Timeline,Mixer: Tweak colors for light themes.
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e42b50814a
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@ -51,6 +51,9 @@ DPM::DPM ( int X, int Y, int W, int H, const char *L ) :
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dim( 0.85f );
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dim( 0.85f );
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box( FL_FLAT_BOX );
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color( fl_color_average( FL_BLACK, FL_BACKGROUND_COLOR, 0.66f ) );
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/* initialize gradients */
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/* initialize gradients */
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if ( DPM::_gradient[ 0 ] == 0 )
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if ( DPM::_gradient[ 0 ] == 0 )
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{
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{
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@ -65,11 +68,9 @@ DPM::DPM ( int X, int Y, int W, int H, const char *L ) :
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fl_rgb_color( 250, 40, 30 )
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fl_rgb_color( 250, 40, 30 )
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};
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};
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DPM::blend( 6, breaks, cols );
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DPM::blend( 6, breaks, cols, color() );
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}
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}
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box( FL_FLAT_BOX );
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color( FL_BACKGROUND_COLOR );
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resize( X,Y,W,H);
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resize( X,Y,W,H);
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}
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}
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@ -92,7 +92,7 @@ public:
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static
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static
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void
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void
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blend ( int nbreaks, int* b, Fl_Color *c )
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blend ( int nbreaks, int* b, Fl_Color *c, Fl_Color bc )
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{
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{
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for ( int i = 0; i < nbreaks - 1; i++ )
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for ( int i = 0; i < nbreaks - 1; i++ )
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{
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{
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@ -102,6 +102,6 @@ public:
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}
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}
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for ( int i = 0; i < 128; i++ )
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for ( int i = 0; i < 128; i++ )
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_dim_gradient[ i ] = fl_color_average( FL_BLACK, _gradient[ i ], _dim );
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_dim_gradient[ i ] = fl_color_average( bc, _gradient[ i ], _dim );
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}
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}
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};
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};
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@ -56,6 +56,7 @@ Panner::Panner ( int X, int Y, int W, int H, const char *L ) :
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o->add("5 Meters",0,0,&ranges[2]);
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o->add("5 Meters",0,0,&ranges[2]);
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o->add("10 Meters",0,0,&ranges[3]);
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o->add("10 Meters",0,0,&ranges[3]);
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o->add("15 Meters",0,0,&ranges[4]);
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o->add("15 Meters",0,0,&ranges[4]);
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o->textcolor( fl_contrast( FL_GRAY0, FL_FOREGROUND_COLOR ));
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o->value(_range_mode);
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o->value(_range_mode);
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o->callback( cb_mode, this );
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o->callback( cb_mode, this );
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}
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}
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@ -69,6 +70,7 @@ Panner::Panner ( int X, int Y, int W, int H, const char *L ) :
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o->add("Spherical");
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o->add("Spherical");
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o->add("Planar");
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o->add("Planar");
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o->value(_projection_mode);
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o->value(_projection_mode);
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o->textcolor( fl_contrast( FL_GRAY0, FL_FOREGROUND_COLOR ));
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o->callback( cb_mode, this );
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o->callback( cb_mode, this );
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}
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}
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@ -566,7 +566,7 @@ Audio_Region::draw ( void )
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/* Audio_Region::inherit_track_color ? sequence()->track()->color() : _box_color, */
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/* Audio_Region::inherit_track_color ? sequence()->track()->color() : _box_color, */
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/* 0.75f ); */
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/* 0.75f ); */
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fl_color( fl_color_add_alpha( FL_DARK1, 127 ) );
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fl_color( fl_color_add_alpha( fl_rgb_color( 20,20,20 ), 127 ) );
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draw_fade( _fade_in, Fade::In, false, X, W );
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draw_fade( _fade_in, Fade::In, false, X, W );
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draw_fade( _fade_out, Fade::Out, false, X, W );
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draw_fade( _fade_out, Fade::Out, false, X, W );
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