Move (mostly) all Engine functionality into Engine/ directory.
This commit is contained in:
parent
0840face8f
commit
bd82f954a8
2
Makefile
2
Makefile
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@ -26,9 +26,11 @@ else
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endif
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CXXFLAGS += $(SNDFILE_CFLAGS) $(LASH_CFLAGS) $(FLTK_CFLAGS) -DINSTALL_PREFIX="\"$(prefix)\"" -DVERSION=\"$(VERSION)\"
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INCLUDES := -Iutil
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include scripts/colors
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.C.o:
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@ echo "Compiling: $(BOLD)$(YELLOW)$<$(SGR0)"
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@ $(CXX) $(CXXFLAGS) $(INCLUDES) -c $< -o $@
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@ -17,16 +17,6 @@
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/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
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/*******************************************************************************/
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#include "Sequence.H"
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#include "Audio_Region.H"
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#include "Timeline.H"
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#include "Waveform.H"
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#include "Audio_Sequence.H"
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#include "Track.H"
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#include "dsp.h"
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#include <FL/fl_draw.H>
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#include <FL/Fl.H>
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#include <FL/Fl_Group.H>
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@ -35,6 +25,16 @@
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#include <FL/Fl_Menu_Item.H>
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#include <stdio.h>
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#include "Sequence.H"
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#include "Audio_Region.H"
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#include "Timeline.H"
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#include "Waveform.H"
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#include "Audio_Sequence.H"
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#include "Track.H"
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#include "Engine/Audio_File.H"
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#include <algorithm>
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// using std::algorithm;
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using namespace std;
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@ -185,6 +185,12 @@ Audio_Region::Audio_Region ( Audio_File *c, Sequence *t, nframes_t o )
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log_create();
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}
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const char *
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Audio_Region::source_name ( void ) const
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{
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return _clip->name();
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}
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int
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Audio_Region::handle ( int m )
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@ -671,214 +677,3 @@ Audio_Region::normalize ( void )
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peaks )
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_scale = pbuf->normalization_factor();
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}
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/**********/
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/* Engine */
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/**********/
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/** Apply a (portion of) fade from /start/ to /end/ assuming a
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* buffer size of /nframes/. /start/ and /end/ are relative to the
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* given buffer, and /start/ may be negative. */
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void
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Audio_Region::Fade::apply ( sample_t *buf, Audio_Region::Fade::fade_dir_e dir, long start, nframes_t end, nframes_t nframes ) const
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{
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// printf( "apply fade %s: start=%ld end=%lu\n", dir == Fade::Out ? "out" : "in", start, end );
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if ( ! nframes )
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return;
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const nframes_t i = start > 0 ? start : 0;
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const nframes_t e = end > nframes ? nframes : end;
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assert( i < nframes );
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const float inc = increment();
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float fi = ( i - start ) / (float)length;
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// buf += i;
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buf = &buf[ i ];
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nframes_t n = e - i;
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assert( i + n <= nframes );
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if ( dir == Fade::Out )
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{
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fi = 1.0f - fi;
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for ( ; n--; fi -= inc )
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*(buf++) *= gain( fi );
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}
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else
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for ( ; n--; fi += inc )
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*(buf++) *= gain( fi );
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}
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/* THREAD: IO */
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/** read the overlapping part of /channel/ at /pos/ for /nframes/ of
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this region into /buf/, where /pos/ is in timeline frames */
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/* this runs in the diskstream thread. */
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/* FIXME: it is far more efficient to read all the channels from a
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multichannel source at once... But how should we handle the case of a
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mismatch between the number of channels in this region's source and
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the number of channels on the track/buffer this data is being read
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for? Would it not be better to simply buffer and deinterlace the
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frames in the Audio_File class instead, so that sequential requests
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for different channels at the same position avoid hitting the disk
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again? */
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nframes_t
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Audio_Region::read ( sample_t *buf, nframes_t pos, nframes_t nframes, int channel ) const
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{
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const Range r = _range;
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/* do nothing if we aren't covered by this frame range */
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if ( pos > r.start + r.length || pos + nframes < r.start )
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return 0;
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/* calculate offsets into file and sample buffer */
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nframes_t sofs, ofs, cnt;
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cnt = nframes;
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if ( pos < r.start )
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{
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sofs = 0;
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ofs = r.start - pos;
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cnt -= ofs;
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}
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else
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{
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ofs = 0;
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sofs = pos - r.start;
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}
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if ( ofs >= nframes )
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return 0;
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// const nframes_t start = ofs + r.start + sofs;
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const nframes_t start = r.offset + sofs;
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const nframes_t len = min( cnt, nframes - ofs );
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const nframes_t end = start + len;
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if ( len == 0 )
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return 0;
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/* now that we know how much and where to read, get on with it */
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// printf( "reading region ofs = %lu, sofs = %lu, %lu-%lu\n", ofs, sofs, start, end );
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cnt = _clip->read( buf + ofs, channel, start, end );
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/* apply gain */
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buffer_apply_gain( buf + ofs, cnt, _scale );
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/* perform declicking if necessary */
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/* FIXME: keep the declick defults someplace else */
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Fade declick;
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declick.length = 256;
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declick.type = Fade::Linear;
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{
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Fade fade;
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fade = declick < _fade_in ? _fade_in : declick;
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/* do fade in if necessary */
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if ( sofs < fade.length )
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{
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const long d = 0 - sofs;
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assert( cnt <= nframes );
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fade.apply( buf + ofs, Fade::In, d, d + fade.length, cnt );
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}
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fade = declick < _fade_out ? _fade_out : declick;
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/* do fade out if necessary */
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// if ( start + cnt + fade.length > r.end )
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if ( start + fade.length > ( r.offset + r.length ) )
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{
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const nframes_t d = ( r.offset + r.length ) - start;
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assert( cnt <= nframes );
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fade.apply( buf, Fade::Out, cnt + (long)d - fade.length, cnt + d, cnt );
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}
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}
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// printf( "read %lu frames\n", cnt );
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return cnt;
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}
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/** prepare for capturing */
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void
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Audio_Region::prepare ( void )
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{
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log_start();
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}
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/* THREAD: IO */
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/** write /nframes/ from /buf/ to source. /buf/ is interleaved and
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must match the channel layout of the write source! */
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nframes_t
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Audio_Region::write ( nframes_t nframes )
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{
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_range.length += nframes;
