Work on making diskstreams follow the transport.
This commit is contained in:
parent
3d2580dd64
commit
904daf8fe4
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@ -41,10 +41,10 @@ Audio_File::from_file ( const char * filename )
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done:
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a->_peaks = new Peaks;
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/* a->_peaks = new Peaks; */
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a->_peaks->clip( a );
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a->_peaks->open();
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/* a->_peaks->clip( a ); */
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/* a->_peaks->open(); */
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_open_files[ string( filename ) ] = a;
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@ -21,33 +21,42 @@
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#include "Track_Header.H"
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#include "Audio_Track.H"
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#include "Port.H"
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#include "Engine.H" // for locking.
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// float Disk_Stream::seconds_to_buffer = 5.0f;
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float Disk_Stream::seconds_to_buffer = 5.0f;
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// size_t Disk_Stream::disk_block_frames = 2048;
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/**********/
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/* Engine */
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/**********/
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/* A Disk_Stream uses a separate I/O thread to stream a track's
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regions from disk into a ringbuffer, to be processed by the RT
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thread (or vice-versa). */
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thread (or vice-versa). The I/O thread syncronizes access with the
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user thread via the Timeline mutex. The size of the buffer (in
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seconds) must be set before any Disk_Stream objects are created;
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that is, at startup time. The default is 5 seconds, which may or
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may not be excessive depending on various external factors. */
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/* FIXME: handle termination of IO thread in destructor */
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/* FIXME: could all of this not simply be included in the Track_Header
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class? */
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/* FIXME: deal with (jack) buffer size changes */
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/* FIXME: can this be made to actually handle capture? */
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/* FIXME: needs error handling everywhere! */
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/* TODO: handle capture too */
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float Disk_Stream::seconds_to_buffer = 1.0f;
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// size_t Disk_Stream::disk_block_frames = 2048;
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Disk_Stream::Disk_Stream ( Track_Header *th, float frame_rate, nframes_t nframes, int channels ) : _th( th )
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{
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_frame = 0;
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_thread = 0;
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_terminate = false;
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_pending_seek = -1;
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printf( "nframes %lu\n", nframes );
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const int blocks = frame_rate * seconds_to_buffer / nframes;
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_total_blocks = frame_rate * seconds_to_buffer / nframes;
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_nframes = nframes;
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size_t bufsize = blocks * nframes * sizeof( sample_t );
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size_t bufsize = _total_blocks * nframes * sizeof( sample_t );
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/* const int blocks = 64; */
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/* const size_t bufsize = (blocks * (nframes * sizeof( sample_t ))) + sizeof( sample_t ); */
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@ -55,19 +64,29 @@ Disk_Stream::Disk_Stream ( Track_Header *th, float frame_rate, nframes_t nframes
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for ( int i = channels; i--; )
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_rb.push_back( jack_ringbuffer_create( bufsize ) );
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sem_init( &_blocks, 0, blocks );
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sem_init( &_blocks, 0, _total_blocks );
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run();
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}
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Disk_Stream::~Disk_Stream ( )
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{
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/* stop the IO thread */
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_terminate = true;
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pthread_join( _thread, NULL );
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/* it isn't safe to do all this with the RT thread running */
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engine->lock();
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_th = NULL;
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sem_destroy( &_blocks );
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for ( int i = channels(); i--; )
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jack_ringbuffer_free( _rb[ i ] );
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engine->unlock();
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}
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Audio_Track *
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@ -84,6 +103,56 @@ Disk_Stream::run ( void )
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/* error */;
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}
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/* to be called when the JACK buffer size changes. */
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void
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Disk_Stream::resize ( nframes_t nframes )
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{
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if ( nframes != _nframes )
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/* FIXME: to something here! */;
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}
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bool
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Disk_Stream::seek_pending ( void )
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{
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return _pending_seek != (nframes_t)-1;
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}
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/* THREAD: RT */
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/** request that the IO thread perform a seek and rebuffer. This is
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called for each Disk_Stream whenever the RT thread determines that
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the transport has jumped to a new position. This is called *before*
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process. */
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void
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Disk_Stream::seek ( nframes_t frame )
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{
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printf( "requesting seek\n" );
