Timeline: Fix 64-bit bug in interactive region trimming.

This commit is contained in:
Jonathan Moore Liles 2010-03-11 00:03:45 -06:00
parent fb8c9414a0
commit 9f87bbd020
1 changed files with 7 additions and 4 deletions

View File

@ -20,6 +20,8 @@
#include "Sequence_Region.H"
#include "Track.H"
#include <stdint.h>
Sequence_Region::Sequence_Region ( )
@ -68,13 +70,14 @@ Sequence_Region::set ( Log_Entry &e )
void
Sequence_Region::trim_left ( nframes_t where )
{
long td = where - _r->start;
int64_t td = (int64_t)where - _r->start;
/* beyond the beginning */
if ( td < 0 && _r->offset < (nframes_t)( 0 - td ) )
td = 0 - _r->offset;
td = (int64_t)0 - _r->offset;
if ( td > 0 && (nframes_t)td >= _r->length )
td = _r->length - timeline->x_to_ts( 1 );
td = (int64_t)_r->length - timeline->x_to_ts( 1 );
_r->trim_left( 0 - td );
@ -89,7 +92,7 @@ Sequence_Region::trim_left ( nframes_t where )
void
Sequence_Region::trim_right ( nframes_t where )
{
long td = ( _r->start + _r->length ) - where;
int64_t td = (int64_t)( _r->start + _r->length ) - where;
if ( td >= 0 && _r->length < (nframes_t)td )
td = _r->length - timeline->x_to_ts( 1 );