Don't redraw tracks twice!
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@ -168,8 +168,10 @@ struct Timeline : public Fl_Group
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if ( damage() & FL_DAMAGE_ALL )
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{
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Fl_Group::draw();
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draw_clip( this, X, tracks->y(), W, tracks->h() );
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draw_clip( this, X, rulers->y(), W, rulers->h() );
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/* draw_clip( this, X, tracks->y(), W, tracks->h() ); */
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/* draw_clip( this, X, rulers->y(), W, rulers->h() ); */
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return;
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}
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