Mixer/DPM: Quick hack to add smoothing to meter values.
This commit is contained in:
parent
dd274db49b
commit
830823a226
|
@ -71,6 +71,14 @@ DPM::DPM ( int X, int Y, int W, int H, const char *L ) :
|
|||
DPM::blend( 6, breaks, cols, color() );
|
||||
}
|
||||
|
||||
{
|
||||
smoothing.cutoff(25);
|
||||
smoothing.sample_rate(1500);
|
||||
|
||||
/* clear initial hump */
|
||||
sample_t t[1500];
|
||||
smoothing.apply(t,1500,-70);
|
||||
}
|
||||
|
||||
resize( X,Y,W,H);
|
||||
}
|
||||
|
@ -86,7 +94,7 @@ DPM::draw_label ( void )
|
|||
if ( parent()->child( 0 ) == this )
|
||||
{
|
||||
fl_font( FL_TIMES, 8 );
|
||||
fl_color( FL_WHITE );
|
||||
fl_color( FL_FOREGROUND_COLOR );
|
||||
/* draw marks */
|
||||
char pat[5];
|
||||
if ( type() == FL_HORIZONTAL )
|
||||
|
@ -238,7 +246,7 @@ DPM::draw ( void )
|
|||
|
||||
/* if ( _pixels_per_segment >= 3 ) */
|
||||
/* { */
|
||||
/* fl_color( FL_DARK1 ); */
|
||||
/* fl_color( FL_CYAN ); */
|
||||
|
||||
/* if ( type() == FL_HORIZONTAL ) */
|
||||
/* { */
|
||||
|
@ -260,5 +268,19 @@ DPM::draw ( void )
|
|||
/* } */
|
||||
}
|
||||
|
||||
/* fl_color( fl_color_add_alpha( FL_WHITE, 127 ) ); */
|
||||
|
||||
/* for ( int i = 0; i < 50; i++ ) */
|
||||
/* { */
|
||||
/* int yy = Y + i * H / 50; */
|
||||
|
||||
/* if ( type() == FL_VERTICAL ) */
|
||||
/* { */
|
||||
/* int ww = i % 2 == 0 ? W : W / 2; */
|
||||
|
||||
/* fl_line( X + ((W/2) - ww/2), yy, X + ww - 1, yy ); */
|
||||
/* } */
|
||||
/* } */
|
||||
|
||||
fl_pop_clip();
|
||||
}
|
||||
|
|
|
@ -22,6 +22,7 @@
|
|||
#include <FL/Fl_Valuator.H> // for FL_HORIZONTAL and FL_VERTICAL
|
||||
|
||||
#include "Meter.H"
|
||||
#include "dsp.h"
|
||||
|
||||
class DPM : public Meter
|
||||
{
|
||||
|
@ -31,6 +32,8 @@ class DPM : public Meter
|
|||
int _pixels_per_segment;
|
||||
int _last_drawn_hi_segment;
|
||||
|
||||
Value_Smoothing_Filter smoothing;
|
||||
|
||||
float _value;
|
||||
|
||||
int pos ( float v )
|
||||
|
@ -71,6 +74,11 @@ public:
|
|||
|
||||
void value ( float v )
|
||||
{
|
||||
sample_t buf[100];
|
||||
|
||||
if ( smoothing.apply( buf, 1, v ) )
|
||||
v = buf[0];
|
||||
|
||||
if ( _value != v )
|
||||
{
|
||||
if ( pos( v ) != pos( _value ) )
|
||||
|
|
|
@ -237,6 +237,7 @@ Value_Smoothing_Filter::sample_rate ( nframes_t n )
|
|||
w = _cutoff / (FS * T);
|
||||
}
|
||||
|
||||
/* FIXME: need a method that just returns a single value, skipping the within-buffer interpolation */
|
||||
bool
|
||||
Value_Smoothing_Filter::apply( sample_t * __restrict__ dst, nframes_t nframes, float gt )
|
||||
{
|
||||
|
|
Loading…
Reference in New Issue