Update latency compensation code for new JACK latency API.
This commit is contained in:
parent
40352db651
commit
96a6709fe8
2
lib/ntk
2
lib/ntk
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@ -1 +1 @@
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Subproject commit d0063527aa360a3f1fd34e76fc0dd9125efb9202
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Subproject commit 38275d616800d5af826fd4a9c761a98068e7311a
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@ -395,6 +395,32 @@ Chain::configure_ports ( void )
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parent()->redraw();
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}
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/** invoked from the JACK latency callback... We need to update the latency values on this chains ports */
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void
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Chain::set_latency ( JACK::Port::direction_e dir )
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{
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nframes_t total_latency = 0;
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if ( dir == JACK::Port::Input )
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{
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for ( int i = 0; i < modules(); ++i )
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{
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Module *m = module( i );
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total_latency += m->get_latency( dir );
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m->set_latency( dir, total_latency );
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}
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}
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else
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{
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for ( int i = modules(); i--; )
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{
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Module *m = module( i );
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total_latency += m->get_latency( dir );
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m->set_latency( dir, total_latency );
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}
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}
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}
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int
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Chain::get_module_instance_number ( Module *m )
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{
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@ -125,6 +125,8 @@ public:
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_configure_outputs_userdata = v;
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}
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void set_latency ( JACK::Port::direction_e );
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Fl_Callback * configure_outputs_callback ( void ) const { return _configure_outputs_callback; }
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virtual void log_children ( void ) const;
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@ -98,6 +98,18 @@ Group::set ( Log_Entry &e )
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/* Callbacks */
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/*************/
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void
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Group::latency ( jack_latency_callback_mode_t mode )
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{
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for ( std::list<Mixer_Strip*>::iterator i = strips.begin();
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i != strips.end();
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i++ )
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{
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if ( (*i)->chain() )
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(*i)->chain()->set_latency(mode == JackCaptureLatency ? JACK::Port::Input : JACK::Port::Output );
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}
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}
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/* THREAD: RT */
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/** This is the jack xrun callback */
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int
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@ -52,6 +52,7 @@ class Group : public Loggable, public JACK::Client, public Mutex
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int buffer_size ( nframes_t nframes );
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void thread_init ( void );
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void port_connect ( jack_port_id_t a, jack_port_id_t b, int connect );
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virtual void latency ( jack_latency_callback_mode_t mode );
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/* not allowed */
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Group ( const Group &rhs );
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@ -79,6 +79,7 @@ public:
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LOG_CREATE_FUNC( JACK_Module );
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protected:
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virtual void process ( nframes_t nframes );
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@ -127,6 +127,7 @@ Module::~Module ( )
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void
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Module::init ( void )
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{
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// _latency = 0;
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_is_default = false;
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_editor = 0;
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_chain = 0;
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@ -1089,6 +1090,76 @@ Module::thaw_ports ( void )
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}
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}
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nframes_t
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Module::get_latency ( JACK::Port::direction_e dir ) const
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{
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nframes_t tmin = 0;
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nframes_t tmax = 0;
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if ( dir == JACK::Port::Input )
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{
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if ( aux_audio_input.size() )
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{
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for ( unsigned int i = 0; i < aux_audio_input.size(); i++ )
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{
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nframes_t min,max;
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aux_audio_input[i].jack_port()->get_latency( dir, &min, &max );
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tmin += min;
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tmax += max;