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/* FIXME: too much? */
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// _track->damage( FL_DAMAGE_EXPOSE, x() + w(), y(), 10/* FIXME: guess */, h() );
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if ( 0 == ( timeline->ts_to_x( _range.length ) % 20 ) )
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{
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nframes_t oldl = _clip->length();
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/* get the new size. Remember, this is a read-only handle on the source--not the same
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one being written to */
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_clip->close();
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_clip->open();
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int W = timeline->ts_to_x( _clip->length() - oldl );
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/* why - 1? */
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if ( W )
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{
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++W;
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Fl::lock();
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sequence()->damage( FL_DAMAGE_ALL, x() + w() - W, y(), W, h() );
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Fl::awake();
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Fl::unlock();
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}
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}
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return nframes;
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}
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/* THREAD: IO */
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/** finalize region capture. Assumes that this *is* a captured region
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and that no other regions refer to the same source */
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bool
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Audio_Region::finalize ( nframes_t frame )
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{
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_range.length = frame - _range.start;
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log_end();
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_clip->close();
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_clip->open();
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/* FIXME: should we attempt to truncate the file? */
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redraw();
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return true;
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}
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@ -19,15 +19,10 @@
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#pragma once
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#include "Audio_File.H"
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#include "Timeline.H"
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/* Audio_Regions are "virtual" FLTK widgets; this is necessary because the
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* dimensions of real FLTK widgets are limited to 16-bits, which is
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* far too little for our purposes */
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#include "Sequence_Region.H"
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class Audio_File;
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class Peaks_Redraw_Request;
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class Audio_Region : public Sequence_Region
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@ -131,7 +126,7 @@ public:
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public:
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const char *source_name ( void ) const { return _clip->name(); }
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const char * source_name ( void ) const;
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LOG_CREATE_FUNC( Audio_Region );
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@ -20,12 +20,12 @@
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#include "Audio_Sequence.H"
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#include "Waveform.H"
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#include "dsp.h"
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#include <Fl/fl_ask.H>
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#include "Track.H"
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#include "Engine/Audio_File.H" // for ::from_file()
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Audio_Sequence::Audio_Sequence ( Track *track ) : Sequence( track )
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{
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return Sequence::handle( m );
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}
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}
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/**********/
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/* Engine */
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/**********/
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/* THREAD: IO */
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/** determine region coverage and fill /buf/ with interleaved samples
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* from /frame/ to /nframes/ for exactly /channels/ channels. */
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nframes_t
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Audio_Sequence::play ( sample_t *buf, nframes_t frame, nframes_t nframes, int channels )
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{
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sample_t *cbuf = new sample_t[ nframes ];
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memset( cbuf, 0, nframes * sizeof( sample_t ) );
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/* quick and dirty--let the regions figure out coverage for themselves */
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for ( list <Sequence_Widget *>::const_iterator i = _widgets.begin();
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i != _widgets.end(); ++i )
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{
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const Audio_Region *r = (Audio_Region*)(*i);
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for ( int i = channels; i--; )
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{
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int nfr;
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if ( ! ( nfr = r->read( cbuf, frame, nframes, i ) ) )
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/* error ? */
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continue;
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if ( channels == 1 )
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buffer_mix( buf, cbuf, nframes );
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else
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buffer_interleave_one_channel_and_mix( buf, cbuf, i, channels, nframes );
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}
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}
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delete[] cbuf;
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/* FIXME: bogus */
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return nframes;
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}
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/* /\* THREAD: RT *\/ */
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/* nframes_t */
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/* Audio_Sequence::process ( nframes_t nframes ) */
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/* { */
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/* return disktream->process( nframes ); */
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/* } */
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@ -21,7 +21,7 @@
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#include "Control_Sequence.H"
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#include "Track.H"
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#include "Engine/Port.H"
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#include "Transport.H" // for transport->frame
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@ -38,7 +38,7 @@ Control_Sequence::Control_Sequence ( Track *track ) : Sequence( 0 )
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if ( track )
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track->add( this );
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// output.activate( track->name(),
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_output = new Port( Port::Output, track->name(), track->ncontrols(), "cv" );
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log_create();
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}
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@ -47,6 +47,8 @@ Control_Sequence::Control_Sequence ( Track *track ) : Sequence( 0 )
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Control_Sequence::~Control_Sequence ( )
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{
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log_destroy();
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delete _output;
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}
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void
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@ -83,6 +85,8 @@ Control_Sequence::set ( Log_Entry &e )
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assert( t );
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_output = new Port( Port::Output, t->name(), t->ncontrols(), "cv" );
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t->add( this );
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}
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else if ( ! strcmp( ":name", s ) )
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@ -21,7 +21,9 @@
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#include "Sequence.H"
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#include "Control_Point.H"
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#include "Port.H"
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#include "Engine/Port.H"
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class Control_Sequence : public Sequence
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{
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@ -21,7 +21,7 @@
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#include "Audio_File_SF.H"
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#include "Audio_File_Dummy.H"
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#include "debug.h"
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#include "util/debug.h"
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std::map <std::string, Audio_File*> Audio_File::_open_files;
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@ -20,16 +20,15 @@
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#pragma once
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/* Base class for all audio file library interfaces */
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#include <stdlib.h>
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#include "types.h"
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#include "Peaks.H"
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#include <string>
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#include <map>
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#include <list>
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#include "Mutex.H"
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#include "types.h"
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#include "util/Mutex.H"
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#include "Peaks.H"
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class Peak_Writer;
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@ -31,7 +31,7 @@
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// #define HAS_SF_FORMAT_VORBIS
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#include "debug.h"
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#include "util/debug.h"
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const Audio_File::format_desc Audio_File_SF::supported_formats[] =
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{
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@ -0,0 +1,230 @@
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/*******************************************************************************/
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/* Copyright (C) 2008 Jonathan Moore Liles */
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/* */
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/* This program is free software; you can redistribute it and/or modify it */
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/* under the terms of the GNU General Public License as published by the */
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||||
/* Free Software Foundation; either version 2 of the License, or (at your */
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/* option) any later version. */
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/* */
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/* This program is distributed in the hope that it will be useful, but WITHOUT */
