Use double-buffered visual for main_window, but keep canvas widget
single-buffered by placing it inside a subwindow
This commit is contained in:
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39423ef8de
commit
a71ba1cbba
1
TODO
1
TODO
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@ -5,7 +5,6 @@
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; General
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* show playback progress on playlist.
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* per phrase tempo setting? Perhaps a percentage of global tempo?
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* add channel field to event list widget (but channel bits in pattern
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event lists are currently meaningless.)
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353
gui/ui.fl
353
gui/ui.fl
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@ -150,7 +150,7 @@ if ( Fl::event() == FL_SHORTCUT && Fl::event_key() == FL_Escape )
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if ( maybe_save_song() )
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quit();} open
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xywh {694 168 869 801} type Single box PLASTIC_UP_BOX color 37 resizable xclass non size_range {869 801 0 0} visible
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xywh {694 168 869 801} type Double box PLASTIC_UP_BOX color 37 resizable xclass non size_range {869 801 0 0} visible
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} {
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Fl_Menu_Bar menu_bar {open
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xywh {0 0 869 30} color 37
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@ -563,7 +563,7 @@ o->maximum( phrase::phrases() );}
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code0 {\#include "draw.H"}
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code1 {o->set_canvas( pattern_c );}
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code2 {\#include "input.H"}
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code3 {o->box( FL_NO_BOX );}
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code3 {// o->box( FL_NO_BOX );}
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class O_Canvas
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}
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Fl_Group {} {open
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@ -955,7 +955,7 @@ else
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}
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}
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}
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Fl_Output status {selected
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Fl_Output status {
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xywh {0 776 869 25} box UP_BOX color 32 labeltype NO_LABEL textcolor 55
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}
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}
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@ -1278,169 +1278,7 @@ ie.run();} {}
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}
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}
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decl {\#include <Fl/Fl_Single_Window.H>} {public
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}
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class O_Canvas {: {public Fl_Widget}
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} {
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decl {Canvas *_c;} {}
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decl {bool _border_drawn;} {}
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decl {uint _flags;} {}
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Function {O_Canvas( int X, int Y, int W, int H, const char*L=0) : Fl_Widget(X,Y,W,H,L)} {open
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} {
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code {_c = NULL;
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_border_drawn = false;
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_flags = 0;} {}
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}
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Function {handle( int m )} {open return_type int
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} {
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code {// Accept focus if offered.
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if ( m == FL_FOCUS || m == FL_UNFOCUS )
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{
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_border_drawn = false;
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draw_playhead();
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return 1;
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}
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// Hack in click-to-focus
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if ( m == FL_PUSH )
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if ( Fl::event_inside( this ) )
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take_focus();
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// Ignore events unless we have the focus.
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if ( this != Fl::focus() )
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return 0;
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// MESSAGE( "got event %i for canvas %p", m, _c );
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int p = 0;
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if ( _c )
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{
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p = canvas_input_callback( this, _c, m );
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}
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return p;} {}
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}
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Function {resize( int x, int y, int w, int h )} {open
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} {
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code {if ( _c )
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{
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DEBUG( "Resizing canvas." );
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_c->resize( x + 1, y + 1, w - 1, h - 1 );
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}
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Fl_Widget::resize( x, y, w, h );
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// Fl_Window::resize( x, y, w, h );} {}
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}
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Function {draw()} {open return_type void
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} {
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code {draw_border();
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if ( ! takesevents() )
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return;
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if ( _c )
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{
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damage( _flags );
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_flags = 0;
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/*
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if ( damage() & FL_DAMAGE_ALL ) printf( " damage_all" );
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if ( damage() & FL_DAMAGE_SCROLL ) printf( " damage_scroll" );
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if ( damage() & FL_DAMAGE_USER1 ) printf( " damage_user1" );
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if ( damage() & FL_DAMAGE_USER2 ) printf( " damage_user2" );
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if ( damage() & FL_DAMAGE_EXPOSE ) printf( " damage_expose" );
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printf("\\n");
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*/
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if ( damage() & (FL_DAMAGE_ALL | FL_DAMAGE_USER2) )
