Timeline: Don't do FL_DAMAGE_SCROLL unless the viewport has actually moved...

This commit is contained in:
Jonathan Moore Liles 2012-04-01 18:28:02 -07:00
parent 9667f98995
commit 9896970ed0
1 changed files with 15 additions and 8 deletions

View File

@ -995,9 +995,12 @@ Timeline::draw ( void )
update_child( *rulers );
fl_pop_clip();
if ( ! ( damage() & FL_DAMAGE_SCROLL ) )
{
fl_push_clip( tracks->x(), rulers->y() + rulers->h(), tracks->w(), h() - rulers->h() - hscroll->h() );
update_child( *tracks );
fl_pop_clip();
}
update_child( *hscroll );
update_child( *vscroll );
@ -1009,8 +1012,6 @@ done:
_old_xposition = xoffset;
_old_yposition = _yposition;
}
/** draw a single cursor line at /frame/ with color /color/ using symbol routine /symbol/ for the cap */
@ -1419,6 +1420,9 @@ Timeline::xposition ( int X )
{
xoffset = x_to_ts( X );
int dx = ts_to_x( _old_xposition ) - ts_to_x( xoffset );
if ( dx )
damage( FL_DAMAGE_SCROLL );
}
@ -1428,6 +1432,9 @@ Timeline::yposition ( int Y )
{
_yposition = Y;
int dy = _old_yposition - _yposition;
if ( dy )
damage( FL_DAMAGE_SCROLL );
}