faster than realtime. */
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timeline->wait_for_buffers();
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}
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}
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else
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@ -38,7 +38,7 @@
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bool
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Playback_DS::seek_pending ( void )
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{
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return _pending_seek != (nframes_t)-1;
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return _pending_seek || buffer_percent() < 50;
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}
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/** request that the IO thread perform a seek and rebuffer. This is
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@ -56,9 +56,11 @@ Playback_DS::seek ( nframes_t frame )
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if ( seek_pending() )
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printf( "seek error, attempt to seek while seek is pending\n" );
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_pending_seek = frame;
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_seek_frame = frame;
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_pending_seek = true;
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flush();
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/* wake the IO thread */
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block_processed();
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}
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/** set the playback delay to /frames/ frames. This be called prior to
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@ -82,10 +84,14 @@ Playback_DS::read_block ( sample_t *buf, nframes_t nframes )
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if ( !timeline )
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return;
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while ( ! _terminate )
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{
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if ( ! timeline->tryrdlock() )
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while ( timeline->tryrdlock() )
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{
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if ( _terminate )
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return;
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usleep( 1000 * 10 );
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}
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if ( sequence() )
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{
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/* FIXME: how does this work if _delay is not a multiple of bufsize? */
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@ -100,12 +106,6 @@ Playback_DS::read_block ( sample_t *buf, nframes_t nframes )
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}
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timeline->unlock();
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return;
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}
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usleep( 1000 * 10 );
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}
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}
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void
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@ -117,38 +117,37 @@ Playback_DS::disk_thread ( void )
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/* buffer to hold the interleaved data returned by the track reader */
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sample_t *buf = buffer_alloc( _nframes * channels() * _disk_io_blocks );
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sample_t *cbuf = buffer_alloc( _nframes * _disk_io_blocks );
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sample_t *cbuf = buffer_alloc( _nframes );
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int blocks_ready = 0;
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const nframes_t nframes = _nframes;
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nframes_t blocks_written;
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const nframes_t nframes = _nframes * _disk_io_blocks;
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while ( wait_for_block() )
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while ( ! _terminate )
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{
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seek:
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blocks_written = 0;
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read_block( buf, nframes * _disk_io_blocks );
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while ( blocks_written < _disk_io_blocks &&
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wait_for_block() )
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{
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// lock(); // for seeking
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if ( seek_pending() )
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if ( _pending_seek )
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{
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/* FIXME: non-RT-safe IO */
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DMESSAGE( "performing seek to frame %lu", (unsigned long)_pending_seek );
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DMESSAGE( "performing seek to frame %lu", (unsigned long)_seek_frame );
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_frame = _pending_seek;
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_pending_seek = -1;
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blocks_ready = 0;
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_frame = _seek_frame;
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_pending_seek = false;
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flush();
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goto seek;
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}
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if ( ++blocks_ready < _disk_io_blocks )
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{
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/* wait for more space */
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continue;
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}
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/* reset */
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blocks_ready = 0;
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read_block( buf, nframes );
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/* might have received terminate signal while waiting for block */
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if ( _terminate )
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goto done;
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@ -159,19 +158,22 @@ Playback_DS::disk_thread ( void )
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const size_t block_size = nframes * sizeof( sample_t );
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for ( int i = channels(); i--; )
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for ( int i = 0; i < channels(); i++ )
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{
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buffer_deinterleave_one_channel( cbuf, buf, i, channels(), nframes );
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buffer_deinterleave_one_channel( cbuf,
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buf + ( blocks_written * nframes * channels() ),
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i,
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channels(),
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nframes );
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size_t wr = 0;
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while ( jack_ringbuffer_write_space( _rb[ i ] ) < block_size )
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usleep( 100 * 1000 );
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while ( wr < block_size )
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{
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wr += jack_ringbuffer_write( _rb[ i ], ((char*)cbuf) + wr, block_size - wr );
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// usleep( 10 * 1000 );
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}
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jack_ringbuffer_write( _rb[ i ], ((char*)cbuf), block_size );
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}
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blocks_written++;
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}
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}
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done:
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@ -203,22 +205,25 @@ Playback_DS::process ( nframes_t nframes )
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if ( engine->freewheeling() )
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{
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size_t rd = 0;
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/* only ever read nframes at a time */
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while ( jack_ringbuffer_read_space( _rb[i] ) < block_size )
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usleep( 10 * 1000 );
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while ( rd < block_size )
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{
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rd += jack_ringbuffer_read( _rb[ i ], ((char*)buf) + rd, block_size - rd );
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// usleep( 10 * 1000 );
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}
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jack_ringbuffer_read( _rb[ i ], ((char*)buf), block_size );
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}
