Add Fl_Text_Edit_Window widget.
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# data file for the Fltk User Interface Designer (fluid)
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version 1.0108
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header_name {.H}
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code_name {.C}
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decl {\#include <string.h>} {}
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widget_class Fl_Text_Edit_Window {open
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xywh {787 474 355 410} type Double resizable
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code0 {this->size_range( 0, 0, 400, 400 );}
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class Fl_Window modal visible
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} {
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Fl_Box title_box {
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label {<title>}
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xywh {5 7 345 45}
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}
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Fl_Text_Editor text_editor {
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xywh {5 58 345 320} resizable
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code0 {o->buffer( new Fl_Text_Buffer );}
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}
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Fl_Group {} {open
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xywh {5 383 345 27}
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} {
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Fl_Return_Button return_button {
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label {<return>}
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callback {hide();}
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xywh {250 383 100 25}
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}
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Fl_Box {} {
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label {<empty>}
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xywh {5 386 240 19} resizable
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code0 {o->labeltype( FL_NO_LABEL );}
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}
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}
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}
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Function {fl_text_edit( const char *title, const char *button_text, const char *initial_text )} {open selected C return_type {char *}
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} {
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code {Fl_Text_Edit_Window tew( 0, 0, 355, 410, title );
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tew.return_button->label( button_text );
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tew.title_box->label( title );
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tew.text_editor->buffer()->text( initial_text );
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tew.show();
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while ( tew.shown() )
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Fl::wait();
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return strdup( tew.text_editor->buffer()->text() );} {}
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}
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@ -2,6 +2,7 @@
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FL_SRCS= \
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FL/Fl_Scalepack.C \
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FL/Fl_Arc_Dial.C \
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FL/Fl_Text_Edit_Window.C \
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FL/Boxtypes.C \
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FL_OBJS := $(FL_SRCS:.C=.o)
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