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}
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tmin /= aux_audio_input.size();
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tmax /= aux_audio_input.size();
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}
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return tmin;
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/* for ( unsigned int i = 0; i < aux_audio_output.size(); i++ ) */
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/* aux_audio_output[i].set_latency( dir, tmin, tmax ); */
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}
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else
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{
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if ( aux_audio_output.size() )
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{
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for ( unsigned int i = 0; i < aux_audio_output.size(); i++ )
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{
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nframes_t min,max;
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aux_audio_output[i].jack_port()->get_latency( dir, &min, &max );
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tmin += min;
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tmax += max;
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}
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tmin /= aux_audio_output.size();
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tmax /= aux_audio_output.size();
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}
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return tmin;
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/* for ( unsigned int i = 0; i < aux_audio_output.size(); i++ ) */
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/* aux_audio_output[i].set_latency( dir, tmin, tmax ); */
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}
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}
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void
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Module::set_latency ( JACK::Port::direction_e dir, nframes_t latency )
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{
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if ( dir == JACK::Port::Input )
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{
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for ( unsigned int i = 0; i < aux_audio_output.size(); i++ )
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aux_audio_output[i].jack_port()->set_latency( dir, latency, latency );
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}
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else
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{
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for ( unsigned int i = 0; i < aux_audio_input.size(); i++ )
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aux_audio_input[i].jack_port()->set_latency( dir, latency, latency );
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}
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}
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bool
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Module::add_aux_port ( bool input, const char *prefix, int i )
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{
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@ -46,6 +46,7 @@ class Module : public Fl_Group, public Loggable {
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nframes_t _nframes;
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Chain *_chain;
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bool _is_default;
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// nframes_t _latency;
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Module_Parameter_Editor *_editor;
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@ -71,6 +72,9 @@ protected:
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public:
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virtual nframes_t get_latency ( JACK::Port::direction_e dir ) const;
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virtual void set_latency ( JACK::Port::direction_e dir, nframes_t latency );
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/* true if this module was added by default and not under normal user control */
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bool is_default ( void ) const { return _is_default; }
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void is_default ( bool v ) { _is_default = v; }
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@ -276,7 +280,7 @@ public:
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}
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void jack_port ( JACK::Port *v ) { _jack_port = v; }
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JACK::Port *jack_port ( void ) { return _jack_port; }
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JACK::Port *jack_port ( void ) const { return _jack_port; }
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private:
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@ -124,6 +124,8 @@ Plugin_Module::set ( Log_Entry &e )
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void
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Plugin_Module::init ( void )
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{
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_latency = 0;
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_last_latency = 0;
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_idata = new Plugin_Module::ImplementationData();
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_idata->handle.clear();
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/* module will be bypassed until plugin is loaded */
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@ -138,6 +140,19 @@ Plugin_Module::init ( void )
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bbox( tx, ty, tw, th );
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}
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void
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Plugin_Module::update ( void )
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{
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if ( _last_latency != _latency )
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{
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DMESSAGE( "Plugin latency changed to %lu", (unsigned long)_latency );
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chain()->client()->recompute_latencies();
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}
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_last_latency = _latency;
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}
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int
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Plugin_Module::can_support_inputs ( int n )
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{
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@ -341,7 +356,7 @@ Plugin_Module::plugin_instances ( unsigned int n )
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{
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LADSPA_Handle h;
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DMESSAGE( "Instantiating plugin..." );