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else
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{
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if ( jack_ringbuffer_read( _rb[ i ], (char*)buf, block_size ) < block_size )
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/* only ever read nframes at a time */
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if ( jack_ringbuffer_read_space( _rb[i] ) < block_size )
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{
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++_xruns;
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memset( buf, 0, block_size );
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/* FIXME: we need to resync somehow */
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}
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else
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{
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jack_ringbuffer_read( _rb[ i ], (char*)buf, block_size );
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}
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}
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/* TODO: figure out a way to stop IO while muted without losing sync */
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@ -74,39 +74,40 @@ Record_DS::disk_thread ( void )
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track()->record( _capture, _frame );
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const nframes_t nframes = _nframes * _disk_io_blocks;
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const nframes_t nframes = _nframes;
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/* buffer to hold the interleaved data returned by the track reader */
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sample_t *buf = buffer_alloc( nframes * channels() );
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sample_t *buf = buffer_alloc( nframes * channels() * _disk_io_blocks );
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sample_t *cbuf = buffer_alloc( nframes );
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const size_t block_size = nframes * sizeof( sample_t );
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int blocks_ready = 0;
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nframes_t blocks_read = 0;
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while ( wait_for_block() )
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{
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if ( ++blocks_ready < _disk_io_blocks )
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continue;
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else
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blocks_ready = 0;
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/* pull data from the per-channel ringbuffers and interlace it */
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for ( int i = channels(); i--; )
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{
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size_t rd = 0;
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while ( jack_ringbuffer_read_space( _rb[ i ] ) < block_size )
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usleep( 10 * 1000 );
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while ( rd < block_size )
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jack_ringbuffer_read( _rb[ i ], ((char*)cbuf), block_size );
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buffer_interleave_one_channel( buf + ( blocks_read * nframes * channels() ),
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cbuf,
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i,
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channels(),
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nframes );
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}
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blocks_read++;
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if ( blocks_read == _disk_io_blocks )
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{
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rd += jack_ringbuffer_read( _rb[ i ], ((char*)cbuf) + rd, block_size - rd );
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// usleep( 10 * 1000 );
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write_block( buf, nframes * _disk_io_blocks );
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blocks_read = 0;
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}
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buffer_interleave_one_channel( buf, cbuf, i, channels(), nframes );
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}
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write_block( buf, nframes );
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}
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DMESSAGE( "capture thread terminating" );
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@ -114,11 +115,7 @@ Record_DS::disk_thread ( void )
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/* flush what remains in the buffer out to disk */
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{
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/* use JACk sized blocks for this last bit */
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const nframes_t nframes = _nframes;
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const size_t block_size = _nframes * sizeof( sample_t );
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while ( blocks_ready-- > 0 || ( ! sem_trywait( &_blocks ) && errno != EAGAIN ) )
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while ( blocks_read-- > 0 || ( ! sem_trywait( &_blocks ) && errno != EAGAIN ) )
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{
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for ( int i = channels(); i--; )
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{
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@ -138,8 +135,6 @@ Record_DS::disk_thread ( void )
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else
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write_block( buf, nframes );
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}
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}
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free(buf);
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@ -259,21 +254,22 @@ Record_DS::process ( nframes_t nframes )
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if ( engine->freewheeling() )
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{
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size_t wr = 0;
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while ( jack_ringbuffer_write_space( _rb[i] ) < block_size )
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usleep( 10 * 1000 );
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while ( wr < block_size )
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{
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wr += jack_ringbuffer_write( _rb[ i ], ((char*)buf) + offset_size + wr, block_size - wr );
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// usleep( 10 * 1000 );
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}
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jack_ringbuffer_write( _rb[ i ], ((char*)buf) + offset_size, block_size );
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}
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else
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{
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if ( jack_ringbuffer_write( _rb[ i ], ((char*)buf) + offset_size, block_size ) < block_size )
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if ( jack_ringbuffer_write_space( _rb[i] ) < block_size )
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{
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++_xruns;
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memset( buf, 0, block_size );
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/* FIXME: we need to resync somehow */
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++_xruns;
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}
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else
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{
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jack_ringbuffer_write( _rb[ i ], ((char*)buf) + offset_size, block_size );
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}
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}
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}
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@ -225,7 +225,7 @@ Timeline::seek_pending ( void )
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Track *t = (Track*)tracks->child( i );
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if ( t->playback_ds )
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if ( t->playback_ds->buffer_percent() < 50 )
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if ( t->playback_ds->seek_pending() )
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return true;
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}
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@ -283,15 +283,6 @@ Timeline::total_output_buffer_percent ( void )
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return r / cnt;
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}
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/** wait for I/O threads to fill their buffers */
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void
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Timeline::wait_for_buffers ( void )
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{
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while ( total_output_buffer_percent() + total_input_buffer_percent() < 200 )
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usleep( 5000 );
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}
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int
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Timeline::total_playback_xruns ( void )
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{
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