Centralize color schemes.
Also, add new color scheme "Very Dark".
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417497a368
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b774ee3f50
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@ -0,0 +1,75 @@
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/*******************************************************************************/
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/* Copyright (C) 2010 Jonathan Moore Liles */
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/* */
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/* This program is free software; you can redistribute it and/or modify it */
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/* under the terms of the GNU General Public License as published by the */
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/* Free Software Foundation; either version 2 of the License, or (at your */
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/* option) any later version. */
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/* */
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/* This program is distributed in the hope that it will be useful, but WITHOUT */
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/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
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/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
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/* more details. */
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/* */
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/* You should have received a copy of the GNU General Public License along */
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/* with This program; see the file COPYING. If not,write to the Free Software */
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/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
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/*******************************************************************************/
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#include "color_scheme.H"
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#include <FL/Fl.H>
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#include <string.h>
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static Fl_Color system_colors[3];
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void
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get_system_colors ( void )
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{
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Fl::get_system_colors();
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system_colors[ 0 ] = (Fl_Color)Fl::get_color( FL_BACKGROUND_COLOR );
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system_colors[ 1 ] = (Fl_Color)Fl::get_color( FL_FOREGROUND_COLOR );
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system_colors[ 2 ] = (Fl_Color)Fl::get_color( FL_BACKGROUND2_COLOR );
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}
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void
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color_scheme ( const char *name )
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{
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if ( !strcasecmp( name, "dark" ) )
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{
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Fl::background2( 100, 100, 100 );
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Fl::background( 50, 50, 50 );
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Fl::foreground( 255, 255, 255 );
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}
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else if ( !strcasecmp( name, "light" ))
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{
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Fl::background2( 192, 192, 192 );
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Fl::background( 220, 220, 220 );
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Fl::foreground( 0, 0, 0 );
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}
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if ( !strcasecmp( name, "very dark" ) )
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{
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Fl::background2( 100, 100, 100 );
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Fl::background( 20, 20, 20 );
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Fl::foreground( 240, 240, 240 );
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}
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else if ( !strcasecmp( name, "system" ) )
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{
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unsigned char r, g, b;
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Fl::get_color( system_colors[ 0 ], r, g, b );
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Fl::background( r, g, b );
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Fl::get_color( system_colors[ 1 ], r, g, b );
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Fl::foreground( r, g, b );
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Fl::get_color( system_colors[ 2 ], r, g, b );
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Fl::background2( r, g, b );
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}
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Fl::scheme( Fl::scheme() );
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}
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@ -0,0 +1,21 @@
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/*******************************************************************************/
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/* Copyright (C) 2010 Jonathan Moore Liles */
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/* */
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/* This program is free software; you can redistribute it and/or modify it */
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/* under the terms of the GNU General Public License as published by the */
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/* Free Software Foundation; either version 2 of the License, or (at your */
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/* option) any later version. */
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/* */
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/* This program is distributed in the hope that it will be useful, but WITHOUT */
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/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
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/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
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/* more details. */
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/* */
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/* You should have received a copy of the GNU General Public License along */
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/* with This program; see the file COPYING. If not,write to the Free Software */
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/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
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/*******************************************************************************/
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void color_scheme ( const char *name );
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void get_system_colors ( void );
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@ -41,6 +41,8 @@
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#include <string.h>
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#include "debug.h"
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#include "FL/color_scheme.H"
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const double STATUS_UPDATE_FREQ = 0.2f;
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extern char *user_config_dir;
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@ -155,39 +157,19 @@ void Mixer::cb_menu(Fl_Widget* o) {
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}
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else if (! strcmp( picked, "&Options/&Display/&Colors/&System") )
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{
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//Fl::get_system_colors();
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unsigned char r, g, b;
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Fl::get_color( system_colors[ 0 ], r, g, b );
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Fl::background( r, g, b );
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Fl::get_color( system_colors[ 1 ], r, g, b );
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Fl::foreground( r, g, b );
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Fl::get_color( system_colors[ 2 ], r, g, b );
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Fl::background2( r, g, b );
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Fl::scheme( Fl::scheme() );
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color_scheme( "system" );
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}
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else if (! strcmp( picked, "&Options/&Display/&Colors/&Dark") )
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{
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Fl::background2( 100, 100, 100 );
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Fl::background( 50, 50, 50 );
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Fl::foreground( 255, 255, 255 );
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Fl::scheme( Fl::scheme() );
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color_scheme( "dark" );
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}
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else if (! strcmp( picked, "&Options/&Display/&Colors/&Very Dark") )