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DMESSAGE( "Instantiating plugin... with sample rate %lu", (unsigned long)sample_rate());
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if ( ! (h = _idata->descriptor->instantiate( _idata->descriptor, sample_rate() ) ) )
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{
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@ -391,6 +406,31 @@ Plugin_Module::bypass ( bool v )
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}
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}
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nframes_t
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Plugin_Module::get_plugin_latency ( void ) const
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{
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for ( unsigned int i = ncontrol_outputs(); i--; )
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{
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if ( !strcasecmp( "latency", control_output[i].name() ) )
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{
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return control_output[i].control_value();
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}
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}
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return 0;
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}
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nframes_t
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Plugin_Module::get_latency ( JACK::Port::direction_e dir ) const
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{
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nframes_t latency = Module::get_latency( dir );
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latency += get_plugin_latency();
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return latency;
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}
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bool
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Plugin_Module::load ( unsigned long id )
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{
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@ -467,6 +507,7 @@ Plugin_Module::load ( unsigned long id )
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Port p( this, d, Port::CONTROL, _idata->descriptor->PortNames[ i ] );
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p.hints.default_value = 0;
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LADSPA_PortRangeHintDescriptor hd = _idata->descriptor->PortRangeHints[i].HintDescriptor;
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@ -768,6 +809,8 @@ Plugin_Module::process ( nframes_t nframes )
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buffer_copy( (sample_t*)audio_output[1].buffer(), (sample_t*)audio_input[0].buffer(), nframes );
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}
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}
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_latency = get_plugin_latency();
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}
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@ -65,6 +65,11 @@ public:
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private:
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volatile nframes_t _latency;
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nframes_t _last_latency;
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nframes_t get_plugin_latency ( void ) const;
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void init ( void );
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void bbox ( int &X, int &Y, int &W, int &H )
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@ -106,6 +111,9 @@ private:
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public:
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virtual void update ( void );
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virtual nframes_t get_latency ( JACK::Port::direction_e dir ) const;
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static std::list<Plugin_Info> get_all_plugins ( void );
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static void spawn_discover_thread ( void );
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@ -123,6 +123,12 @@ namespace JACK
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((Client*)arg)->thread_init();
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}
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void
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Client::latency ( jack_latency_callback_mode_t mode, void *arg )
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{
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((Client*)arg)->latency( mode );
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}
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void
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Client::shutdown ( void *arg )
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{
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@ -176,6 +182,10 @@ namespace JACK
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jack_set_sample_rate_callback( _client, &Client::sample_rate_changed, this );
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#ifdef HAVE_JACK_PORT_GET_LATENCY_RANGE
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set_callback( latency );
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#endif
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/* FIXME: should we wait to register this until after the project
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has been loaded (and we have disk threads running)? */
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if ( opts & SLOW_SYNC )
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@ -296,6 +306,12 @@ namespace JACK
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return s;
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}
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void
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Client::recompute_latencies ( void )
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{
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jack_recompute_total_latencies( _client );
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}
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void
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Client::transport_stop ( )
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{
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@ -66,6 +66,9 @@ namespace JACK
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static void thread_init ( void *arg );
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virtual void thread_init ( void ) = 0;
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static void latency ( jack_latency_callback_mode_t mode, void *arg );
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virtual void latency ( jack_latency_callback_mode_t mode ) { }
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Client ( const Client &rhs );
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Client & operator = ( const Client &rhs );
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@ -89,7 +92,7 @@ namespace JACK
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SLOW_SYNC = 1 << 0,
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TIMEBASE_MASTER = 1 << 1 };