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if ( seek_pending() )
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printf( "seek error, attempt to seek while seek is pending\n" );
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_pending_seek = frame;
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/* flush buffers */
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for ( int i = channels(); i--; )
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jack_ringbuffer_read_advance( _rb[ i ], jack_ringbuffer_read_space( _rb[ i ] ) );
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/* dirty hack... reset the semaphore. Should we just call sem_init
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* again instead? */
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/* sem_init( &_blocks, 0, _total_blocks ); */
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int n;
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sem_getvalue( &_blocks, &n );
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n = _total_blocks - n;
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while ( n-- )
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sem_post( &_blocks );
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}
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/* void */
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/* DIsk_Stream::shutdown ( void ) */
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/* { */
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@ -100,9 +169,9 @@ Disk_Stream::io_thread ( void *arg )
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}
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/* THREAD: IO */
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/** read a block of data from the track into /buf/ */
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/** read /nframes/ from the attached track into /buf/ */
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void
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Disk_Stream::read_block ( sample_t *buf )
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Disk_Stream::read_block ( sample_t *buf, nframes_t nframes )
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{
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/* stupid chicken/egg */
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@ -119,14 +188,24 @@ Disk_Stream::read_block ( sample_t *buf )
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timeline->rdlock();
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if ( track()->play( buf, _frame, _nframes, channels() ) )
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_frame += _nframes;
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if ( track()->play( buf, _frame, nframes, channels() ) )
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_frame += nframes;
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else
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/* error */;
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timeline->unlock();
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}
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int
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Disk_Stream::output_buffer_percent ( void )
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{
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int n;
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sem_getvalue( &_blocks, &n );
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return 100 - (n * 100 / _total_blocks);
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}
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/* THREAD: IO */
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void
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Disk_Stream::io_thread ( void )
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@ -145,7 +224,26 @@ Disk_Stream::io_thread ( void )
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{
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// printf( "IO: RT thread is ready for more data...\n" );
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read_block( buf );
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printf( "IO: disk buffer is %3d%% full\r", output_buffer_percent() );
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// lock(); // for seeking
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if ( seek_pending() )
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{
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printf( "performing seek\n" );
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_frame = _pending_seek;
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_pending_seek = -1;
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/* finish flushing the buffer */
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/* for ( int i = channels(); i-- ) */
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/* jack_ringbuffer_write_advance( _rb[ i ], jack_ringbuffer_write_space( _rb[ i ] ) ); */
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}
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/* FIXME: should we not read from disk in larger-than-JACK-buffer blocks? */
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read_block( buf, _nframes );
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// unlock(); // for seeking
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/* deinterleave the buffer and stuff it into the per-channel ringbuffers */
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@ -158,6 +256,7 @@ Disk_Stream::io_thread ( void )
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while ( jack_ringbuffer_write_space( _rb[ i ] ) < block_size )
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{
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printf( "IO: disk buffer overrun!\n" );
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/* FIXME: is this *really* the right thing to do? */
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usleep( 2000 );
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}
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@ -165,13 +264,15 @@ Disk_Stream::io_thread ( void )
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}
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}
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printf( "IO thread terminating.\n" );
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delete[] buf;
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delete[] cbuf;
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}
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/* THREAD: RT */
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/** take a block from the ringbuffers and send it out the track's
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* ports */
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/** take a single block from the ringbuffers and send it out the
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* attached track's ports */
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nframes_t
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Disk_Stream::process ( nframes_t nframes )
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{
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@ -184,19 +285,11 @@ Disk_Stream::process ( nframes_t nframes )
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void *buf = _th->output[ i ].buffer( nframes );
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/* FIXME: handle underrun */
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/* if ( jack_ringbuffer_read_space( _rb[ i ] ) < block_size ) */
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/* { */
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/* printf( "disktream (rt): buffer underrun!\n" ); */
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/* memset( buf, 0, block_size ); */
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/* } */
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/* else */
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if ( jack_ringbuffer_read( _rb[ i ], (char*)buf, block_size ) < block_size )
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{
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printf( "RT: buffer underrun (disk can't keep up).\n" );
