Change the way project length is calculated.
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@ -181,28 +181,27 @@ Sequence::remove_selected ( void )
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void
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Sequence::handle_widget_change ( nframes_t start, nframes_t length )
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{
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timeline->update_length( start + length );
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// timeline->update_length( start + length );
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}
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/** calculate the length of this sequence by looking at the end of the
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* least widget it contains */
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nframes_t
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Sequence::length ( void ) const
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{
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nframes_t l = 0;
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/* /\** calculate the length of this sequence by looking at the end of the */
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/* * least widget it contains *\/ */
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/* nframes_t */
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/* Sequence::length ( void ) const */
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/* { */
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for ( list <Sequence_Widget *>::const_iterator r = _widgets.begin(); r != _widgets.end(); ++r )
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l = max( l, (*r)->start() + (*r)->length() );
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/* if ( _widgets.size() ) */
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/* return _widgets.back().start() + _widgets.back().length(); */
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/* else */
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/* return 0; */
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/* } */
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return l;
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}
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Sequence_Widget *
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Sequence::event_widget ( void )
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{
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nframes_t ets = timeline->xoffset + timeline->x_to_ts( Fl::event_x() - x() );
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for ( list <Sequence_Widget *>::const_reverse_iterator r = _widgets.rbegin(); r != _widgets.rend(); r++ )
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for ( list <Sequence_Widget *>::const_reverse_iterator r = _widgets.rbegin(); r != _widgets.rend(); ++r )
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if ( ets > (*r)->start() && ets < (*r)->start() + (*r)->length()
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&& Fl::event_y() >= (*r)->y() && Fl::event_y() <= (*r)->y() + (*r)->h() )
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return (*r);
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@ -216,7 +215,7 @@ Sequence::select_range ( int X, int W )
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nframes_t sts = x_to_offset( X );
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nframes_t ets = sts + timeline->x_to_ts( W );
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for ( list <Sequence_Widget *>::const_reverse_iterator r = _widgets.rbegin(); r != _widgets.rend(); r++ )
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for ( list <Sequence_Widget *>::const_reverse_iterator r = _widgets.rbegin(); r != _widgets.rend(); ++r )
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if ( ! ( (*r)->start() > ets || (*r)->start() + (*r)->length() < sts ) )
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(*r)->select();
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}
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@ -413,7 +413,7 @@ Sequence_Widget::handle ( int m )
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timeline->xposition( timeline->ts_to_x( pos ) );
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timeline->update_length( start() + length() );
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// timeline->update_length( start() + length() );
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/* FIXME: why isn't this enough? */
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// sequence()->redraw();
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@ -110,7 +110,7 @@ Timeline::adjust_vscroll ( void )
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void
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Timeline::adjust_hscroll ( void )
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{
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hscroll->value( ts_to_x( xoffset ), tracks->w() - Track::width(), 0, ts_to_x( _length ) );
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hscroll->value( ts_to_x( xoffset ), tracks->w() - Track::width(), 0, ts_to_x( length() ) );
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}
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void
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@ -140,10 +140,10 @@ Timeline::cb_scroll ( Fl_Widget *w )
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_fpp = hscroll->zoom();
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const int tw = tracks->w() - Track::width();
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// hscroll->value( ts_to_x( xoffset ), tw, 0, ts_to_x( _length ) );
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// hscroll->value( ts_to_x( xoffset ), tw, 0, ts_to_x( length() ) );
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hscroll->value( max( 0, ts_to_x( under_mouse ) - ( Fl::event_x() - tracks->x() - Track::width() ) ),
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tw, 0, ts_to_x( _length ) );
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tw, 0, ts_to_x( length() ) );
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redraw();
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}
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@ -358,10 +358,10 @@ Timeline::Timeline ( int X, int Y, int W, int H, const char* L ) : Fl_Overlay_Wi
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{
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// sample_rate() = engine->sample_rate();
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_fpp = 8;
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// _length = sample_rate() * 60 * 2;
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// length() = sample_rate() * 60 * 2;
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/* FIXME: hack */
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_length = x_to_ts( W );
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// length() = x_to_ts( W );
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{
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Fl_Pack *o = new Fl_Pack( X, rulers->y() + rulers->h(), W - vscroll->w(), 1 );
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@ -678,7 +678,7 @@ Timeline::xposition ( int X )
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// _old_xposition = xoffset;
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/* /\* FIXME: shouldn't have to do this... *\/ */
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/* X = min( X, ts_to_x( _length ) - tracks->w() - Track::width() ); */
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/* X = min( X, ts_to_x( length() ) - tracks->w() - Track::width() ); */
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xoffset = x_to_ts( X );
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@ -729,6 +729,16 @@ Timeline::resize ( int X, int Y, int W, int H )
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vscroll->size( vscroll->w(), H - 18 );
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}
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void