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jack_client_t * jack_client ( void ) { return _client; }
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jack_client_t * jack_client ( void ) const { return _client; }
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void port_added ( JACK::Port * p );
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void port_removed ( JACK::Port *p );
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@ -117,6 +120,7 @@ namespace JACK
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void transport_locate ( nframes_t frame );
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jack_transport_state_t transport_query ( jack_position_t *pos );
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void recompute_latencies ( void );
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static int maximum_name_length ( void ) { return jack_client_name_size(); }
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};
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@ -39,7 +39,6 @@ namespace JACK
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return jack_port_name_size() - jack_client_name_size() - 6;
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}
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Port::Port ( const Port &rhs )
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{
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_connections = NULL;
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@ -131,16 +130,16 @@ namespace JACK
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{
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_client->port_removed( this );
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if ( _name )
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{
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free( _name );
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_name = NULL;
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}
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if ( _trackname )
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{
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free( _trackname );
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_trackname = NULL;
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}
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if ( _name )
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{
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free( _name );
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_name = NULL;
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}
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if ( _trackname )
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{
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free( _trackname );
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_trackname = NULL;
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}
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}
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@ -207,18 +206,13 @@ namespace JACK
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/** returns the sum of latency of all ports between this one and a
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terminal port. */
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/* FIMXE: how does JACK know that input A of client Foo connects to
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output Z of the same client in order to draw the line through Z to a
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terminal port? And, if this determination cannot be made, what use is
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this function? */
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nframes_t
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Port::total_latency ( void ) const
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{
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#ifdef HAVE_JACK_PORT_GET_LATENCY_RANGE
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jack_latency_range_t range;
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jack_port_get_latency_range( _port, _direction == Output ? JackPlaybackLatency : JackCaptureLatency, &range );
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jack_port_get_latency_range( _port, _direction == Input ? JackPlaybackLatency : JackCaptureLatency, &range );
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return range.max;
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#else
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@ -227,33 +221,36 @@ namespace JACK
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}
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/** returns the number of frames of latency assigned to this port */
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nframes_t
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Port::latency ( void ) const
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void
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Port::get_latency ( direction_e dir, nframes_t *min, nframes_t *max ) const
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{
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#ifdef HAVE_JACK_PORT_GET_LATENCY_RANGE
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jack_latency_range_t range;
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jack_port_get_latency_range( _port, _direction == Output ? JackPlaybackLatency : JackCaptureLatency, &range );
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jack_port_get_latency_range( _port, dir == Output ? JackPlaybackLatency : JackCaptureLatency, &range );
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return range.max;
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*min = range.min;
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*max = range.max;
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#else
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return jack_port_get_latency( _port );
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*min = *max = jack_port_get_latency( _port );
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#endif
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}
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/** inform JACK that port has /frames/ frames of latency */
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void
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Port::latency ( nframes_t frames )
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Port::set_latency ( direction_e dir, nframes_t min, nframes_t max )
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{
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#ifdef HAVE_JACK_PORT_GET_LATENCY_RANGE
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jack_latency_range_t range;
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// DMESSAGE( "Setting port latency!" );
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range.min = range.max = frames;
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range.max = max;
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range.min = min;
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jack_port_set_latency_range( _port, _direction == Output ? JackPlaybackLatency : JackCaptureLatency, &range );
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jack_port_set_latency_range( _port, dir == Output ? JackPlaybackLatency : JackCaptureLatency, &range );
