Mixer: Dezipper spatializer azimuth and elevation automation.
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@ -536,6 +536,8 @@ Spatializer_Module::Spatializer_Module ( ) : JACK_Module ( false )
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early_gain_smoothing.sample_rate( sample_rate() );
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delay_smoothing.cutoff( 0.5f );
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delay_smoothing.sample_rate( sample_rate() );
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azimuth_smoothing.sample_rate( sample_rate() );
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elevation_smoothing.sample_rate( sample_rate() );
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}
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Spatializer_Module::~Spatializer_Module ( )
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@ -557,6 +559,8 @@ Spatializer_Module::handle_sample_rate_change ( nframes_t n )
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delay_smoothing.sample_rate( n );
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early_gain_smoothing.sample_rate( n );
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late_gain_smoothing.sample_rate( n );
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azimuth_smoothing.sample_rate( n );
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elevation_smoothing.sample_rate( n );
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for ( unsigned int i = 0; i < audio_input.size(); i++ )
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{
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@ -626,9 +630,13 @@ Spatializer_Module::process ( nframes_t nframes )
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sample_t gainbuf[nframes];
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sample_t delaybuf[nframes];
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sample_t azimuthbuf[nframes];
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sample_t elevationbuf[nframes];
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bool use_gainbuf = false;
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bool use_delaybuf = delay_smoothing.apply( delaybuf, nframes, delay_seconds );
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bool use_azimuthbuf = azimuth_smoothing.apply( azimuthbuf, nframes, azimuth );
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bool use_elevationbuf = elevation_smoothing.apply( elevationbuf, nframes, elevation );
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for ( unsigned int i = 0; i < audio_input.size(); i++ )
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{
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@ -655,12 +663,30 @@ Spatializer_Module::process ( nframes_t nframes )
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buffer_apply_gain( (sample_t*)aux_audio_output[0].jack_port()->buffer(nframes), nframes, late_gain );
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}
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float early_angle = azimuth - angle;
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if ( early_angle > 180.0f )
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early_angle = -180 - ( early_angle - 180 );
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else if ( early_angle < -180.0f )
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early_angle = 180 - ( early_angle + 180 );
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if ( !use_azimuthbuf )
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{
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/* for ( nframes_t i = 0; i < nframes; ++i ) */
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azimuthbuf[0] = azimuth + angle;
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}
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else
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{
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/* for ( nframes_t i = 0; i < nframes; ++i ) */
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azimuthbuf[0] += angle;
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}
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if ( !use_elevationbuf )
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elevationbuf[0] = elevation;
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azimuth = azimuthbuf[0];
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elevation = elevationbuf[0];
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/* send to early reverb */
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if ( audio_input.size() == 1 )
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{
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@ -32,6 +32,8 @@ class Spatializer_Module : public JACK_Module
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Value_Smoothing_Filter delay_smoothing;
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Value_Smoothing_Filter late_gain_smoothing;
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Value_Smoothing_Filter early_gain_smoothing;
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Value_Smoothing_Filter azimuth_smoothing;
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Value_Smoothing_Filter elevation_smoothing;
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std::vector<filter*> _lowpass;
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std::vector<filter*> _highpass;
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