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@ -17,6 +17,9 @@
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/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
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/*******************************************************************************/
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/* An Audio_Sequence is a sequence of Audio_Regions. Takes and 'track
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* contents' consist of these objects */
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#include <Fl/fl_ask.H>
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#include "Audio_Sequence.H"
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/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
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/*******************************************************************************/
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/* actual implementation of our side of the LASH protocol */
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/* Actual implementation of our side of the LASH protocol */
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/* NOTES: Since LASH doesn't provide us with the information we
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* need--when we need it--we just punt and only use LASH to save and
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@ -17,11 +17,14 @@
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/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
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/*******************************************************************************/
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/* Handler based wrapper for LASH */
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#include "LASH_Client.H"
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#include "util/debug.h"
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LASH_Client::LASH_Client ( )
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{
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_void = 0;
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@ -32,6 +35,8 @@ LASH_Client::~LASH_Client ( )
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/* TODO: anything? */
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}
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#ifdef HAVE_LASH
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#include <lash/lash.h>
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@ -17,6 +17,13 @@
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/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
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/*******************************************************************************/
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/* This class handles all journaling. All journaled objects must
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inherit from Loggable as well as define a few special methods (via
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macros), get and set methods, and have contructors and destructors
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that call log_create() and log_destroy() in the appropriate
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order. Any action that might affect multiple loggable objects
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*must* be braced by calls to Loggable::block_start() and
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Loggable::block_end() in order for Undo to work properly. */
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#include "Loggable.H"
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@ -20,6 +20,8 @@
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/* Routings for opening/closing/creation of projects. All the actual
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project state belongs to Timeline and other classes. */
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/* Project management routines. */
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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@ -17,6 +17,9 @@
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/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
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/*******************************************************************************/
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/* This is the Timeline widget, which contains all the tracks and
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* provides cursor overlays, scrolling, zooming, measure lines, tempo
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* map and just about everything else. */
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#include <FL/Fl_Scroll.H>
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#include <FL/Fl_Pack.H>
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/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
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/*******************************************************************************/
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/* A Track is a container for various sequences; the sequence, the
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* takes (inactive sequences), annotation sequences, control
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* sequences */
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/* TODO: split into Track and Audio_Track (and maybe later Video_Track
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* and MIDI_Track */
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#include "Track.H"
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#include "Transport.H"
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/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
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/*******************************************************************************/
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/* Controls the audio transport */
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#include "Transport.H"
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#define client engine->client()
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void
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Transport::poll ( void )
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{
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jack_transport_state_t ts;
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ts = jack_transport_query( client, this );
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rolling = ts == JackTransportRolling;
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}
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void
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Transport::locate ( nframes_t frame )
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{
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jack_transport_locate( client, frame );
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}
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void
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Transport::start ( void )
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{
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// MESSAGE( "Starting transport" );
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if ( _record_button->value() )
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timeline->record();
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jack_transport_start( client );
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}
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void
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Transport::stop ( void )
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{
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// MESSAGE( "Stopping transport" );
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if ( _record_button->value() )
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toggle_record();
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jack_transport_stop( client );
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}
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void
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Transport::toggle ( void )
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{
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if ( rolling )
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stop();
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else
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start();
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}
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/*******/
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/* GUI */
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/*******/
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Transport::Transport ( int X, int Y, int W, int H, const char *L )
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: Fl_Pack( X, Y, W, H, L )
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end();
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}
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void
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Transport::cb_button ( Fl_Widget *w, void *v )
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{
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return Fl_Pack::handle( m );
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}
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/***********/
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/* Control */
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/***********/
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void
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Transport::poll ( void )
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{
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jack_transport_state_t ts;
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ts = jack_transport_query( client, this );
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rolling = ts == JackTransportRolling;
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}
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void
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Transport::locate ( nframes_t frame )
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{
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jack_transport_locate( client, frame );
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}
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void
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Transport::start ( void )
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{
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// MESSAGE( "Starting transport" );
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if ( _record_button->value() )
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timeline->record();
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jack_transport_start( client );
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}
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void
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Transport::stop ( void )
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{
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// MESSAGE( "Stopping transport" );
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if ( _record_button->value() )
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toggle_record();
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jack_transport_stop( client );
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}
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void
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Transport::toggle ( void )
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{
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if ( rolling )
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stop();
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else
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start();
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}
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/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
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/*******************************************************************************/
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/* routines to draw a waveform from peak data */
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#include <FL/fl_draw.H>
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#include "Waveform.H"
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