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memset( buf, 0, block_size );
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/* FIXME: we need to resync somehow */
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}
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/* /\* testing. *\/ */
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@ -27,13 +27,15 @@
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#include <pthread.h>
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#include "Mutex.H"
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#include <vector>
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using std::vector;
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class Track_Header;
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class Audio_Track;
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class Disk_Stream
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class Disk_Stream : public Mutex
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{
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pthread_t _thread;
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@ -49,7 +51,11 @@ class Disk_Stream
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sem_t _blocks; /* semaphore to wake the IO thread with */
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// volatile nframes_t _seek_request;
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int _total_blocks;
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volatile nframes_t _pending_seek; /* absolute transport position to seek to */
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volatile int _terminate;
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int channels ( void ) const { return _rb.size(); }
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protected:
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void block_processed ( void ) { sem_post( &_blocks ); }
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bool wait_for_block ( void ) { while ( sem_wait( &_blocks ) == EINTR ); return true; }
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bool wait_for_block ( void )
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{
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if ( _terminate )
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return false;
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else
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{
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while ( sem_wait( &_blocks ) == EINTR );
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return true;
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}
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}
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void read_block ( sample_t *buf, nframes_t nframes );
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void io_thread ( void );
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public:
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virtual ~Disk_Stream ( );
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void
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resize ( nframes_t nframes )
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{
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if ( nframes != _nframes )
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/* FIXME: to something here! */;
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}
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void
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seek ( nframes_t frame )
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{
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_frame = frame;
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/* FIXME: need to signal the IO thread somehow? */
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}
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void resize ( nframes_t nframes );
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void seek ( nframes_t frame );
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bool seek_pending ( void );
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void run ( void );
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void read_block ( sample_t *buf );
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void io_thread ( void );
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nframes_t process ( nframes_t nframes );
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int output_buffer_percent ( void );
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};
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@ -40,6 +40,63 @@ Engine::process ( nframes_t nframes, void *arg )
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return ((Engine*)arg)->process( nframes );
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}
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/* static wrapper */
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int
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Engine::sync ( jack_transport_state_t state, jack_position_t *pos, void *arg )
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{
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return ((Engine*)arg)->sync( state, pos );
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}
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void
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Engine::request_locate ( nframes_t frame )
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{
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if ( timeline )
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timeline->seek( frame );
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}
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/* THREAD: RT */
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/** This is the jack slow-sync callback. */
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int
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Engine::sync ( jack_transport_state_t state, jack_position_t *pos )
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{
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static bool seeking = false;
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switch ( state )
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{
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case JackTransportStopped: /* new position requested */
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/* JACK docs lie. This is only called when the transport
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is *really* stopped, not when starting a slow-sync
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cycle */
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request_locate( pos->frame );
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return 1;
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case JackTransportStarting: /* this means JACK is polling slow-sync clients */
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{
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if ( ! seeking )
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{
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request_locate( pos->frame );
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seeking = true;
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}
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int r = timeline->seek_pending();
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if ( ! r )
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seeking = false;
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return ! seeking;
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}
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case JackTransportRolling: /* JACK's timeout has expired */
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/* FIXME: what's the right thing to do here? */
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// request_locate( pos->frame );
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return 1;
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// return transport.frame == pos->frame;
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break;
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default:
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printf( "unknown transport state.\n" );
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}
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return 0;
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}
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/* THREAD: RT */
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int
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Engine::process ( nframes_t nframes )
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@ -83,6 +140,10 @@ Engine::init ( void )
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jack_set_process_callback( _client, &Engine::process, this );
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/* FIXME: should we wait to register this until after the session
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has been loaded (and we have disk threads running)? */
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jack_set_sync_callback( _client, &Engine::sync, this );
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jack_activate( _client );
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/* we don't need to create any ports until tracks are created */
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@ -44,6 +44,8 @@ class Engine : public Mutex
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static int process ( nframes_t nframes, void *arg );
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int process ( nframes_t nframes );
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static int sync ( jack_transport_state_t state, jack_position_t *pos, void *arg );
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int sync ( jack_transport_state_t state, jack_position_t *pos );
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private:
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@ -52,12 +54,12 @@ private:
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public:
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Engine ( );
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int init ( void );
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void request_locate ( nframes_t frame );
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nframes_t nframes ( void ) const { return jack_get_buffer_size( _client ); }
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float frame_rate ( void ) const { return jack_get_sample_rate( _client ); }
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@ -38,6 +38,8 @@
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#include <math.h>
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#include <FL/Fl.H> // for Fl::check();
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Peaks::peakbuffer Peaks::_peakbuf;
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@ -305,6 +307,8 @@ Peaks::current ( void ) const
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}
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/* FIXME: we need to work out a way to run this in another thread and
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possibly stream back the data to the GUI */
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/** build peaks file for /filename/ if necessary */
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bool
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Peaks::make_peaks ( int chunksize )
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@ -334,6 +338,8 @@ Peaks::make_peaks ( int chunksize )
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do {
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len = read_source_peaks( peaks, 1, chunksize );
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fwrite( peaks, sizeof( peaks ), 1, fp );
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/* FIXME: GUI code shouldn't be here! */
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Fl::check();
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}
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while ( len );
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@ -29,6 +29,9 @@
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#include "Track_Header.H"
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#include "Disk_Stream.H"
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void
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Timeline::cb_scroll ( Fl_Widget *w, void *v )
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{
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@ -153,7 +156,7 @@ Timeline::Timeline ( int X, int Y, int W, int H, const char* L ) : Fl_Overlay_Wi
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o->type( Fl_Pack::VERTICAL );
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o->spacing( 0 );
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for ( int i = 1; i--; )
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for ( int i = 2; i--; )
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{
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// Track_Header *t = new Track_Header( 0, 0, W, 75 );
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Track_Header *t = new Track_Header( 0, 0, W, 30 );
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@ -616,3 +619,30 @@ Timeline::process ( nframes_t nframes )
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/* FIXME: BOGUS */
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return nframes;
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}
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/* THREAD: RT */
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void
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Timeline::seek ( nframes_t frame )
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{
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for ( int i = tracks->children(); i-- ; )
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{
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Track_Header *t = (Track_Header*)tracks->child( i );
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t->seek( frame );
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}
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}
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/* THREAD: RT */
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int
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Timeline::seek_pending ( void )
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{
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int r = 0;
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for ( int i = tracks->children(); i-- ; )
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{
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Track_Header *t = (Track_Header*)tracks->child( i );
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if ( t->diskstream )
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r += t->diskstream->output_buffer_percent() < 50;
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}
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}
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@ -148,5 +148,8 @@ private:
|
|||
|
||||
friend class Engine; // FIXME: only Engine::process() needs to be friended.x
|
||||
|
||||
/* Engine */
|
||||
nframes_t process ( nframes_t nframes );
|
||||
void seek ( nframes_t frame );
|
||||
int seek_pending ( void );
|
||||
};
|
||||
|
|
|
@ -100,7 +100,13 @@ Track_Header::Track_Header ( int X, int Y, int W, int H, const char *L ) :
|
|||
_show_all_takes = false;
|
||||
_size = 1;
|
||||
|
||||
output.push_back( Port( "foo" ) );
|
||||
{
|
||||
char pname[40];
|
||||
static int n = 0;
|
||||
snprintf( pname, sizeof( pname ), "out-%d", n++ );
|
||||
|
||||
output.push_back( Port( strdup( pname ) ) );
|
||||
}
|
||||
|
||||
diskstream = new Disk_Stream( this, engine->frame_rate(), engine->nframes(), 1 );
|
||||
|
||||
|
@ -299,3 +305,11 @@ Track_Header::process ( nframes_t nframes )
|
|||
else
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* THREAD: RT */
|
||||
void
|
||||
Track_Header::seek ( nframes_t frame )
|
||||
{
|
||||
if ( diskstream )
|
||||
return diskstream->seek( frame );
|
||||
}
|
||||
|
|
|
@ -264,6 +264,8 @@ public:
|
|||
}
|
||||
|
||||
|
||||
/* Engine */
|
||||
nframes_t process ( nframes_t nframes );
|
||||
void seek ( nframes_t frame );
|
||||
};
|
||||
#endif
|
||||
|
|
Loading…
Reference in New Issue