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/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
|
||||
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
|
||||
/* more details. */
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||||
/* */
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/* You should have received a copy of the GNU General Public License along */
|
||||
/* with This program; see the file COPYING. If not,write to the Free Software */
|
||||
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
|
||||
/*******************************************************************************/
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||||
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/**********/
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/* Engine */
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/**********/
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#include "../Audio_Region.H"
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#include "Audio_File.H"
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#include "dsp.h"
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|
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/** Apply a (portion of) fade from /start/ to /end/ assuming a
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* buffer size of /nframes/. /start/ and /end/ are relative to the
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* given buffer, and /start/ may be negative. */
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void
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Audio_Region::Fade::apply ( sample_t *buf, Audio_Region::Fade::fade_dir_e dir, long start, nframes_t end, nframes_t nframes ) const
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{
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// printf( "apply fade %s: start=%ld end=%lu\n", dir == Fade::Out ? "out" : "in", start, end );
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if ( ! nframes )
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return;
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const nframes_t i = start > 0 ? start : 0;
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const nframes_t e = end > nframes ? nframes : end;
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assert( i < nframes );
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const float inc = increment();
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float fi = ( i - start ) / (float)length;
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// buf += i;
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buf = &buf[ i ];
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nframes_t n = e - i;
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assert( i + n <= nframes );
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|
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if ( dir == Fade::Out )
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{
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fi = 1.0f - fi;
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for ( ; n--; fi -= inc )
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*(buf++) *= gain( fi );
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}
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else
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for ( ; n--; fi += inc )
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*(buf++) *= gain( fi );
|
||||
}
|
||||
|
||||
/* THREAD: IO */
|
||||
/** read the overlapping part of /channel/ at /pos/ for /nframes/ of
|
||||
this region into /buf/, where /pos/ is in timeline frames */
|
||||
/* this runs in the diskstream thread. */
|
||||
/* FIXME: it is far more efficient to read all the channels from a
|
||||
multichannel source at once... But how should we handle the case of a
|
||||
mismatch between the number of channels in this region's source and
|
||||
the number of channels on the track/buffer this data is being read
|
||||
for? Would it not be better to simply buffer and deinterlace the
|
||||
frames in the Audio_File class instead, so that sequential requests
|
||||
for different channels at the same position avoid hitting the disk
|
||||
again? */
|
||||
nframes_t
|
||||
Audio_Region::read ( sample_t *buf, nframes_t pos, nframes_t nframes, int channel ) const
|
||||
{
|
||||
const Range r = _range;
|
||||
|
||||
/* do nothing if we aren't covered by this frame range */
|
||||
if ( pos > r.start + r.length || pos + nframes < r.start )
|
||||
return 0;
|
||||
|
||||
/* calculate offsets into file and sample buffer */
|
||||
|
||||
nframes_t sofs, ofs, cnt;
|
||||
|
||||
cnt = nframes;
|
||||
|
||||
if ( pos < r.start )
|
||||
{
|
||||
sofs = 0;
|
||||
ofs = r.start - pos;
|
||||
cnt -= ofs;
|
||||
}
|
||||
else
|
||||
{
|
||||
ofs = 0;
|
||||
sofs = pos - r.start;
|
||||
}
|
||||
|
||||
if ( ofs >= nframes )
|
||||
return 0;
|
||||
|
||||
// const nframes_t start = ofs + r.start + sofs;
|
||||
const nframes_t start = r.offset + sofs;
|
||||
const nframes_t len = min( cnt, nframes - ofs );
|
||||
const nframes_t end = start + len;
|
||||
|
||||
if ( len == 0 )
|
||||
return 0;
|
||||
|
||||
/* now that we know how much and where to read, get on with it */
|
||||
|
||||
// printf( "reading region ofs = %lu, sofs = %lu, %lu-%lu\n", ofs, sofs, start, end );
|
||||
|
||||
cnt = _clip->read( buf + ofs, channel, start, end );
|
||||
|
||||
/* apply gain */
|
||||
|
||||
buffer_apply_gain( buf + ofs, cnt, _scale );
|
||||
|
||||
/* perform declicking if necessary */
|
||||
|
||||
/* FIXME: keep the declick defults someplace else */
|
||||
Fade declick;
|
||||
|
||||
declick.length = 256;
|
||||
declick.type = Fade::Linear;
|
||||
|
||||
{
|
||||
Fade fade;
|
||||
|
||||
fade = declick < _fade_in ? _fade_in : declick;
|
||||
|
||||
/* do fade in if necessary */
|
||||
if ( sofs < fade.length )
|
||||
{
|
||||
const long d = 0 - sofs;
|
||||
|
||||
assert( cnt <= nframes );
|
||||
|
||||
fade.apply( buf + ofs, Fade::In, d, d + fade.length, cnt );
|
||||
}
|
||||
|
||||
fade = declick < _fade_out ? _fade_out : declick;
|
||||
|
||||
/* do fade out if necessary */
|
||||
// if ( start + cnt + fade.length > r.end )
|
||||
if ( start + fade.length > ( r.offset + r.length ) )
|
||||
{
|
||||
const nframes_t d = ( r.offset + r.length ) - start;
|
||||
|
||||
assert( cnt <= nframes );
|
||||
|
||||
fade.apply( buf, Fade::Out, cnt + (long)d - fade.length, cnt + d, cnt );
|
||||
}
|
||||
}
|
||||
// printf( "read %lu frames\n", cnt );
|
||||
|
||||
return cnt;
|
||||
}
|
||||
|
||||
|
||||
/** prepare for capturing */
|
||||
void
|
||||
Audio_Region::prepare ( void )
|
||||
{
|
||||
log_start();
|
||||
}
|
||||
|
||||
/* THREAD: IO */
|
||||
/** write /nframes/ from /buf/ to source. /buf/ is interleaved and
|
||||
must match the channel layout of the write source! */
|
||||
nframes_t
|
||||
Audio_Region::write ( nframes_t nframes )
|
||||
{
|
||||
_range.length += nframes;
|
||||
|
||||
/* FIXME: too much? */
|
||||
// _track->damage( FL_DAMAGE_EXPOSE, x() + w(), y(), 10/* FIXME: guess */, h() );
|
||||
|
||||
if ( 0 == ( timeline->ts_to_x( _range.length ) % 20 ) )
|
||||
{
|
||||
nframes_t oldl = _clip->length();
|
||||
|
||||
/* get the new size. Remember, this is a read-only handle on the source--not the same
|
||||
one being written to */
|
||||
_clip->close();
|
||||
_clip->open();
|
||||
|
||||
int W = timeline->ts_to_x( _clip->length() - oldl );
|
||||
|
||||
/* why - 1? */
|
||||
|
||||
if ( W )
|
||||
{
|
||||
++W;
|
||||
Fl::lock();
|
||||
sequence()->damage( FL_DAMAGE_ALL, x() + w() - W, y(), W, h() );
|
||||
Fl::awake();
|
||||
Fl::unlock();
|
||||
}
|
||||
}
|
||||
|
||||
return nframes;
|
||||
}
|
||||
|
||||
/* THREAD: IO */
|
||||
/** finalize region capture. Assumes that this *is* a captured region
|
||||
and that no other regions refer to the same source */
|
||||
bool
|
||||
Audio_Region::finalize ( nframes_t frame )
|
||||
{
|
||||
_range.length = frame - _range.start;
|
||||
|
||||
log_end();
|
||||
|
||||
_clip->close();
|
||||
_clip->open();
|
||||
|
||||
/* FIXME: should we attempt to truncate the file? */
|
||||
|
||||
redraw();
|
||||
|
||||
return true;
|
||||
}
|
|
@ -0,0 +1,70 @@
|
|||
|
||||
/*******************************************************************************/
|
||||
/* Copyright (C) 2008 Jonathan Moore Liles */
|
||||
/* */
|
||||
/* This program is free software; you can redistribute it and/or modify it */
|
||||
/* under the terms of the GNU General Public License as published by the */
|
||||
/* Free Software Foundation; either version 2 of the License, or (at your */
|
||||
/* option) any later version. */
|
||||
/* */
|
||||
/* This program is distributed in the hope that it will be useful, but WITHOUT */
|
||||
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
|
||||
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
|
||||
/* more details. */
|
||||
/* */
|
||||
/* You should have received a copy of the GNU General Public License along */
|
||||
/* with This program; see the file COPYING. If not,write to the Free Software */
|
||||
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
|
||||
/*******************************************************************************/
|
||||
|
||||
#include "../Audio_Sequence.H"
|
||||
|
||||
#include "dsp.h"
|
||||
|
||||
/**********/
|
||||
/* Engine */
|
||||
/**********/
|
||||
|
||||
/* THREAD: IO */
|
||||
/** determine region coverage and fill /buf/ with interleaved samples
|
||||
* from /frame/ to /nframes/ for exactly /channels/ channels. */
|
||||
nframes_t
|
||||
Audio_Sequence::play ( sample_t *buf, nframes_t frame, nframes_t nframes, int channels )
|
||||
{
|
||||
sample_t *cbuf = new sample_t[ nframes ];
|
||||
|
||||
memset( cbuf, 0, nframes * sizeof( sample_t ) );
|
||||
|
||||
/* quick and dirty--let the regions figure out coverage for themselves */
|
||||
for ( list <Sequence_Widget *>::const_iterator i = _widgets.begin();
|
||||
i != _widgets.end(); ++i )
|
||||
{
|
||||
const Audio_Region *r = (Audio_Region*)(*i);
|
||||
|
||||
for ( int i = channels; i--; )
|
||||
{
|
||||
int nfr;
|
||||
|
||||
if ( ! ( nfr = r->read( cbuf, frame, nframes, i ) ) )
|
||||
/* error ? */
|
||||
continue;
|
||||
|
||||
if ( channels == 1 )
|
||||
buffer_mix( buf, cbuf, nframes );
|
||||
else
|
||||
buffer_interleave_one_channel_and_mix( buf, cbuf, i, channels, nframes );
|
||||
}
|
||||
}
|
||||
|
||||
delete[] cbuf;
|
||||
|
||||
/* FIXME: bogus */
|
||||
return nframes;
|
||||
}
|
||||
|
||||
/* /\* THREAD: RT *\/ */
|
||||
/* nframes_t */
|
||||
/* Audio_Sequence::process ( nframes_t nframes ) */
|
||||
/* { */
|
||||
/* return disktream->process( nframes ); */
|
||||
/* } */
|
|
@ -17,12 +17,15 @@
|
|||
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
|
||||
/*******************************************************************************/
|
||||
|
||||
#include "Disk_Stream.H"
|
||||
#include "Track.H"
|
||||
#include "Audio_Sequence.H"
|
||||
#include "Port.H"
|
||||
|
||||
#include "../Track.H"
|
||||
// #include "Audio_Sequence.H"
|
||||
class Audio_Sequence;
|
||||
|
||||
// #include "Port.H"
|
||||
#include "Engine.H" // for locking.
|
||||
|
||||
#include "Disk_Stream.H"
|
||||
#include "dsp.h"
|
||||
|
||||
/**********/
|
|
@ -27,7 +27,7 @@
|
|||
|
||||
#include <pthread.h>
|
||||
|
||||
#include "Mutex.H"
|
||||
#include "util/Mutex.H"
|
||||
|
||||
#include <vector>
|
||||
using std::vector;
|
|
@ -18,10 +18,10 @@
|
|||
/*******************************************************************************/
|
||||
|
||||
#include "Engine.H"
|
||||
#include "Transport.H"
|
||||
#include "../Transport.H"
|
||||
|
||||
#include "Timeline.H" // for process()
|
||||
#include "Sequence_Widget.H" // for BBT and position info.
|
||||
#include "../Timeline.H" // for process()
|
||||
#include "../Sequence_Widget.H" // for BBT and position info.
|
||||
|
||||
#define APP_NAME "Non-DAW" // FIXME: wrong place for this!
|
||||
|
||||
|
@ -260,6 +260,8 @@ Engine::init ( void )
|
|||
|
||||
_sample_rate = frame_rate();
|
||||
|
||||
timeline->_sample_rate = frame_rate();
|
||||
|
||||
/* we don't need to create any ports until tracks are created */
|
||||
return 1;
|
||||
}
|
|
@ -19,7 +19,7 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "Mutex.H"
|
||||
#include "util/Mutex.H"
|
||||
|
||||
#include <jack/jack.h>
|
||||
|
|
@ -0,0 +1,27 @@
|
|||
|
||||
/*******************************************************************************/
|
||||
/* Copyright (C) 2008 Jonathan Moore Liles */
|
||||
/* */
|
||||
/* This program is free software; you can redistribute it and/or modify it */
|
||||
/* under the terms of the GNU General Public License as published by the */
|
||||
/* Free Software Foundation; either version 2 of the License, or (at your */
|
||||
/* option) any later version. */
|
||||
/* */
|
||||
/* This program is distributed in the hope that it will be useful, but WITHOUT */
|
||||
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
|
||||
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
|
||||
/* more details. */
|
||||
/* */
|
||||
/* You should have received a copy of the GNU General Public License along */
|
||||
/* with This program; see the file COPYING. If not,write to the Free Software */
|
||||
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
|
||||
/*******************************************************************************/
|
||||
|
||||
#pragma once
|
||||
|
||||
struct Peak {
|
||||
float min;
|
||||
float max;
|
||||
|
||||
float normalization_factor ( void ) const;
|
||||
};
|
|
@ -22,9 +22,6 @@
|
|||
peakfile reading/writing.