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{
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_c->redraw();
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}
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if ( damage() & (FL_DAMAGE_ALL | FL_DAMAGE_SCROLL) )
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{
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// optimized draw
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_c->draw();
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}
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else
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if ( damage() & (FL_DAMAGE_ALL | FL_DAMAGE_USER1) )
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{
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// playhead
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_c->draw_playhead();
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}
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else
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if ( damage() & FL_DAMAGE_ALL )
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{
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_border_drawn = false;
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draw_border();
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_c->redraw();
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}
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}
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else
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{
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WARNING( "No canvas set for widget." );
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}} {}
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}
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Function {set_canvas( Canvas *c )} {open
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} {
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code {_c = c;
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_c->resize( x(), y(), w(), h() );
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_c->signal_draw.connect( sigc::mem_fun( this, &O_Canvas::draw_notes ) );
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_c->signal_resize.connect( sigc::mem_fun( this, &O_Canvas::clear ) );
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_c->signal_settings_change.connect( sigc::ptr_fun( &UI::update_canvas_widgets ) );} {}
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}
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Function {click_to_focus()} {open return_type bool
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} {
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code {return true;} {}
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}
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Function {clear( void )} {open return_type void
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} {
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code {parent()->parent()->damage( FL_DAMAGE_ALL, x(), y(), w(), h() );
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damage( FL_DAMAGE_USER2 );
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_flags |= FL_DAMAGE_USER2;} {}
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}
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Function {draw_notes( void )} {open return_type void
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} {
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code {damage( FL_DAMAGE_SCROLL );
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// this might be called from within draw(), in which case the above does nothing.
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_flags |= FL_DAMAGE_SCROLL;} {}
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}
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Function {draw_playhead( void )} {open return_type void
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} {
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code {damage( FL_DAMAGE_USER1 );} {}
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}
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Function {draw_border()} {open return_type void
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} {
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code {if ( _border_drawn )
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return;
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if ( this != Fl::focus() )
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fl_color( FL_RED );
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else
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fl_color( FL_BLACK );
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fl_line_style( FL_DASH );
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fl_rect( x(), y(), w(), h() );
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fl_line_style( FL_SOLID );
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_border_drawn = true;} {}
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}
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}
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Function {shortcut_handler( int e )} {open return_type int
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Function {shortcut_handler( int e )} {return_type int
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} {
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code {if ( e != FL_SHORTCUT )
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return 0;
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@ -1489,7 +1327,185 @@ int processed = 0;
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return processed;} {}
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}
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class Trigger {open : {public Fl_Dial}
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decl {\#include <FL/Fl_Single_Window.H>} {public
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}
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class O_Canvas {open : {public Fl_Single_Window}
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} {
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decl {Canvas *_c;} {}
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decl {bool _border_drawn;} {}
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decl {uint _flags;} {}
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Function {O_Canvas( int X, int Y, int W, int H, const char*L=0) : Fl_Single_Window(X,Y,W,H,L)} {open
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} {
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code {_c = NULL;
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_border_drawn = false;
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_flags = 0;
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end();} {}
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}
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Function {handle( int m )} {open return_type int
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} {
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code {// Accept focus if offered.
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if ( m == FL_FOCUS || m == FL_UNFOCUS )
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{
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_border_drawn = false;
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draw_playhead();
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return 1;
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}
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// Hack in click-to-focus
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if ( m == FL_PUSH )
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if ( Fl::event_inside( this ) )
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take_focus();
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if ( Fl_Window::handle( m ) )
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return 1;
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// Ignore events unless we have the focus.
