Timeline: Fix 64-bit bug in interactive region trimming.
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@ -20,6 +20,8 @@
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#include "Sequence_Region.H"
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#include "Track.H"
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#include <stdint.h>
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Sequence_Region::Sequence_Region ( )
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@ -68,13 +70,14 @@ Sequence_Region::set ( Log_Entry &e )
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void
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Sequence_Region::trim_left ( nframes_t where )
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{
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long td = where - _r->start;
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int64_t td = (int64_t)where - _r->start;
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/* beyond the beginning */
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if ( td < 0 && _r->offset < (nframes_t)( 0 - td ) )
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td = 0 - _r->offset;
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td = (int64_t)0 - _r->offset;
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if ( td > 0 && (nframes_t)td >= _r->length )
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td = _r->length - timeline->x_to_ts( 1 );
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td = (int64_t)_r->length - timeline->x_to_ts( 1 );
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_r->trim_left( 0 - td );
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@ -89,7 +92,7 @@ Sequence_Region::trim_left ( nframes_t where )
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void
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Sequence_Region::trim_right ( nframes_t where )
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{
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long td = ( _r->start + _r->length ) - where;
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int64_t td = (int64_t)( _r->start + _r->length ) - where;
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if ( td >= 0 && _r->length < (nframes_t)td )
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td = _r->length - timeline->x_to_ts( 1 );
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