|
||||
*/
|
||||
|
||||
|
||||
#include "Peaks.H"
|
||||
|
||||
#include <sys/mman.h>
|
||||
#include <sys/types.h>
|
||||
#include <sys/stat.h>
|
||||
|
@ -34,15 +31,15 @@
|
|||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "../Transport.H" // for .recording
|
||||
|
||||
#include "Audio_File.H"
|
||||
#include "Peaks.H"
|
||||
|
||||
#include "assert.h"
|
||||
|
||||
#include "debug.h"
|
||||
#include "util/debug.h"
|
||||
#include <errno.h>
|
||||
|
||||
#include "Transport.H" // for .recording
|
||||
|
||||
#include <list>
|
||||
#include <algorithm>
|
||||
using std::min;
|
|
@ -23,12 +23,7 @@
|
|||
|
||||
#include "types.h"
|
||||
|
||||
struct Peak {
|
||||
float min;
|
||||
float max;
|
||||
|
||||
float normalization_factor ( void ) const;
|
||||
};
|
||||
#include "Peak.H"
|
||||
|
||||
#include <stdio.h>
|
||||
|
|
@ -21,17 +21,16 @@
|
|||
/* Handles streaming regions from disk to track outputs. */
|
||||
|
||||
/* FIXME: we shouldn't depend on these */
|
||||
#include "Timeline.H"
|
||||
#include "Engine.H"
|
||||
#include "Audio_Sequence.H"
|
||||
#include "Track.H"
|
||||
#include "../Timeline.H" // for locking
|
||||
#include "../Audio_Sequence.H"
|
||||
#include "../Track.H"
|
||||
|
||||
#include "Port.H"
|
||||
#include "Playback_DS.H"
|
||||
|
||||
|
||||
#include "Engine.H"
|
||||
#include "dsp.h"
|
||||
|
||||
#include "debug.h"
|
||||
#include "util/debug.h"
|
||||
|
||||
bool
|
||||
Playback_DS::seek_pending ( void )
|
|
@ -20,16 +20,16 @@
|
|||
/* Handles streaming from track inputs to disk */
|
||||
|
||||
/* FIXME: we shouldn't depend on these */
|
||||
#include "Timeline.H"
|
||||
#include "Engine.H"
|
||||
#include "Audio_Sequence.H"
|
||||
#include "Track.H"
|
||||
#include "../Timeline.H" // for locking
|
||||
#include "../Audio_Sequence.H"
|
||||
#include "../Track.H"
|
||||
|
||||
#include "Port.H"
|
||||
#include "Record_DS.H"
|
||||
|
||||
#include "Engine.H"
|
||||
#include "dsp.h"
|
||||
|
||||
#include "debug.h"
|
||||
#include "util/debug.h"
|
||||
|
||||
/* THREAD: IO */
|
||||
/** write /nframes/ from buf to the capture file of the attached track */
|
|
@ -0,0 +1,222 @@
|
|||
|
||||
/*******************************************************************************/
|
||||
/* Copyright (C) 2008 Jonathan Moore Liles */
|
||||
/* */
|
||||
/* This program is free software; you can redistribute it and/or modify it */
|
||||
/* under the terms of the GNU General Public License as published by the */
|
||||
/* Free Software Foundation; either version 2 of the License, or (at your */
|
||||
/* option) any later version. */
|
||||
/* */
|
||||
/* This program is distributed in the hope that it will be useful, but WITHOUT */
|
||||
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
|
||||
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
|
||||
/* more details. */
|
||||
/* */
|
||||
/* You should have received a copy of the GNU General Public License along */
|
||||
/* with This program; see the file COPYING. If not,write to the Free Software */
|
||||
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
|
||||
/*******************************************************************************/
|
||||
|
||||
#include "../Timeline.H"
|
||||
|
||||
#include "../Transport.H" // for .rolling
|
||||
#include "../Track.H"
|
||||
|
||||
#include "Record_DS.H"
|
||||
#include "Playback_DS.H"
|
||||
|
||||
/** Initiate recording for all armed tracks */
|
||||
bool
|
||||
Timeline::record ( void )
|
||||
{
|
||||
/* FIXME: right place for this? */
|
||||
transport->recording = true;
|
||||
|
||||
Loggable::block_start();
|
||||
|
||||
for ( int i = tracks->children(); i-- ; )
|
||||
{
|
||||
Track *t = (Track*)tracks->child( i );
|
||||
|
||||
if ( t->armed() && t->record_ds )
|
||||
t->record_ds->start( transport->frame );
|
||||
}
|
||||
|
||||
deactivate();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/** stop recording for all armed tracks */
|
||||
void
|
||||
Timeline::stop ( void )
|
||||
{
|
||||
nframes_t frame = transport->frame;
|
||||
|
||||
for ( int i = tracks->children(); i-- ; )
|
||||
{
|
||||
Track *t = (Track*)tracks->child( i );
|
||||
|
||||
if ( t->armed() && t->record_ds )
|
||||
t->record_ds->stop( frame );
|
||||
}
|
||||
|
||||
Loggable::block_end();
|
||||
|
||||
activate();
|
||||
|
||||
transport->recording = false;
|
||||
}
|
||||
|
||||
|
||||
/**********/
|
||||
/* Engine */
|
||||
/**********/
|
||||
|
||||
/** call process() on each track header */
|
||||
nframes_t
|
||||
Timeline::process ( nframes_t nframes )
|
||||
{
|
||||
for ( int i = tracks->children(); i-- ; )
|
||||
{
|
||||
Track *t = (Track*)tracks->child( i );
|
||||
|
||||
t->process( nframes );
|
||||
}
|
||||
|
||||
/* FIXME: BOGUS */
|
||||
return nframes;
|
||||
}
|
||||
|
||||
/* THREAD: RT */
|
||||
void
|
||||
Timeline::seek ( nframes_t frame )
|
||||
{
|
||||
for ( int i = tracks->children(); i-- ; )
|
||||
{
|
||||
Track *t = (Track*)tracks->child( i );
|
||||
|
||||
t->seek( frame );
|
||||
}
|
||||
}
|
||||
|
||||
/* THREAD: RT (non-RT) */
|
||||
void
|
||||
Timeline::resize_buffers ( nframes_t nframes )
|
||||
{
|
||||
for ( int i = tracks->children(); i-- ; )
|
||||
{
|
||||
Track *t = (Track*)tracks->child( i );
|
||||
|
||||
t->resize_buffers( nframes );
|
||||
}
|
||||
}
|
||||
|
||||
/* THREAD: RT */
|
||||
int
|
||||
Timeline::seek_pending ( void )
|
||||
{
|
||||
int r = 0;
|
||||
|
||||
for ( int i = tracks->children(); i-- ; )
|
||||
{
|
||||
Track *t = (Track*)tracks->child( i );
|
||||
|
||||
if ( t->playback_ds )
|
||||
r += t->playback_ds->buffer_percent() < 50;
|
||||
}
|
||||
|
||||
return r;
|
||||
}
|
||||
|
||||
|
||||
/* FIXME: shouldn't these belong to the engine? */
|
||||
int
|
||||
Timeline::total_input_buffer_percent ( void )
|
||||
{
|
||||
int r = 0;
|
||||
|
||||
int cnt = 0;
|
||||
|
||||
for ( int i = tracks->children(); i-- ; )
|
||||
{
|
||||
Track *t = (Track*)tracks->child( i );
|
||||
|
||||
if ( t->record_ds )
|
||||
{
|
||||
++cnt;
|
||||
r += t->record_ds->buffer_percent();
|
||||
}
|
||||
}
|
||||
|
||||
if ( ! cnt )
|
||||
return 0;
|
||||
|
||||
return r / cnt;
|
||||
}
|
||||
|
||||
int
|
||||
Timeline::total_output_buffer_percent ( void )
|
||||
{
|
||||
|
||||
int r = 0;
|
||||
|
||||
int cnt = 0;
|
||||
|
||||
for ( int i = tracks->children(); i-- ; )
|
||||
{
|
||||
Track *t = (Track*)tracks->child( i );
|
||||
|
||||
if ( t->playback_ds )
|
||||
{
|
||||
++cnt;
|
||||
r += t->playback_ds->buffer_percent();
|
||||
}
|
||||
}
|
||||
|
||||
if ( ! cnt )
|
||||
return 0;
|
||||
|
||||
return r / cnt;
|
||||
}
|
||||
|
||||
/** wait for I/O threads to fill their buffers */
|
||||
void
|
||||
Timeline::wait_for_buffers ( void )
|
||||
{
|
||||
while ( total_output_buffer_percent() + total_input_buffer_percent() < 200 )