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if ( this != Fl::focus() )
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return 0;
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// MESSAGE( "got event %i for canvas %p", m, _c );
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int p = 0;
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if ( _c )
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{
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p = canvas_input_callback( this, _c, m );
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}
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return p;} {}
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}
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Function {resize( int x, int y, int w, int h )} {open
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} {
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code {Fl_Window::resize( x, y, w, h );
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if ( _c )
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{
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DEBUG( "Resizing canvas." );
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_c->resize( 0 + 1, 0 + 1, w - 1, h - 1 );
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}
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// Fl_Window::resize( x, y, w, h );} {}
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}
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Function {draw()} {open return_type void
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} {
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code {draw_border();
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//if ( ! takesevents() )
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// return;
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if ( _c )
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{
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damage( _flags );
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_flags = 0;
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/*
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if ( damage() & FL_DAMAGE_ALL ) printf( " damage_all" );
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if ( damage() & FL_DAMAGE_SCROLL ) printf( " damage_scroll" );
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if ( damage() & FL_DAMAGE_USER1 ) printf( " damage_user1" );
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if ( damage() & FL_DAMAGE_USER2 ) printf( " damage_user2" );
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if ( damage() & FL_DAMAGE_EXPOSE ) printf( " damage_expose" );
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printf("\\n");
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*/
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if ( damage() & FL_DAMAGE_EXPOSE )
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{
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draw_box( FL_FLAT_BOX, 0, 0, w(), h(), canvas_background_color );
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_c->redraw();
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return;
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}
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if ( damage() & (FL_DAMAGE_ALL | FL_DAMAGE_USER2) )
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{
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draw_box( FL_FLAT_BOX, 0, 0, w(), h(), canvas_background_color );
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_c->redraw();
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}
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if ( damage() & (FL_DAMAGE_ALL | FL_DAMAGE_SCROLL) )
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{
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// optimized draw
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_c->draw();
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}
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else
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if ( damage() & (FL_DAMAGE_ALL | FL_DAMAGE_USER1) )
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{
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// playhead
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_c->draw_playhead();
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}
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else
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if ( damage() & FL_DAMAGE_ALL )
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{
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draw_box( FL_FLAT_BOX, 0, 0, w(), h(), canvas_background_color );
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_border_drawn = false;
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draw_border();
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_c->redraw();
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}
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}
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else
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{
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WARNING( "No canvas set for widget." );
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}} {selected
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}
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}
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Function {set_canvas( Canvas *c )} {open
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} {
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code {_c = c;
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_c->resize( x(), y(), w(), h() );
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_c->signal_draw.connect( sigc::mem_fun( this, &O_Canvas::draw_notes ) );
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_c->signal_resize.connect( sigc::mem_fun( this, &O_Canvas::clear ) );
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_c->signal_settings_change.connect( sigc::ptr_fun( &UI::update_canvas_widgets ) );} {}
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}
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Function {click_to_focus()} {open return_type bool
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} {
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code {return true;} {}
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}
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Function {clear( void )} {open return_type void
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} {
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code {// parent()->parent()->damage( FL_DAMAGE_ALL, x(), y(), w(), h() );
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damage( FL_DAMAGE_USER2 );
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_flags |= FL_DAMAGE_USER2;} {}
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}
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Function {draw_notes( void )} {open return_type void
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} {
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code {damage( FL_DAMAGE_SCROLL );
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// this might be called from within draw(), in which case the above does nothing.
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_flags |= FL_DAMAGE_SCROLL;} {}
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}
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Function {draw_playhead( void )} {open return_type void
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} {
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code {damage( FL_DAMAGE_USER1 );} {}
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}
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Function {draw_border()} {open return_type void
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} {
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code {if ( _border_drawn )
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return;
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if ( this != Fl::focus() )
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fl_color( FL_RED );
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else
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fl_color( FL_BLACK );
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fl_line_style( FL_DASH );
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fl_rect( 0, 0, w(), h() );
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fl_line_style( FL_SOLID );
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_border_drawn = true;} {}
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}
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}
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class Trigger {: {public Fl_Dial}
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} {
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Function {Trigger( int X, int Y, int W, int H, const char *L = 0 ) : Fl_Dial( X, Y, W, H, L )} {open
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} {}
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@ -1558,8 +1574,7 @@ return r;} {}
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}
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}
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class Instrument_Editor {open
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} {
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class Instrument_Editor {} {
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Function {Instrument_Editor()} {open return_type void
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} {
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code {make_window();} {}
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