Timeline: Avoid triggering excessive redraws.
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a988b18062
commit
ca3076d2ec
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@ -55,15 +55,13 @@ public:
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_blink_interval = DEFAULT;
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_blink_interval = DEFAULT;
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Fl::add_timeout( _blink_interval, update_cb, this );
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type( FL_TOGGLE_BUTTON );
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type( FL_TOGGLE_BUTTON );
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}
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}
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virtual
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virtual
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~Fl_Blinker ()
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~Fl_Blinker ()
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{
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{
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if ( value() )
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Fl::remove_timeout( update_cb, this );
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Fl::remove_timeout( update_cb, this );
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}
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}
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@ -71,9 +69,31 @@ public:
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interval ( float v )
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interval ( float v )
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{
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{
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_blink_interval = v;
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_blink_interval = v;
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if ( value() )
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{
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Fl::remove_timeout( update_cb, this );
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Fl::remove_timeout( update_cb, this );
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Fl::add_timeout( _blink_interval, update_cb, this );
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Fl::add_timeout( _blink_interval, update_cb, this );
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}
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}
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}
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virtual void value ( float v )
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{
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if ( v )
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{
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Fl::add_timeout( _blink_interval, update_cb, this );
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Fl_Button::value( v );
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redraw();
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}
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else
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{
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Fl_Button::value( v );
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Fl::remove_timeout( update_cb, this );
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redraw();
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}
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}
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virtual float value ( void ) { return Fl_Button::value(); }
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virtual void
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virtual void
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draw ( void )
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draw ( void )
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@ -22,7 +22,7 @@ comment {//
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} {in_source in_header
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} {in_source in_header
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}
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}
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decl {const float STATUS_UPDATE_FREQ = 0.1f;} {private local
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decl {const float STATUS_UPDATE_FREQ = 0.5f;} {private local
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}
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}
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decl {\#include "Fl_Menu_Settings.H"} {private local
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decl {\#include "Fl_Menu_Settings.H"} {private local
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@ -824,11 +824,17 @@ project_name->redraw();} {}
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}
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}
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Function {update_progress( Fl_Progress *p, char *s, float v )} {private return_type {static void}
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Function {update_progress( Fl_Progress *p, char *s, float v )} {private return_type {static void}
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} {
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} {
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code {p->value( v );
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code {
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if ( p->value() != v )
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{
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p->value( v );
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snprintf( s, 5, "%d%%", (int)v );
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snprintf( s, 5, "%d%%", (int)v );
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p->label( s );} {}
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p->label( s );
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}
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} {}
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}
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}
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Function {update_status()} {open private
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Function {update_status()} {open private
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} {
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} {
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@ -885,7 +891,9 @@ if ( timeline->session_manager_name() != NULL )
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find_item( menubar, "&Project/&Open" )->deactivate();
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find_item( menubar, "&Project/&Open" )->deactivate();
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}
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}
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project_name->redraw();} {}
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// project_name->redraw();
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} {}
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}
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}
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Function {update_cb( void *v )} {open private return_type {static void}
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Function {update_cb( void *v )} {open private return_type {static void}
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} {
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} {
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@ -83,7 +83,7 @@ bool Timeline::snap_magnetic = true;
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bool Timeline::follow_playhead = true;
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bool Timeline::follow_playhead = true;
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bool Timeline::center_playhead = true;
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bool Timeline::center_playhead = true;
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const float UPDATE_FREQ = 0.02f;
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const float UPDATE_FREQ = 1.0 / 18.0f;
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extern const char *instance_name;
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extern const char *instance_name;
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extern TLE *tle;
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extern TLE *tle;
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@ -1064,18 +1064,22 @@ void
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Timeline::redraw_playhead ( void )
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Timeline::redraw_playhead ( void )
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{
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{
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static nframes_t last_playhead = -1;
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static nframes_t last_playhead = -1;
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static int last_playhead_x = -1;
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if ( last_playhead != transport->frame )
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int playhead_x = ts_to_x( transport->frame );
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if ( last_playhead_x != playhead_x )
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{
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{
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redraw_overlay();
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redraw_overlay();
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last_playhead = transport->frame;
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last_playhead = transport->frame;
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last_playhead_x = playhead_x;
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if ( follow_playhead )
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if ( follow_playhead )
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{
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{
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if ( center_playhead && active() )
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if ( center_playhead && active() )
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xposition( max( 0, ts_to_x( transport->frame ) - ( ( tracks->w() - Track::width() ) >> 1 ) ) );
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xposition( max( 0, playhead_x - ( ( tracks->w() - Track::width() ) >> 1 ) ) );
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else if ( ts_to_x( transport->frame ) > ts_to_x( xoffset ) + ( tracks->w() - Track::width() ) )
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else if ( playhead_x > ts_to_x( xoffset ) + ( tracks->w() - Track::width() ) )
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xposition( ts_to_x( transport->frame ) );
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xposition( playhead_x );
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}
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}
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}
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}
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}
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}
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