|
||||
usleep( 5000 );
|
||||
}
|
||||
|
||||
|
||||
int
|
||||
Timeline::total_playback_xruns ( void )
|
||||
{
|
||||
int r = 0;
|
||||
|
||||
for ( int i = tracks->children(); i-- ; )
|
||||
{
|
||||
Track *t = (Track*)tracks->child( i );
|
||||
|
||||
if ( t->playback_ds )
|
||||
r += t->playback_ds->xruns();
|
||||
}
|
||||
|
||||
return r;
|
||||
}
|
||||
|
||||
int
|
||||
Timeline::total_capture_xruns ( void )
|
||||
{
|
||||
int r = 0;
|
||||
|
||||
for ( int i = tracks->children(); i-- ; )
|
||||
{
|
||||
Track *t = (Track*)tracks->child( i );
|
||||
|
||||
if ( t->record_ds )
|
||||
r += t->record_ds->xruns();
|
||||
}
|
||||
|
||||
return r;
|
||||
}
|
|
@ -0,0 +1,265 @@
|
|||
|
||||
/*******************************************************************************/
|
||||
/* Copyright (C) 2008 Jonathan Moore Liles */
|
||||
/* */
|
||||
/* This program is free software; you can redistribute it and/or modify it */
|
||||
/* under the terms of the GNU General Public License as published by the */
|
||||
/* Free Software Foundation; either version 2 of the License, or (at your */
|
||||
/* option) any later version. */
|
||||
/* */
|
||||
/* This program is distributed in the hope that it will be useful, but WITHOUT */
|
||||
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
|
||||
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
|
||||
/* more details. */
|
||||
/* */
|
||||
/* You should have received a copy of the GNU General Public License along */
|
||||
/* with This program; see the file COPYING. If not,write to the Free Software */
|
||||
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
|
||||
/*******************************************************************************/
|
||||
|
||||
#include "../Track.H"
|
||||
#include "../Transport.H" // for rolling
|
||||
#include "../Control_Sequence.H"
|
||||
|
||||
#include "Playback_DS.H"
|
||||
#include "Record_DS.H"
|
||||
#include "Engine.H"
|
||||
|
||||
/**********/
|
||||
/* Engine */
|
||||
/**********/
|
||||
|
||||
void
|
||||
Track::update_port_names ( void )
|
||||
{
|
||||
for ( unsigned int i = 0; i < output.size(); ++i )
|
||||
output[ i ].name( name(), i );
|
||||
|
||||
for ( unsigned int i = 0; i < input.size(); ++i )
|
||||
input[ i ].name( name(), i );
|
||||
|
||||
for ( unsigned int i = 0; i < control_out.size(); ++i )
|
||||
control_out[ i ]->name( name(), i, "cv" );
|
||||
|
||||
|
||||
/* /\* tell any attached control sequences to do the same *\/ */
|
||||
/* for ( int i = control->children(); i-- ) */
|
||||
/* ((Control_Sequence*)control->child( i ))->update_port_names(); */
|
||||
|
||||
}
|
||||
|
||||
bool
|
||||
Track::configure_outputs ( int n )
|
||||
{
|
||||
int on = output.size();
|
||||
|
||||
if ( n == on )
|
||||
return true;
|
||||
|
||||
// engine->lock();
|
||||
|
||||
if ( playback_ds )
|
||||
{
|
||||
Playback_DS *ds = playback_ds;
|
||||
playback_ds = NULL;
|
||||
|
||||
ds->shutdown();
|
||||
delete ds;
|
||||
}
|
||||
|
||||
if ( n > on )
|
||||
{
|
||||
for ( int i = on; i < n; ++i )
|
||||
{
|
||||
Port p( Port::Output, name(), i );
|
||||
|
||||
if ( p.valid() )
|
||||
output.push_back( p );
|
||||
else
|
||||
WARNING( "could not create output port!" );
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for ( int i = on; i > n; --i )
|
||||
{
|
||||
output.back().shutdown();
|
||||
output.pop_back();
|
||||
}
|
||||
}
|
||||
|
||||
if ( output.size() )
|
||||
playback_ds = new Playback_DS( this, engine->frame_rate(), engine->nframes(), output.size() );
|
||||
|
||||
// engine->unlock();
|
||||
/* FIXME: bogus */
|
||||
return true;
|
||||
}
|
||||
|
||||
bool
|
||||
Track::configure_inputs ( int n )
|
||||
{
|
||||
int on = input.size();
|
||||
|
||||
if ( n == on )
|
||||
return true;
|
||||
|
||||
// engine->lock();
|
||||
|
||||
if ( record_ds )
|
||||
{
|
||||
Record_DS *ds = record_ds;
|
||||
record_ds = NULL;
|
||||
|
||||
ds->shutdown();
|
||||
delete ds;
|
||||
}
|
||||
|
||||
if ( n > on )
|
||||
{
|
||||
for ( int i = on; i < n; ++i )
|
||||
{
|
||||
Port p( Port::Input, name(), i );
|
||||
|
||||
if ( p.valid() )
|
||||
input.push_back( p );
|
||||
else
|
||||
WARNING( "could not create input port!" );
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for ( int i = on; i > n; --i )
|
||||
{
|
||||
input.back().shutdown();
|
||||
input.pop_back();
|
||||
}
|
||||
}
|
||||
|
||||
if ( input.size() )
|
||||
record_ds = new Record_DS( this, engine->frame_rate(), engine->nframes(), input.size() );
|
||||
|
||||
// engine->unlock();
|
||||
|
||||
/* FIXME: bogus */
|
||||
return true;
|
||||
}
|
||||
|
||||
/* THREAD: RT */
|
||||
nframes_t
|
||||
Track::process ( nframes_t nframes )
|
||||
{
|
||||
if ( ! transport->rolling )
|
||||
{
|
||||
for ( int i = output.size(); i--; )
|
||||
output[ i ].silence( nframes );
|
||||
|
||||
for ( int i = input.size(); i--; )
|
||||
input[ i ].silence( nframes );
|
||||
|
||||
/* FIXME: is this really the right thing to do for control ports? */
|
||||
for ( int i = control_out.size(); i--; )
|
||||
control_out[ i ]->silence( nframes );
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
for ( int i = control->children(); i--; )
|
||||
((Control_Sequence*)control->child( i ))->process( nframes );
|
||||
|
||||
if ( playback_ds )
|
||||
{
|
||||
record_ds->process( nframes );
|
||||
return playback_ds->process( nframes );
|
||||
}
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* THREAD: RT */
|
||||
void
|
||||
Track::seek ( nframes_t frame )
|
||||
{
|
||||
if ( playback_ds )
|
||||
return playback_ds->seek( frame );
|
||||
}
|
||||
|
||||
/* THREAD: RT (non-RT) */
|
||||
void
|
||||
Track::resize_buffers ( nframes_t nframes )
|
||||
{
|
||||
if ( record_ds )
|
||||
record_ds->resize_buffers( nframes );
|
||||
if ( playback_ds )
|
||||
playback_ds->resize_buffers( nframes );
|
||||
}
|
||||
|
||||
/* #include "Audio_Region.H" */
|
||||
|
||||
|
||||
#include <time.h>
|
||||
|
||||
/** very cheap UUID generator... */
|
||||
unsigned long long
|
||||
uuid ( void )
|
||||
{
|
||||
time_t t = time( NULL );
|
||||
|
||||
return (unsigned long long) t;
|
||||
}
|
||||
|
||||
|
||||
/* THREAD: IO */
|
||||
/** create capture region and prepare to record */
|
||||
void
|
||||
Track::record ( nframes_t frame )
|
||||
{
|
||||
assert( ! _capture );
|
||||
assert( ! _capture_af );
|
||||
|
||||
char pat[256];
|
||||
|
||||
snprintf( pat, sizeof( pat ), "%s-%llu", name(), uuid() );
|
||||
|
||||
|
||||
_capture_af = Audio_File_SF::create( pat, engine->sample_rate(), input.size(), Track::capture_format );
|
||||
|
||||
if ( ! _capture_af )
|
||||
{
|
||||
/* ERROR */
|
||||
|
||||
}
|
||||
|
||||
/* open it again for reading in the GUI thread */
|
||||
Audio_File *af = Audio_File::from_file( _capture_af->name() );