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{
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color_scheme( "very dark" );
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}
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else if (! strcmp( picked, "&Options/&Display/&Colors/&Light") )
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{
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Fl::background2( 192, 192, 192 );
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Fl::background( 220, 220, 220 );
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Fl::foreground( 0, 0, 0 );
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Fl::scheme( Fl::scheme() );
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color_scheme( "light" );
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}
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else if ( ! strcmp( picked, "&Help/&About" ) )
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{
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@ -214,13 +196,10 @@ void Mixer::cb_menu(Fl_Widget* o, void* v) {
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Mixer::Mixer ( int X, int Y, int W, int H, const char *L ) :
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Fl_Group( X, Y, W, H, L )
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{
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get_system_colors();
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Fl::get_system_colors();
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Fl::scheme( "plastic" );
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system_colors[ 0 ] = (Fl_Color)Fl::get_color( FL_BACKGROUND_COLOR );
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system_colors[ 1 ] = (Fl_Color)Fl::get_color( FL_FOREGROUND_COLOR );
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system_colors[ 2 ] = (Fl_Color)Fl::get_color( FL_BACKGROUND2_COLOR );
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color_scheme( "dark" );
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_rows = 1;
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box( FL_NO_BOX );
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@ -237,9 +216,10 @@ Mixer::Mixer ( int X, int Y, int W, int H, const char *L ) :
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o->add( "&Mixer/&Rows/Three", '3', 0, 0 );
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o->add( "_&Options/&Display/&Style/&Default", 0, 0, 0, FL_MENU_RADIO | FL_MENU_VALUE );
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o->add( "_&Options/&Display/&Style/&Flat", 0, 0, 0, FL_MENU_RADIO );
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o->add( "_&Options/&Display/&Colors/&System", 0, 0, 0, FL_MENU_RADIO | FL_MENU_VALUE );
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o->add( "_&Options/&Display/&Colors/&Dark", 0, 0, 0, FL_MENU_RADIO );
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o->add( "_&Options/&Display/&Colors/&Dark", 0, 0, 0, FL_MENU_RADIO | FL_MENU_VALUE );
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o->add( "_&Options/&Display/&Colors/&Very Dark", 0, 0, 0, FL_MENU_RADIO );
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o->add( "_&Options/&Display/&Colors/&Light", 0, 0, 0, FL_MENU_RADIO );
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o->add( "_&Options/&Display/&Colors/&System", 0, 0, 0, FL_MENU_RADIO );
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o->add( "&Help/&Manual" );
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o->add( "&Help/&About" );
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o->callback( cb_menu, this );
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@ -303,7 +303,7 @@ Mixer_Strip::init ( )
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// box(FL_THIN_UP_BOX);
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box( FL_RFLAT_BOX );
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Fl_Group::color( fl_darker( FL_BACKGROUND_COLOR ) );
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Fl_Group::color( FL_BACKGROUND_COLOR );
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clip_children( 1 );
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@ -461,7 +461,7 @@ Mixer_Strip::draw ( void )
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if ( damage() != FL_DAMAGE_USER1 )
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Fl_Group::draw();
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Fl_Group::draw_box( FL_ROUNDED_FRAME, x(), y(), w(), h(), _focused ? Fl_Group::selection_color() : Fl_Group::color() );
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Fl_Group::draw_box( FL_ROUNDED_FRAME, x(), y(), w(), h(), _focused ? Fl_Group::selection_color() : FL_BLACK );
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}
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@ -26,6 +26,8 @@ decl {const float STATUS_UPDATE_FREQ = 0.1f;} {}
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decl {\#include "Fl_Menu_Settings.H"} {}
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decl {\#include "color_scheme.H"} {}
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decl {\#include "Timeline.H"} {}
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decl {\#include "Transport.H"} {}
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@ -148,14 +150,11 @@ make_window();
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Fl::visible_focus( 0 );
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Fl::get_system_colors();
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get_system_colors();
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Fl::scheme( "plastic" );
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system_colors[ 0 ] = (Fl_Color)Fl::get_color( FL_BACKGROUND_COLOR );
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system_colors[ 1 ] = (Fl_Color)Fl::get_color( FL_FOREGROUND_COLOR );
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system_colors[ 2 ] = (Fl_Color)Fl::get_color( FL_BACKGROUND2_COLOR );
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set_theme_dark();
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color_scheme( "dark" );
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// constrain window to size of screen.
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{
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@ -554,43 +553,31 @@ timeline->redraw();}
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label {C&olors} open
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xywh {10 10 74 25}
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} {
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MenuItem {} {
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label System
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callback {//Fl::get_system_colors();
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unsigned char r, g, b;
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Fl::get_color( system_colors[ 0 ], r, g, b );
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Fl::background( r, g, b );
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Fl::get_color( system_colors[ 1 ], r, g, b );
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Fl::foreground( r, g, b );
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Fl::get_color( system_colors[ 2 ], r, g, b );
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Fl::background2( r, g, b );
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Fl::scheme( Fl::scheme() );}
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xywh {10 10 40 25} type Radio
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}
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MenuItem {} {
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label Dark
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callback {
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set_theme_dark(); }
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color_scheme( "dark" ); }
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xywh {20 20 40 25} type Radio value 1
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}
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MenuItem {} {
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label {Very Dark}
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callback {
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color_scheme( "very dark" ); }
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xywh {20 20 40 25} type Radio
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}
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MenuItem {} {
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label Light
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callback {Fl::background2( 192, 192, 192 );
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Fl::background( 220, 220, 220 );
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Fl::foreground( 0, 0, 0 );
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Fl::scheme( Fl::scheme() );}
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callback {
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color_scheme( "light" ); }
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xywh {30 30 40 25} type Radio
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}
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MenuItem {} {
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label System
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callback {
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color_scheme( "system" ); }
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xywh {10 10 40 25} type Radio
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}
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}
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}
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Submenu {} {
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