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#else
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jack_port_set_latency( _port, frames );
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jack_port_set_latency( _port, max );
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#endif
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}
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@ -72,8 +72,11 @@ namespace JACK
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// bool name ( const char *base, int n, const char *type=0 );
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nframes_t total_latency ( void ) const;
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nframes_t latency ( void ) const;
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void latency ( nframes_t frames );
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void get_latency ( direction_e dir, nframes_t *min, nframes_t *max ) const;
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/* it's only valid to call this in a latency callback! */
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void set_latency ( direction_e dir, nframes_t min, nframes_t max );
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void terminal ( bool b ) { _terminal = b; }
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bool activate ( void );
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|
@ -96,6 +99,8 @@ namespace JACK
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private:
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friend class Client;
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direction_e _direction;
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type_e _type;
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bool _terminal;
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|
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@ -643,7 +643,8 @@ Audio_Region::draw ( void )
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}
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}
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else
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WARNING( "Pbuf == %p, peaks = %lu", pbuf, (unsigned long)peaks );
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;
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// WARNING( "Pbuf == %p, peaks = %lu", pbuf, (unsigned long)peaks );
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||||
if ( peaks < loop_peaks_needed )
|
||||
{
|
||||
|
|
|
@ -80,6 +80,22 @@ Engine::buffer_size ( nframes_t nframes )
|
|||
return 0;
|
||||
}
|
||||
|
||||
nframes_t
|
||||
Engine::playback_latency ( void ) const
|
||||
{
|
||||
#ifdef HAVE_JACK_PORT_GET_LATENCY_RANGE
|
||||
jack_latency_range_t range;
|
||||
|
||||
jack_port_get_latency_range( jack_port_by_name( jack_client(), "system:playback_1" ),
|
||||
JackPlaybackLatency,
|
||||
&range );
|
||||
|
||||
return range.min;
|
||||
#else
|
||||
return jack_port_get_latency( jack_port_by_name( jack_client(), "system:playback_1" ) );
|
||||
#endif
|
||||
}
|
||||
|
||||
/* THREAD: RT */
|
||||
/** This is the jack slow-sync callback. */
|
||||
int
|
||||
|
|
|
@ -61,6 +61,7 @@ public:
|
|||
int dropped ( void ) const { return _buffers_dropped; }
|
||||
|
||||
nframes_t system_latency ( void ) const { return nframes(); }
|
||||
nframes_t playback_latency ( void ) const;
|
||||
|
||||
float frames_to_milliseconds ( nframes_t frames )
|
||||
{
|
||||
|
|
|
@ -323,15 +323,3 @@ Timeline::total_capture_xruns ( void )
|
|||
|
||||
return r;
|
||||
}
|
||||
|
||||
#include "Engine.H"
|
||||
extern Engine *engine;
|
||||
|
||||
nframes_t
|
||||
Timeline::total_output_latency ( void ) const
|
||||
{
|
||||
/* Due to flaws in the JACK latency reporting API, we cannot
|
||||
* reliably account for software latency. Using the system latency
|
||||
* is the best we can do here. */
|
||||
return engine->system_latency();
|
||||
}
|
||||
|
|
|
@ -301,6 +301,28 @@ Track::record ( Capture *c, nframes_t frame )
|
|||
// Fl::unlock();
|
||||
|
||||
c->region->prepare();
|
||||
|
||||
nframes_t min,max;
|
||||
|
||||
input[0].get_latency( JACK::Port::Input, &min, &max );
|
||||
|
||||
if ( transport->freewheel_enabled() )
|
||||
{
|
||||
/* in freewheeling mode, assume we're bouncing and only
|
||||
* compensate for capture latency */
|
||||
_capture_offset = min;
|
||||
}
|
||||
else
|
||||
{
|
||||
/* not freewheeling, so assume we're overdubbing and need to
|
||||
* compensate for both capture and playback latency */
|
||||
_capture_offset = min;
|
||||
|
||||
/* since the track output might not be connected to
|
||||
* anything, just get the playback latency */
|
||||
|
||||
_capture_offset += engine->playback_latency();
|
||||
}
|
||||
}
|
||||
|
||||
/** write a block to the (already opened) capture file */
|
||||
|
@ -331,22 +353,10 @@ Track::finalize ( Capture *c, nframes_t frame )
|
|||
|
||||
c->region->finalize( frame );
|
||||
|
||||
nframes_t capture_offset = 0;
|
||||
DMESSAGE( "Adjusting capture by %lu frames.", (unsigned long)_capture_offset );
|
||||
|
||||
/* Add the system latency twice. Once for the input (usually
|
||||
* required) and again for the output latency of whatever we're
|
||||
* playing along to (should only apply when overdubbing) */
|
||||
|
||||
/* Limitations in the JACK latency reporting API prevent us from
|
||||
* compensating from any software latency introduced by other
|
||||
* clients in our graph... Oh well */
|
||||
|
||||
capture_offset += engine->system_latency();
|
||||
capture_offset += engine->system_latency();
|
||||
|
||||
DMESSAGE( "Adjusting capture by %lu frames.", (unsigned long)capture_offset );
|
||||
|
||||
c->region->offset( capture_offset );
|
||||
c->region->offset( _capture_offset );
|
||||
_capture_offset = 0;
|
||||
|
||||
timeline->unlock();
|
||||
}
|
||||
|
|
|
@ -923,7 +923,7 @@ static char stats[100];
|
|||
if ( engine && ! engine->zombified() )
|
||||
{
|
||||
snprintf( stats, sizeof( stats ), "latency: %.1fms, xruns: %d",
|
||||
engine->frames_to_milliseconds( timeline->total_output_latency() ),
|
||||
engine->frames_to_milliseconds( engine->system_latency() ),
|
||||
engine->xruns() );
|
||||
}
|
||||
else
|
||||
|
|
|
@ -263,7 +263,6 @@ public:
|
|||
|
||||
int total_playback_xruns ( void );
|
||||
int total_capture_xruns ( void );
|
||||
nframes_t total_output_latency ( void ) const;
|
||||
|
||||
bool record ( void );
|
||||
void stop ( void );
|
||||
|
|
|
@ -128,6 +128,7 @@ Track::~Track ( )
|
|||
void
|
||||
Track::init ( void )
|
||||
{
|
||||
_capture_offset = 0;
|
||||
_row = 0;
|
||||
_sequence = NULL;
|
||||
_name = NULL;
|
||||
|
|
|
@ -105,6 +105,8 @@ private:
|
|||
|
||||
int _row;
|
||||
|
||||
nframes_t _capture_offset;
|
||||
|
||||
enum { AUDIO } _type;
|
||||
|
||||
Audio_Sequence *_sequence;
|
||||
|
|
|
@ -190,6 +190,12 @@ Transport::toggle_record ( void )
|
|||
update_record_state();
|
||||
}
|
||||
|
||||
bool
|
||||
Transport::freewheel_enabled ( void ) const
|
||||
{
|
||||
return _freewheel_button->value();
|
||||
}
|
||||
|
||||
bool
|
||||
Transport::rec_enabled ( void ) const
|
||||
{
|
||||
|
|
|
@ -58,6 +58,7 @@ public:
|
|||
|
||||
Transport ( int X, int Y, int W, int H, const char *L=0 );
|
||||
|
||||
bool freewheel_enabled ( void ) const;
|
||||
bool rec_enabled ( void ) const;
|
||||
bool punch_enabled ( void ) const;
|
||||
bool loop_enabled ( void ) const;
|
||||
|
|
Loading…
Reference in New Issue