|
||||
|
||||
_capture = new Audio_Region( af, sequence(), frame );
|
||||
|
||||
_capture->prepare();
|
||||
}
|
||||
|
||||
/* THREAD: IO */
|
||||
/** write a block to the (already opened) capture file */
|
||||
void
|
||||
Track::write ( sample_t *buf, nframes_t nframes )
|
||||
{
|
||||
nframes_t l = _capture_af->write( buf, nframes );
|
||||
|
||||
_capture->write( l );
|
||||
}
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
/* THREAD: IO */
|
||||
void
|
||||
Track::stop ( nframes_t frame )
|
||||
{
|
||||
_capture->finalize( frame );
|
||||
|
||||
_capture = NULL;
|
||||
|
||||
_capture_af->finalize();
|
||||
|
||||
delete _capture_af;
|
||||
_capture_af = NULL;
|
||||
}
|
|
@ -0,0 +1,25 @@
|
|||
|
||||
/*******************************************************************************/
|
||||
/* Copyright (C) 2008 Jonathan Moore Liles */
|
||||
/* */
|
||||
/* This program is free software; you can redistribute it and/or modify it */
|
||||
/* under the terms of the GNU General Public License as published by the */
|
||||
/* Free Software Foundation; either version 2 of the License, or (at your */
|
||||
/* option) any later version. */
|
||||
/* */
|
||||
/* This program is distributed in the hope that it will be useful, but WITHOUT */
|
||||
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
|
||||
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
|
||||
/* more details. */
|
||||
/* */
|
||||
/* You should have received a copy of the GNU General Public License along */
|
||||
/* with This program; see the file COPYING. If not,write to the Free Software */
|
||||
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
|
||||
/*******************************************************************************/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <jack/jack.h>
|
||||
|
||||
typedef jack_nframes_t nframes_t;
|
||||
typedef float sample_t;
|
|
@ -38,7 +38,7 @@
|
|||
|
||||
extern TLE *tle;
|
||||
|
||||
#include "debug.h"
|
||||
#include "util/debug.h"
|
||||
|
||||
const float lash_poll_interval = 0.2f;
|
||||
|
||||
|
|
|
@ -20,7 +20,7 @@
|
|||
#include "LASH_Client.H"
|
||||
|
||||
|
||||
#include "debug.h"
|
||||
#include "util/debug.h"
|
||||
|
||||
LASH_Client::LASH_Client ( )
|
||||
{
|
||||
|
|
|
@ -34,7 +34,7 @@ using namespace std;
|
|||
|
||||
#include "types.h"
|
||||
|
||||
#include "debug.h"
|
||||
#include "util/debug.h"
|
||||
|
||||
/* welcome to C++ */
|
||||
/* This class is just a dummy to allow base classes with null ids but
|
||||
|
|
|
@ -44,7 +44,7 @@ extern TLE *tle;
|
|||
|
||||
#define PROJECT_VERSION "0.28.0"
|
||||
|
||||
#include "debug.h"
|
||||
#include "util/debug.h"
|
||||
char Project::_name[256];
|
||||
char Project::_path[512];
|
||||
bool Project::_is_open = false;
|
||||
|
|
|
@ -28,8 +28,6 @@ decl {\#include "Fl_Menu_Settings.H"} {}
|
|||
|
||||
decl {\#include "Timeline.H"} {}
|
||||
|
||||
decl {\#include "Engine.H"} {}
|
||||
|
||||
decl {\#include "Transport.H"} {}
|
||||
|
||||
decl {\#include "Loggable.H"} {}
|
||||
|
@ -41,15 +39,14 @@ decl {\#include "Clock.H"} {public
|
|||
|
||||
decl {\#include "Track.H" // for capture_format} {}
|
||||
|
||||
decl {\#include "Audio_File.H" // for supported formats} {}
|
||||
|
||||
decl {\#include "Waveform.H" // for options} {}
|
||||
|
||||
decl {\#include "Audio_Region.H" // for options} {}
|
||||
|
||||
decl {\#include "Control_Sequence.H" // for options} {}
|
||||
|
||||
decl {\#include <FL/fl_ask.H>} {}
|
||||
decl {\#include <FL/fl_ask.H>} {selected
|
||||
}
|
||||
|
||||
decl {\#include <FL/Fl_File_Chooser.H>} {}
|
||||
|
||||
|
@ -57,6 +54,10 @@ decl {\#include <FL/Fl.H>} {}
|
|||
|
||||
decl {\#include <Fl/Fl_Shared_Image.H>} {}
|
||||
|
||||
decl {\#include "Engine/Engine.H"} {}
|
||||
|
||||
decl {\#include "Engine/Audio_File.H" // for supported formats} {}
|
||||
|
||||
decl {extern char project_display_name[256];} {global
|
||||
}
|
||||
|
||||
|
@ -160,8 +161,7 @@ menubar->picked( menubar->find_item( "&Timeline/Capture Format/Wav 24" ) );
|
|||
char *path;
|
||||
asprintf( &path, "%s/options", user_config_dir );
|
||||
((Fl_Menu_Settings*)menubar)->load( menubar->find_item( "&Options" ), path );
|
||||
free( path );} {selected
|
||||
}
|
||||
free( path );} {}
|
||||
}
|
||||
Function {make_window()} {open
|
||||
} {
|
||||
|
|
|
@ -34,8 +34,6 @@
|
|||
#include "Sequence.H"
|
||||
#include "Annotation_Sequence.H"
|
||||
#include "Track.H"
|
||||
#include "Playback_DS.H"
|
||||
#include "Record_DS.H"
|
||||
#include "Transport.H"
|
||||
|
||||
|
||||
|
@ -145,6 +143,7 @@ Timeline::cb_scroll ( Fl_Widget *w )
|
|||
|
||||
Timeline::Timeline ( int X, int Y, int W, int H, const char* L ) : Fl_Overlay_Window( X, Y, W, H, L )
|
||||
{
|
||||
_sample_rate = 0;
|
||||
|
||||
box( FL_FLAT_BOX );
|
||||
xoffset = 0;
|
||||
|
@ -1142,199 +1141,3 @@ Timeline::remove_track ( Track *track )
|
|||
/* FIXME: why is this necessary? doesn't the above add do DAMAGE_CHILD? */
|
||||
redraw();
|
||||
}
|
||||
|
||||
/** Initiate recording for all armed tracks */
|
||||
bool
|
||||
Timeline::record ( void )
|
||||
{
|
||||
/* FIXME: right place for this? */
|
||||
transport->recording = true;
|
||||
|
||||
Loggable::block_start();
|
||||
|
||||
for ( int i = tracks->children(); i-- ; )
|
||||
{
|
||||
Track *t = (Track*)tracks->child( i );
|
||||
|
||||
if ( t->armed() && t->record_ds )
|
||||
t->record_ds->start( transport->frame );
|
||||
}
|
||||
|
||||
deactivate();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/** stop recording for all armed tracks */
|
||||
void
|
||||
Timeline::stop ( void )
|
||||
{
|
||||
nframes_t frame = transport->frame;
|
||||
|
||||
for ( int i = tracks->children(); i-- ; )
|
||||
{
|
||||
Track *t = (Track*)tracks->child( i );
|
||||
|
||||
if ( t->armed() && t->record_ds )
|
||||
t->record_ds->stop( frame );
|
||||
}
|
||||
|
||||
Loggable::block_end();
|
||||
|
||||
activate();
|
||||
|
||||
transport->recording = false;
|
||||
}
|
||||
|
||||
|
||||
/**********/
|
||||
/* Engine */
|
||||
/**********/
|
||||
|
||||
/** call process() on each track header */
|
||||
nframes_t
|
||||
Timeline::process ( nframes_t nframes )
|
||||
{
|
||||
for ( int i = tracks->children(); i-- ; )
|
||||
{
|
||||
Track *t = (Track*)tracks->child( i );
|
||||
|
||||
t->process( nframes );
|
||||
}
|
||||
|
||||
/* FIXME: BOGUS */
|
||||
return nframes;
|
||||
}
|
||||
|
||||
/* THREAD: RT */
|
||||
void
|
||||
Timeline::seek ( nframes_t frame )
|
||||
{
|
||||
for ( int i = tracks->children(); i-- ; )
|
||||
{
|
||||
Track *t = (Track*)tracks->child( i );
|
||||
|
||||
t->seek( frame );
|
||||
}
|
||||
}
|
||||
|
||||
/* THREAD: RT (non-RT) */
|
||||
void
|
||||
Timeline::resize_buffers ( nframes_t nframes )
|
||||
{
|
||||
