Improve the way Sequence_Points are drawn.
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2bec4b16f1
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@ -11,6 +11,7 @@ SRCS= \
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Timeline.C \
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Track.C \
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Sequence_Widget.C \
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Sequence_Point.C \
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Tempo_Point.C \
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Time_Point.C \
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Peaks.C \
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@ -0,0 +1,109 @@
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/*******************************************************************************/
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/* Copyright (C) 2008 Jonathan Moore Liles */
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/* */
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/* This program is free software; you can redistribute it and/or modify it */
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/* under the terms of the GNU General Public License as published by the */
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/* Free Software Foundation; either version 2 of the License, or (at your */
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/* option) any later version. */
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/* */
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/* This program is distributed in the hope that it will be useful, but WITHOUT */
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/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
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/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
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/* more details. */
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/* */
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/* You should have received a copy of the GNU General Public License along */
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/* with This program; see the file COPYING. If not,write to the Free Software */
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/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
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/*******************************************************************************/
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#include "Sequence_Point.H"
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void
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Sequence_Point::get ( Log_Entry &e ) const
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{
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e.add( ":x", _r->offset );
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e.add( ":t", _track );
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}
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void
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Sequence_Point::set ( Log_Entry &e )
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{
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Sequence_Widget::set( e );
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for ( int i = 0; i < e.size(); ++i )
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{
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const char *s, *v;
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e.get( i, &s, &v );
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if ( ! strcmp( ":x", s ) )
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{
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_track->sort();
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}
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}
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}
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static void
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draw_marker ( Fl_Color c )
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{
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fl_color( c );
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fl_begin_polygon();
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#define vv(x,y) fl_vertex( x, y );
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vv( 0.0, 0.0 );
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vv( 0.0, 0.6 );
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vv( 0.5, 1.0 );
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vv( 1.0, 0.6 );
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vv( 1.0, 0.0 );
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vv( 0.0, 0.0 );
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fl_end_polygon();
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fl_color( fl_darker( c ) );
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fl_begin_line();
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vv( 0.0, 0.0 );
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vv( 0.0, 0.6 );
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vv( 0.5, 1.0 );
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vv( 1.0, 0.6 );
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vv( 1.0, 0.0 );
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vv( 0.0, 0.0 );
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fl_end_line();
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}
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void
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Sequence_Point::draw_box ( void )
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{
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// Sequence_Widget::draw_box();
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const int X = x() - (abs_w() >> 1);
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// const int Y = y() + Fl::box_dy( box() );
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const int Y = y();
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fl_color( color() );
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fl_push_matrix();
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fl_translate( X, Y + ( h() >> 3 ) );
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fl_scale( w(), h() - ( h() >> 3 ) );
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draw_marker( color() );
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fl_pop_matrix();
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// fl_line( X, Y, X, Y + h() - Fl::box_dh( box() ) );
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}
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void
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Sequence_Point::draw ( void )
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{
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// Sequence_Widget::draw();
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draw_label( _label, align() );
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}
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@ -28,45 +28,36 @@ protected:
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char *_label;
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virtual void get ( Log_Entry &e ) const
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{
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e.add( ":x", _r->offset );
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e.add( ":t", _track );
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}
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virtual void set ( Log_Entry &e )
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{
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Sequence_Widget::set( e );
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for ( int i = 0; i < e.size(); ++i )
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{
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const char *s, *v;
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e.get( i, &s, &v );
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if ( ! strcmp( ":x", s ) )
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{
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_track->sort();
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}
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}
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}
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void get ( Log_Entry &e ) const;
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void set ( Log_Entry &e );
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public:
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Fl_Align align ( void ) const { return FL_ALIGN_RIGHT; }
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virtual int abs_w ( void ) const { return 8; }
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// virtual int abs_x ( void ) const { return Sequence_Widget::abs_x() - ( abs_w() >> 1 ); }
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// virtual int x ( void ) const { return Sequence_Widget::line_x() - ( abs_w() >> 1 ); }
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virtual int x ( void ) const
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{
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const int x = Sequence_Widget::x();
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if ( x >= _track->x() + _track->w() )
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return _track->x() + _track->w() + abs_w();
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else
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return x;
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virtual int abs_w ( void ) const { return 10; }
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/* FIXME: hack */
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virtual int x ( void ) const { const int x = Sequence_Widget::x() - ( abs_w() >> 1 ); if ( x == _track->x() ) return x - 3; else return x; }
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}
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nframes_t length ( void ) const { return timeline->x_to_ts( abs_w() ); }
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Sequence_Point ( )
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{
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_label = NULL;
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color( FL_CYAN );
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}
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@ -74,19 +65,7 @@ public:
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{
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}
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virtual void
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draw ( void )
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{
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Sequence_Widget::draw();
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virtual void draw_box ( void );
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virtual void draw ( void );
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const int x = Sequence_Widget::x();
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const int y = this->y() + Fl::box_dy( box() );
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fl_color( FL_WHITE );
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fl_line( x, y, x, y + h() - Fl::box_dh( box() ) );
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draw_label( _label, align() );
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}
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};
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@ -638,6 +638,8 @@ Timeline::draw ( void )
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int dx = ts_to_x( _old_xposition ) - ts_to_x( xoffset );
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int dy = _old_yposition - _yposition;
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/* draw_child( *rulers ); */
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if ( ! dy )
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fl_scroll( rulers->x(), rulers->y(), rulers->w(), rulers->h(), dx, 0, draw_clip, this );
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