More work on tempo map
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609e00eecf
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a2ea182810
2
Region.C
2
Region.C
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@ -331,7 +331,7 @@ Region::draw ( int X, int Y, int W, int H )
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int rx = x();
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printf( "rx %d, rw %d\n", rx, rw );
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// printf( "rx %d, rw %d\n", rx, rw );
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fl_push_clip( rx, Y, rw, H );
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78
Timeline.H
78
Timeline.H
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@ -30,7 +30,41 @@
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#include <FL/fl_draw.H>
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#include <list>
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using std::list;
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class timestamped
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{
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public:
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nframes_t timestamp;
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bool
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operator< ( const timestamped &rhs ) const { return timestamp < rhs.timestamp; }
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};
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struct Timeline {
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struct tempo_event : timestamped
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{
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float beats_per_minute;
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};
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struct signature_event : timestamped
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{
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int beats_per_bar;
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int beat_type;
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};
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enum snap_flags_e {
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SNAP_TO_REGION,
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SNAP_TO_BAR,
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SNAP_TO_BEAT
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} snap_to;
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list <tempo_event> tempo_points;
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list <signature_event> signature_points;
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Fl_Scroll *scroll;
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Fl_Pack *tracks;
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Fl_Scrollbar *scrollbar;
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@ -66,6 +100,42 @@ struct Timeline {
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return _beats_per_minute;
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}
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float
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beats_per_minute ( nframes_t when ) const
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{
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for ( list <tempo_event>::const_reverse_iterator i = tempo_points.rbegin();
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i != tempo_points.rend(); i++ )
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{
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if ( i->timestamp < when )
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return i->beats_per_minute;
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}
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return _beats_per_minute;
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}
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void
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beats_per_minute ( nframes_t when, float bpm )
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{
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tempo_event t;
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t.timestamp = when;
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t.beats_per_minute = bpm;
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tempo_points.push_back( t );
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}
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/* /\* return the offset of the closest measure line to /t/ *\/ */
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/* nframes_t */
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/* snap ( nframes t ) */
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/* { */
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/* } */
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/* draw appropriate measure lines inside the given bounding box */
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void
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draw_measure_lines ( int X, int Y, int W, int H, Fl_Color color )
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@ -73,13 +143,17 @@ struct Timeline {
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fl_line_style( FL_DASH, 2 );
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fl_color( fl_color_average( FL_BLACK, color, 0.65f ) );
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int measure = ts_to_x( sample_rate * 60 / beats_per_minute() );
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// int measure = ts_to_x( sample_rate * 60 / beats_per_minute() );
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int measure;
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for ( int x = X; x < X + W; ++x )
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{
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measure = ts_to_x( (double)(sample_rate * 60) / beats_per_minute( x_to_ts( x ) + xoffset ));
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if ( 0 == (ts_to_x( xoffset ) + x) % measure )
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fl_line( x, Y, x, Y + H );
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}
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fl_line_style( FL_SOLID, 0 );
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}
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};
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6
main.C
6
main.C
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@ -115,6 +115,12 @@ main ( int argc, char **argv )
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timeline.fpp = 256;
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timeline._beats_per_minute = 120;
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timeline.beats_per_minute( 0, 120 );
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timeline.beats_per_minute( 48000, 250 );
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timeline.beats_per_minute( 48000 * 4, 60 );
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timeline.sample_rate = 44100;
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timeline.tracks = new Fl_Pack( 0, 0, 800, 5000 );
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