for ( int i = tracks->children(); i-- ; )
|
||||
{
|
||||
Track *t = (Track*)tracks->child( i );
|
||||
|
||||
t->resize_buffers( nframes );
|
||||
}
|
||||
}
|
||||
|
||||
/* THREAD: RT */
|
||||
int
|
||||
Timeline::seek_pending ( void )
|
||||
{
|
||||
int r = 0;
|
||||
|
||||
for ( int i = tracks->children(); i-- ; )
|
||||
{
|
||||
Track *t = (Track*)tracks->child( i );
|
||||
|
||||
if ( t->playback_ds )
|
||||
r += t->playback_ds->buffer_percent() < 50;
|
||||
}
|
||||
|
||||
return r;
|
||||
}
|
||||
|
||||
|
||||
/* FIXME: shouldn't these belong to the engine? */
|
||||
int
|
||||
Timeline::total_input_buffer_percent ( void )
|
||||
{
|
||||
int r = 0;
|
||||
|
||||
int cnt = 0;
|
||||
|
||||
for ( int i = tracks->children(); i-- ; )
|
||||
{
|
||||
Track *t = (Track*)tracks->child( i );
|
||||
|
||||
if ( t->record_ds )
|
||||
{
|
||||
++cnt;
|
||||
r += t->record_ds->buffer_percent();
|
||||
}
|
||||
}
|
||||
|
||||
if ( ! cnt )
|
||||
return 0;
|
||||
|
||||
return r / cnt;
|
||||
}
|
||||
|
||||
int
|
||||
Timeline::total_output_buffer_percent ( void )
|
||||
{
|
||||
|
||||
int r = 0;
|
||||
|
||||
int cnt = 0;
|
||||
|
||||
for ( int i = tracks->children(); i-- ; )
|
||||
{
|
||||
Track *t = (Track*)tracks->child( i );
|
||||
|
||||
if ( t->playback_ds )
|
||||
{
|
||||
++cnt;
|
||||
r += t->playback_ds->buffer_percent();
|
||||
}
|
||||
}
|
||||
|
||||
if ( ! cnt )
|
||||
return 0;
|
||||
|
||||
return r / cnt;
|
||||
}
|
||||
|
||||
/** wait for I/O threads to fill their buffers */
|
||||
void
|
||||
Timeline::wait_for_buffers ( void )
|
||||
{
|
||||
while ( total_output_buffer_percent() + total_input_buffer_percent() < 200 )
|
||||
usleep( 5000 );
|
||||
}
|
||||
|
||||
|
||||
int
|
||||
Timeline::total_playback_xruns ( void )
|
||||
{
|
||||
int r = 0;
|
||||
|
||||
for ( int i = tracks->children(); i-- ; )
|
||||
{
|
||||
Track *t = (Track*)tracks->child( i );
|
||||
|
||||
if ( t->playback_ds )
|
||||
r += t->playback_ds->xruns();
|
||||
}
|
||||
|
||||
return r;
|
||||
}
|
||||
|
||||
int
|
||||
Timeline::total_capture_xruns ( void )
|
||||
{
|
||||
int r = 0;
|
||||
|
||||
for ( int i = tracks->children(); i-- ; )
|
||||
{
|
||||
Track *t = (Track*)tracks->child( i );
|
||||
|
||||
if ( t->record_ds )
|
||||
r += t->record_ds->xruns();
|
||||
}
|
||||
|
||||
return r;
|
||||
}
|
||||
|
|
|
@ -75,11 +75,6 @@ struct Rectangle
|
|||
Rectangle ( int X, int Y, int W, int H ) : x( X ), y( Y ), w( W ), h( H ) {}
|
||||
};
|
||||
|
||||
|
||||
#include "Engine.H" // for sample_rate()
|
||||
|
||||
// class Engine;
|
||||
|
||||
#include "RWLock.H"
|
||||
|
||||
class Timeline : public Fl_Overlay_Window, public RWLock
|
||||
|
@ -137,13 +132,15 @@ public:
|
|||
|
||||
int _yposition;
|
||||
|
||||
nframes_t _sample_rate;
|
||||
|
||||
Timeline ( int X, int Y, int W, int H, const char *L=0 );
|
||||
|
||||
void update_tempomap ( void );
|
||||
|
||||
nframes_t fpp ( void ) const { return 1 << _fpp; }
|
||||
nframes_t length ( void ) const { return _length; }
|
||||
nframes_t sample_rate ( void ) const { return engine->sample_rate(); }
|
||||
nframes_t sample_rate ( void ) const { return _sample_rate; }
|
||||
int ts_to_x( nframes_t ts ) const { return ts >> _fpp; }
|
||||
nframes_t x_to_ts ( int x ) const { return x << _fpp; }
|
||||
nframes_t x_to_offset ( int x ) const;
|
||||
|
|
254
Timeline/Track.C
254
Timeline/Track.C
|
@ -20,12 +20,8 @@
|
|||
#include "Track.H"
|
||||
|
||||
#include "Transport.H"
|
||||
#include "Playback_DS.H"
|
||||
#include "Record_DS.H"
|
||||
|
||||
#include "Engine.H"
|
||||
|
||||
#include "Port.H"
|
||||
/* #include "Port.H" */
|
||||
|
||||
#include "../FL/Fl_Sometimes_Input.H"
|
||||
#include <FL/fl_ask.H>
|
||||
|
@ -398,10 +394,6 @@ Track::add ( Control_Sequence *t )
|
|||
|
||||
control->add( t );
|
||||
|
||||
control_out.push_back( new Port( Port::Output, name(), control_out.size(), "cv" ) );
|
||||
|
||||
t->output( control_out.back() );
|
||||
|
||||
resize();
|
||||
}
|
||||
|
||||
|
@ -583,247 +575,3 @@ Track::handle ( int m )
|
|||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
/**********/
|
||||
/* Engine */
|
||||
/**********/
|
||||
|
||||
void
|
||||
Track::update_port_names ( void )
|
||||
{
|
||||
for ( unsigned int i = 0; i < output.size(); ++i )
|
||||
output[ i ].name( name(), i );
|
||||
|
||||
for ( unsigned int i = 0; i < input.size(); ++i )
|
||||
input[ i ].name( name(), i );
|
||||
|
||||
for ( unsigned int i = 0; i < control_out.size(); ++i )
|
||||
control_out[ i ]->name( name(), i, "cv" );
|
||||
|
||||
|
||||
/* /\* tell any attached control sequences to do the same *\/ */
|
||||
/* for ( int i = control->children(); i-- ) */
|
||||
/* ((Control_Sequence*)control->child( i ))->update_port_names(); */
|
||||
|
||||
}
|
||||
|
||||
bool
|
||||
Track::configure_outputs ( int n )
|
||||
{
|
||||
int on = output.size();
|
||||
|
||||
if ( n == on )
|
||||
return true;
|
||||
|
||||
// engine->lock();
|
||||
|
||||
if ( playback_ds )
|
||||
{
|
||||
Playback_DS *ds = playback_ds;
|
||||
playback_ds = NULL;
|
||||
|
||||
ds->shutdown();
|
||||
delete ds;
|
||||
}
|
||||
|
||||
if ( n > on )
|
||||
{
|
||||
for ( int i = on; i < n; ++i )
|
||||
{
|
||||
Port p( Port::Output, name(), i );
|
||||
|
||||
if ( p.valid() )
|
||||
output.push_back( p );
|
||||
else
|
||||
WARNING( "could not create output port!" );
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for ( int i = on; i > n; --i )
|
||||
{
|
||||
output.back().shutdown();
|
||||
output.pop_back();
|
||||
}
|
||||
}
|
||||
|
||||
if ( output.size() )
|
||||
playback_ds = new Playback_DS( this, engine->frame_rate(), engine->nframes(), output.size() );
|
||||
|
||||
// engine->unlock();
|
||||
/* FIXME: bogus */
|
||||
return true;
|
||||
}
|
||||
|
||||
bool
|
||||
Track::configure_inputs ( int n )
|
||||
{
|
||||
int on = input.size();
|
||||
|
||||
if ( n == on )
|
||||
return true;
|
||||
|
||||
// engine->lock();
|
||||
|
||||
if ( record_ds )
|
||||
{
|
||||
Record_DS *ds = record_ds;
|
||||
record_ds = NULL;
|
||||
|
||||
ds->shutdown();
|
||||
delete ds;
|
||||
}
|
||||
|
||||
if ( n > on )
|
||||
{
|
||||
for ( int i = on; i < n; ++i )
|
||||
{
|
||||
Port p( Port::Input, name(), i );
|
||||
|
||||
if ( p.valid() )
|
||||
input.push_back( p );
|
||||
else
|
||||
WARNING( "could not create input port!" );
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for ( int i = on; i > n; --i )
|
||||
{
|
||||
input.back().shutdown();
|
||||
input.pop_back();
|
||||
}
|
||||
}
|
||||
|
||||
if ( input.size() )
|
||||
record_ds = new Record_DS( this, engine->frame_rate(), engine->nframes(), input.size() );
|
||||
|
||||
// engine->unlock();
|
||||
|
||||
/* FIXME: bogus */
|
||||
return true;
|
||||
}
|
||||
|
||||
/* THREAD: RT */
|
||||
nframes_t
|
||||
