Improve event handling and mouse cursor changing.
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2c50272a9d
commit
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34
Track.C
34
Track.C
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@ -191,12 +191,30 @@ int
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Track::handle ( int m )
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{
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static Track_Widget *pushed;
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static Track_Widget *belowmouse;
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switch ( m )
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{
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case FL_MOVE:
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/* these aren't used, so don't bother doing lookups for them */
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case FL_ENTER:
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case FL_LEAVE:
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return 1;
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case FL_MOVE:
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{
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/* these aren't used, so don't bother doing lookups for them */
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Track_Widget *r = event_widget();
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if ( r != belowmouse )
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{
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if ( belowmouse )
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belowmouse->handle( FL_LEAVE );
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belowmouse = r;
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if ( r )
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r->handle( FL_ENTER );
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}
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return 1;
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}
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default:
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{
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Track_Widget *r = pushed ? pushed : event_widget();
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@ -216,9 +234,19 @@ Track::handle ( int m )
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while ( _delete_queue.size() )
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{
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delete _delete_queue.front();
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Track_Widget *t = _delete_queue.front();
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_delete_queue.pop();
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if ( pushed == t )
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pushed = NULL;
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if ( belowmouse == t )
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{
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belowmouse->handle( FL_LEAVE );
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belowmouse = NULL;
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}
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delete t;
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}
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Loggable::block_end();
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@ -107,9 +107,6 @@ Track_Widget::dispatch ( int m )
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int
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Track_Widget::handle ( int m )
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{
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/* static int ox, oy; */
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/* static bool dragging = false; */
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int X = Fl::event_x();
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int Y = Fl::event_y();
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@ -146,7 +143,7 @@ Track_Widget::handle ( int m )
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_drag = NULL;
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}
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fl_cursor( FL_CURSOR_DEFAULT );
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fl_cursor( FL_CURSOR_HAND );
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return 1;
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case FL_DRAG:
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{
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