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Timeline::draw_cursors ( void ) const
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{
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if ( p1 != p2 )
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{
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draw_cursor( p1, FL_BLUE, draw_full_arrow_symbol );
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draw_cursor( p2, FL_GREEN, draw_full_arrow_symbol );
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}
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}
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void
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Timeline::draw ( void )
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{
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@ -761,12 +771,7 @@ Timeline::draw ( void )
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draw_child( *hscroll );
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draw_child( *vscroll );
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if ( p1 != p2 )
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{
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draw_cursor( p1, FL_BLUE, draw_full_arrow_symbol );
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draw_cursor( p2, FL_GREEN, draw_full_arrow_symbol );
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}
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draw_cursors();
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redraw_overlay();
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@ -805,12 +810,8 @@ Timeline::draw ( void )
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update_child( *hscroll );
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update_child( *vscroll );
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draw_cursors();
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if ( p1 != p2 )
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{
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draw_cursor( p1, FL_BLUE, draw_full_arrow_symbol );
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draw_cursor( p2, FL_GREEN, draw_full_arrow_symbol );
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}
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}
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done:
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@ -823,7 +824,7 @@ done:
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void
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Timeline::draw_cursor ( nframes_t frame, Fl_Color color, void (*symbol)(Fl_Color) )
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Timeline::draw_cursor ( nframes_t frame, Fl_Color color, void (*symbol)(Fl_Color) ) const
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{
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// int x = ( ts_to_x( frame ) - ts_to_x( xoffset ) ) + tracks->x() + Track::width();
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@ -869,6 +870,7 @@ void
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Timeline::draw_playhead ( void )
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{
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draw_cursor( transport->frame, FL_RED, draw_full_arrow_symbol );
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draw_cursor( length(), FL_BLACK, draw_full_arrow_symbol );
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}
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void
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@ -994,24 +996,17 @@ Timeline::handle_scroll ( int m )
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return 0;
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}
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void
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Timeline::update_length ( nframes_t l )
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nframes_t
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Timeline::length ( void ) const
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{
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_length = max( _length, l );
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nframes_t l = 0;
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adjust_hscroll();
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for ( int i = tracks->children(); i--; )
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l = max( l, ((Track*)tracks->child( i ))->sequence()->length() );
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/* nframes_t l = 0; */
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/* for ( int i = tracks->children(); i-- ; ) */
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/* { */
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/* Track *t = (Track*)tracks->child( i ); */
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/* l = max( l, t->sequence()->length() ); */
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/* } */
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/* _length = l; */
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// adjust_hscroll();
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return l;
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}
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int
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@ -1200,7 +1195,7 @@ Timeline::zoom ( float secs )
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void
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Timeline::zoom_fit ( void )
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{
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zoom( _length / (float)sample_rate() );
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zoom( length() / (float)sample_rate() );
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}
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Track *
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@ -103,7 +103,6 @@ class Timeline : public Fl_Overlay_Window, public RWLock
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void menu_cb ( Fl_Menu_ *m );
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int _fpp; /* frames per pixel, power of two */
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nframes_t _length;
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nframes_t p1, p2; /* cursors */
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@ -144,8 +143,8 @@ public:
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void update_tempomap ( void );
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nframes_t fpp ( void ) const { return 1 << _fpp; }
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nframes_t length ( void ) const { return _length; }
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void update_length ( nframes_t l );
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nframes_t length ( void ) const;
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nframes_t sample_rate ( void ) const { return _sample_rate; }
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int ts_to_x( nframes_t ts ) const { return ts >> _fpp; }
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nframes_t x_to_ts ( int x ) const { return x << _fpp; }
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@ -166,7 +165,8 @@ public:
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void xposition ( int X );
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void yposition ( int Y );
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void draw_cursor ( nframes_t frame, Fl_Color color, void (*symbol)(Fl_Color) );
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void draw_cursor ( nframes_t frame, Fl_Color color, void (*symbol)(Fl_Color) ) const;
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void draw_cursors ( void ) const;
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void draw_playhead ( void );
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void redraw_playhead ( void );
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void resize ( int X, int Y, int W, int H );
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