Track::process ( nframes_t nframes )
|
||||
{
|
||||
|
||||
if ( ! transport->rolling )
|
||||
{
|
||||
for ( int i = output.size(); i--; )
|
||||
output[ i ].silence( nframes );
|
||||
|
||||
for ( int i = input.size(); i--; )
|
||||
input[ i ].silence( nframes );
|
||||
|
||||
/* FIXME: is this really the right thing to do for control ports? */
|
||||
for ( int i = control_out.size(); i--; )
|
||||
control_out[ i ]->silence( nframes );
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
for ( int i = control->children(); i--; )
|
||||
((Control_Sequence*)control->child( i ))->process( nframes );
|
||||
|
||||
if ( playback_ds )
|
||||
{
|
||||
record_ds->process( nframes );
|
||||
return playback_ds->process( nframes );
|
||||
}
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* THREAD: RT */
|
||||
void
|
||||
Track::seek ( nframes_t frame )
|
||||
{
|
||||
if ( playback_ds )
|
||||
return playback_ds->seek( frame );
|
||||
}
|
||||
|
||||
/* THREAD: RT (non-RT) */
|
||||
void
|
||||
Track::resize_buffers ( nframes_t nframes )
|
||||
{
|
||||
if ( record_ds )
|
||||
record_ds->resize_buffers( nframes );
|
||||
if ( playback_ds )
|
||||
playback_ds->resize_buffers( nframes );
|
||||
}
|
||||
|
||||
/* FIXME: what about theading issues with this region/audiofile being
|
||||
accessible from the UI thread? Need locking? */
|
||||
|
||||
#include "Audio_Region.H"
|
||||
|
||||
|
||||
#include <time.h>
|
||||
|
||||
/** very cheap UUID generator... */
|
||||
unsigned long long
|
||||
uuid ( void )
|
||||
{
|
||||
time_t t = time( NULL );
|
||||
|
||||
return (unsigned long long) t;
|
||||
}
|
||||
|
||||
|
||||
/* THREAD: IO */
|
||||
/** create capture region and prepare to record */
|
||||
void
|
||||
Track::record ( nframes_t frame )
|
||||
{
|
||||
assert( ! _capture );
|
||||
assert( ! _capture_af );
|
||||
|
||||
char pat[256];
|
||||
|
||||
snprintf( pat, sizeof( pat ), "%s-%llu", name(), uuid() );
|
||||
|
||||
|
||||
_capture_af = Audio_File_SF::create( pat, engine->sample_rate(), input.size(), Track::capture_format );
|
||||
|
||||
if ( ! _capture_af )
|
||||
{
|
||||
/* ERROR */
|
||||
|
||||
}
|
||||
|
||||
/* open it again for reading in the GUI thread */
|
||||
Audio_File *af = Audio_File::from_file( _capture_af->name() );
|
||||
|
||||
_capture = new Audio_Region( af, sequence(), frame );
|
||||
|
||||
_capture->prepare();
|
||||
}
|
||||
|
||||
/* THREAD: IO */
|
||||
/** write a block to the (already opened) capture file */
|
||||
void
|
||||
Track::write ( sample_t *buf, nframes_t nframes )
|
||||
{
|
||||
nframes_t l = _capture_af->write( buf, nframes );
|
||||
|
||||
_capture->write( l );
|
||||
}
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
/* THREAD: IO */
|
||||
void
|
||||
Track::stop ( nframes_t frame )
|
||||
{
|
||||
_capture->finalize( frame );
|
||||
|
||||
_capture = NULL;
|
||||
|
||||
_capture_af->finalize();
|
||||
|
||||
delete _capture_af;
|
||||
_capture_af = NULL;
|
||||
}
|
||||
|
|
|
@ -36,7 +36,7 @@
|
|||
#include <vector>
|
||||
using std::vector;
|
||||
|
||||
#include "Port.H"
|
||||
#include "Engine/Port.H"
|
||||
|
||||
#include "Timeline.H"
|
||||
|
||||
|
@ -212,6 +212,8 @@ public:
|
|||
|
||||
int size ( void ) const { return _size; }
|
||||
|
||||
int ncontrols ( void ) { return controls->children(); }
|
||||
|
||||
void resize ( void );
|
||||
void size ( int v );
|
||||
|
||||
|
|
|
@ -17,8 +17,10 @@
|
|||
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
|
||||
/*******************************************************************************/
|
||||
|
||||
|
||||
#include "Transport.H"
|
||||
#include "Engine.H"
|
||||
|
||||
#include "Engine/Engine.H"
|
||||
|
||||
// Transport transport;
|
||||
|
||||
|
|
|
@ -17,14 +17,10 @@
|
|||
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
|
||||
/*******************************************************************************/
|
||||
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <FL/Fl_Widget.H>
|
||||
#include <FL/fl_draw.H>
|
||||
|
||||
#include "Timeline.H"
|
||||
|
||||
#include "Peaks.H"
|
||||
#include "Engine/Peak.H"
|
||||
|
||||
class Waveform {
|
||||
|
||||
|
|
|
@ -25,7 +25,9 @@
|
|||
#include <sys/stat.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
/* for registrations */
|
||||
#include "Audio_Region.H"
|
||||
#include "Sequence.H"
|
||||
#include "Audio_Sequence.H"
|
||||
|
@ -34,24 +36,16 @@
|
|||
#include "Time_Sequence.H"
|
||||
#include "Annotation_Sequence.H"
|
||||
#include "Control_Sequence.H"
|
||||
|
||||
#include "Transport.H"
|
||||
|
||||
#include "Loggable.H"
|
||||
#include "Track.H"
|
||||
|
||||
#include "Engine.H"
|
||||
|
||||
#include "TLE.H"
|
||||
|
||||
#include "../FL/Boxtypes.H"
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <sys/stat.h>
|
||||
|
||||
#include "Project.H"
|
||||
|
||||
#include "LASH.H"
|
||||
#include "Transport.H"
|
||||
#include "Engine/Engine.H"
|
||||
|
||||
Engine *engine;
|
||||
Timeline *timeline;
|
||||
|
@ -69,7 +63,7 @@ const char COPYRIGHT[] = "Copyright (C) 2008 Jonathan Moore Liles";
|
|||
#define PACKAGE "non"
|
||||
|
||||
|
||||
#include "debug.h"
|
||||
#include "util/debug.h"
|
||||
|
||||
char *user_config_dir;
|
||||
|
||||
|
|
|
@ -4,23 +4,15 @@ Timeline_VERSION := 0.5.0
|
|||
|
||||
Timeline_SRCS= \
|
||||
Timeline/Annotation_Region.C \
|
||||
Timeline/Audio_File.C \
|
||||
Timeline/Audio_File_SF.C \
|
||||
Timeline/Audio_Region.C \
|
||||
Timeline/Audio_Sequence.C \
|
||||
Timeline/Control_Point.C \
|
||||
Timeline/Control_Sequence.C \
|
||||
Timeline/Disk_Stream.C \
|
||||
Timeline/Engine.C \
|
||||
Timeline/Fl_Menu_Settings.C \
|
||||
Timeline/LASH.C \
|
||||
Timeline/LASH_Client.C \
|
||||
Timeline/Loggable.C \
|
||||
Timeline/Peaks.C \
|
||||
Timeline/Playback_DS.C \
|
||||
Timeline/Port.C \
|
||||
Timeline/Project.C \
|
||||
Timeline/Record_DS.C \
|
||||
Timeline/Sequence.C \
|
||||
Timeline/Sequence_Point.C \
|
||||
Timeline/Sequence_Region.C \
|
||||
|
@ -34,9 +26,25 @@ Timeline/Timeline.C \
|
|||
Timeline/Track.C \
|
||||
Timeline/Transport.C \
|
||||
Timeline/Waveform.C \
|
||||
Timeline/dsp.C \
|
||||
Timeline/main.C \
|
||||
debug.C \
|
||||
util/debug.C \
|
||||
|
||||
Timeline_SRCS+=\
|
||||
Timeline/Engine/Audio_File.C \
|
||||
Timeline/Engine/Audio_File_SF.C \
|
||||
Timeline/Engine/Audio_Region.C \
|
||||
Timeline/Engine/Audio_Sequence.C \
|
||||
Timeline/Engine/Disk_Stream.C \
|
||||
Timeline/Engine/Engine.C \
|
||||
Timeline/Engine/Peaks.C \
|
||||
Timeline/Engine/Playback_DS.C \
|
||||
Timeline/Engine/Port.C \
|
||||
Timeline/Engine/Record_DS.C \
|
||||
Timeline/Engine/Timeline.C \
|
||||
Timeline/Engine/Track.C \
|
||||
Timeline/Engine/dsp.C \
|
||||
|
||||
|
||||
|
||||
Timeline_OBJS:=$(Timeline_SRCS:.C=.o)
|
||||
|
||||
|
|
Loading…
Reference in New Issue