Add a VU_Meter widget.

This commit is contained in:
Jonathan Moore Liles 2008-03-11 20:32:04 -05:00
parent 3266c385c3
commit becd8962eb
2 changed files with 145 additions and 0 deletions

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/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
/* a VU meter, either horizontal or vertical. Color is a gradient
from color() to selection_color(). box() is used to draw the
individual 'lights'. division() controls how many 'lights' there
are. */
#include "VU_Meter.H"
#include <FL/Fl.H>
#include <FL/fl_draw.H>
VU_Meter::VU_Meter ( int X, int Y, int W, int H, const char *L ) :
Fl_Widget( X, Y, W, H, L )
{
divisions( 32 );
type( FL_VERTICAL );
dim( 0.80f );
color( FL_GREEN );
selection_color( FL_RED );
box( FL_ROUNDED_BOX );
minimum( 0.0f );
maximum( 1.0f );
value( 0.4f );
}
void
VU_Meter::draw ( void )
{
int v;
v = (value() / maximum()) * _divisions;
draw_box( FL_FLAT_BOX, x(), y(), w(), h(), FL_BLACK );
int bh = h() / _divisions;
int bw = w() / _divisions;
int b = 0;
for ( int p = _divisions; p > 0; p-- )
{
Fl_Color c = fl_color_average( selection_color(), color(), (float)p / _divisions );
if ( ! active_r() )
c = fl_inactive( c );
if ( p > v )
c = fl_color_average( FL_BLACK, c, _dim );
if ( _type == FL_HORIZONTAL )
draw_box( box(), x() + (p * bw), y(), bw, h(), c );
else
draw_box( box(), x(), y() + h() - (p * bh), w(), bh, c );
}
// we don't care about the label
// draw_label (tx, y() + by, tw, h() - bh);
}

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/*******************************************************************************/
/* Copyright (C) 2008 Jonathan Moore Liles */
/* */
/* This program is free software; you can redistribute it and/or modify it */
/* under the terms of the GNU General Public License as published by the */
/* Free Software Foundation; either version 2 of the License, or (at your */
/* option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */
/* more details. */
/* */
/* You should have received a copy of the GNU General Public License along */
/* with This program; see the file COPYING. If not,write to the Free Software */
/* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/*******************************************************************************/
#pragma once
#include <FL/Fl_Valuator.H> // for FL_HORIZONTAL and FL_VERTICAL
class VU_Meter : public Fl_Widget
{
float _value;
float _minimum;
float _maximum;
int _type;
int _divisions;
float _dim;
protected:
virtual void draw ( void );
public:
VU_Meter ( int X, int Y, int W, int H, const char *L = 0 );
void maximum( float v ) { _maximum = v; redraw(); }
float maximum ( void ) const { return _maximum; }
void minimum ( float v ) { _minimum = v; redraw(); }
float minimum ( void ) const { return _minimum; }
void value ( float v ) { _value = v; redraw(); }
float value ( void ) const { return _value; }
bool divisions ( void ) const { return _divisions; }
void divisions ( int v ) { _divisions = v; }
int type ( void ) const { return _type; }
void type ( int v ) { _type = v; }
float dim ( void ) const { return _dim; }
void dim ( float v ) { _dim = v; redraw(); }
};