Actually commit rendered HTML doc from previous doc fix commit.

pull/3/head
Jonathan Moore Liles 2008-02-13 16:51:58 -06:00
parent 0b2b55281f
commit 90e0853e91
1 changed files with 4 additions and 4 deletions

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@ -40,7 +40,7 @@ Non's GUI is highly optimized. Common operations are designed to be as fast as p
<tr><td><img src="non-pattern-editor.png" alt="fig. "></td></tr>
</table></div></center>
<p>
Upon invocation, Non enters the pattern editor and loads Pattern 1. The pattern editor presents a grid interface--the heart a step sequencer. You can toggle a note on the grid by entering its coordinates with the keyboard or clicking an intersection with the mouse. The length of patterns is unlimited and no special action is required lengthen them (simply adding notes beyond the "end" is enough.) Non can present grids in one of two modes, expanded and compacted. In the compacted view, only named rows are displayed; this means that only the notes the current instrument or scale will consume vertical space--resulting in far more efficient use of screen real-estate. Any notes are made invisible by the compacted view will be silenced.
Upon invocation, Non enters the pattern editor and loads Pattern 1. The pattern editor presents a grid interface--the heart of a step sequencer. You can toggle a note on the grid by entering its coordinates with the keyboard or clicking an intersection with the mouse. The length of patterns is unlimited and no special action is required to lengthen them (simply adding notes beyond the "end" is enough.) Non can present grids in one of two modes, expanded and compacted. In the compacted view, only named rows are displayed; this means that only the notes the current instrument or scale will consume vertical space--resulting in far more efficient use of screen real-estate. Any notes that are made invisible by the compacted view will be silenced.
</p>
<p>
<p>
@ -50,7 +50,7 @@ The resolution of the pattern display can be adjusted (the default is one point
Tonic patterns have a choice of scale and key, which limits the display to only valid notes. This <i>row-compaction</i> can be turned off, if desired, so that all 128 notes are visible. Or simply choose the <i>chromatic</i> mapping if you are not creating scale based music.
</p>
<p>
Percussion, or other sample-based patterns can be assigned an <i>instrument</i> mapping, which again limits the display to only those notes for which names and volumes have been provided. The instrument definition format is simple ASCII file containing one name, note and volume percentage per line.
Percussion, or other sample-based patterns can be assigned an <i>instrument</i> mapping, which again limits the display to only those notes for which names and volumes have been provided. The instrument definition format is a simple ASCII file containing one name, note and volume percentage per line.
</p>
<p>
Individual patterns may be soloed or muted right from the pattern editor.
@ -60,7 +60,7 @@ Each pattern has a setting for output MIDI channel and sequencer port--and these
</p>
<h3 id="n:2.1.1.">2.1.1. The Notes</h3>
<p>
The type (duration) of note to be inserted can be adjusted in the pattern editor (control+mouse-wheel). The velocity of individual notes may be adjusted (mouse-wheel), and is the current value is reflected in the color of the note. Ranages may also be <i>inserted</i> and <i>deleted</i>, a commonly required operation during composition, but one that is, sadly, missing from many sequencers.
The type (duration) of note to be inserted can be adjusted in the pattern editor (control+mouse-wheel). The velocity of individual notes may be adjusted (mouse-wheel), and the current value is reflected in the color of the note. Ranges may also be <i>inserted</i> and <i>deleted</i>, a commonly required operation during composition, but one that is, sadly, missing from many sequencers.
</p>
<center><div class="fig image"><table border=1>
<tr><td><img src="non-cursors.png" alt="fig. "></td></tr>
@ -73,7 +73,7 @@ A pattern can be recorded via MIDI in one of four modes:
<dt><em>Merge (the most familiar/least useful)</em></dt>
<dd>In this mode recorded events are merged into the pattern on each pass through the loop. This is how most sequencers work, but it usually just results in a jumble of notes that require much manual cleaning up.</dd>
<dt><em>Overwrite (each pass [with input] replaces the previous contents of the pattern)</em></dt>
<dd>This is like merge mode, except that the pattern is cleared before the recorded events are input. If note notes have been played during a loop, the pattern remains unchanged. This is a great way to just get a part down without having to remove your hands from the instrument.</dd>
<dd>This is like merge mode, except that the pattern is cleared before the recorded events are input. If no notes have been played during a loop, the pattern remains unchanged. This is a great way to just get a part down without having to remove your hands from the instrument.</dd>
<dt><em>Layer (each pass [with input] goes into a new pattern)</em></dt>
<dd>This is just like overwrite mode, except that the pattern actually overwritten is a duplicate. Use this mode to record several loops of the same length without removing your hands from the instrument.</dd>
<dt><em>New</em></dt>