Clean up region trimming code.
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c903e96d00
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@ -66,25 +66,9 @@ Sequence_Region::set ( Log_Entry &e )
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}
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void
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Sequence_Region::trim ( enum trim_e t, int X )
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Sequence_Region::trim_left ( nframes_t where )
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{
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X -= sequence()->x();
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redraw();
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switch ( t )
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{
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case LEFT:
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{
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/* if ( d < 0 ) */
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/* // _track->damage( FL_DAMAGE_EXPOSE, x() + d, y(), 1 - d, h() ); */
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/* _track->damage( FL_DAMAGE_EXPOSE, x(), y(), w(), h() ); */
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/* else */
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/* _track->damage( FL_DAMAGE_EXPOSE, x(), y(), d, h() ); */
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int d = X - ( abs_x() - scroll_x() );
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long td = timeline->x_to_ts( d );
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long td = where - _r->start;
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if ( td < 0 && _r->offset < (nframes_t)( 0 - td ) )
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td = 0 - _r->offset;
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@ -92,8 +76,6 @@ Sequence_Region::trim ( enum trim_e t, int X )
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if ( td > 0 && (nframes_t)td >= _r->length )
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td = _r->length - timeline->x_to_ts( 1 );
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// td = _r->length - timeline->x_to_ts( 1 );
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_r->trim_left( 0 - td );
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nframes_t f = _r->start;
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@ -102,17 +84,12 @@ Sequence_Region::trim ( enum trim_e t, int X )
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if ( timeline->nearest_line( &f ) )
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_r->set_left( f );
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break;
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}
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case RIGHT:
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{
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int d = (( abs_x() - scroll_x() ) + abs_w() ) - X;
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}
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/* _track->damage( FL_DAMAGE_EXPOSE, x() + w(), y(), d, h() ); */
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long td = timeline->x_to_ts( d );
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// printf( "%li %li\n", td, _r->length - _r->offset );
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void
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Sequence_Region::trim_right ( nframes_t where )
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{
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long td = ( _r->start + _r->length ) - where;
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if ( td >= 0 && _r->length < (nframes_t)td )
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td = _r->length - timeline->x_to_ts( 1 );
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@ -125,11 +102,25 @@ Sequence_Region::trim ( enum trim_e t, int X )
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if ( timeline->nearest_line( &f ) )
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_r->set_right( f );
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break;
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}
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default:
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return;
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}
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void
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Sequence_Region::trim ( enum trim_e t, int X )
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{
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redraw();
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nframes_t where = timeline->x_to_offset( X );
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switch ( t )
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{
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case LEFT:
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trim_left( where );
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break;
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case RIGHT:
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trim_right( where );
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break;
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default:
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break;
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}
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}
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@ -45,6 +45,9 @@ public:
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LOG_NAME_FUNC( Region );
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void trim_right ( nframes_t where );
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void trim_left ( nframes_t where );
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enum trim_e { NO, LEFT, RIGHT };
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void trim ( enum trim_e t, int X );
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