Add new rectangular selection to canvas.
Add commands to invert selection. Make middle click toggle note selection instead of set it.
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4
TODO
4
TODO
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@ -5,10 +5,6 @@
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; General
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* allow deselection of notes in pattern editor.
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* some way to select by row as well as column. preferably better than
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standard rubberband techniques. What I'd really like is a cross
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hair to select x1,y1 and x2,y2 coords of a bounding box.
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* add option to create new instrument defintion.
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* per phrase tempo setting? Perhaps a percentage of global tempo?
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* add channel field to event list widget (but channel bits in pattern
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59
canvas.C
59
canvas.C
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@ -63,7 +63,7 @@ Canvas::_alloc_array ( void )
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Canvas::Canvas ( )
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{
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m.origin_x = m.origin_y = m.height = m.width = m.div_w = m.div_h = m.playhead = m.margin_top = m.margin_left = m.playhead = m.w = m.h = m.p1 = m.p2 = 0;
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m.origin_x = m.origin_y = m.height = m.width = m.div_w = m.div_h = m.playhead = m.margin_top = m.margin_left = m.playhead = m.w = m.h = m.p1 = m.p2 = m.p3 = m.p4 = 0;
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m.margin_top = ruler_height;
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@ -335,6 +335,12 @@ Canvas::flip ( void )
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cell_t *c = &m.current[ x ][ y ];
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cell_t *p = &m.previous[ x ][ y ];
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/* draw selection rect */
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if ( m.p3 != m.p4 )
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if ( y + m.vp->y >= m.p3 && x + m.vp->x >= m.p1 &&
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y + m.vp->y < m.p4 && x + m.vp->x < m.p2 )
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c->flags |= F_SELECTION;
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if ( *c != *p )
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gui_draw_shape( m.origin_x + m.margin_left + x * m.div_w, m.origin_y + m.margin_top + y * m.div_h, m.div_w, m.div_h, m.border_w,
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c->shape, c->state, c->flags, c->color );
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@ -438,7 +444,9 @@ Canvas::draw_shape ( int x, int y, int shape, int state, int color, bool selecte
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m.current[ x ][ y ].shape = shape;
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m.current[ x ][ y ].color = color;
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m.current[ x ][ y ].state = (uint)m.vp->x + x > m.grid->ts_to_x( m.grid->length() ) ? PARTIAL : state;
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m.current[ x ][ y ].flags = selected ? F_SELECTED : 0;
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if ( selected )
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m.current[ x ][ y ].state = SELECTED;
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m.current[ x ][ y ].flags = 0;
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}
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/** callback used by Grid::draw() */
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@ -585,6 +593,38 @@ Canvas::is_row_name ( int x, int y )
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return m.grid->y_to_note( y );
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}
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void
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Canvas::start_cursor ( int x, int y )
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{
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if ( ! grid_pos( &x, &y ) )
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return;
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m.ruler_drawn = false;
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m.p1 = x;
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m.p3 = ntr( y );
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_lr();
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signal_draw();
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}
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void
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Canvas::end_cursor ( int x, int y )
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{
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if ( ! grid_pos( &x, &y ) )
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return;
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m.ruler_drawn = false;
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m.p2 = x;
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m.p4 = ntr( y );
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_lr();
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signal_draw();
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}
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void
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Canvas::set ( int x, int y )
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{
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@ -595,6 +635,8 @@ Canvas::set ( int x, int y )
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{
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m.p1 = m.vp->x + ((x - m.margin_left - m.origin_x) / m.div_w);
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m.ruler_drawn = false;
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m.p3 = m.p4 = 0;
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}
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_lr();
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@ -620,6 +662,8 @@ Canvas::unset ( int x, int y )
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{
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m.p2 = m.vp->x + ((x - m.margin_left - m.origin_x) / m.div_w);
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m.ruler_drawn = false;
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m.p3 = m.p4 = 0;
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}
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_lr();
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@ -659,7 +703,7 @@ Canvas::select ( int x, int y )
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if ( ! grid_pos( &x, &y ) )
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return;
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m.grid->select( x, y, true );
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m.grid->toggle_select( x, y );
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}
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void
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@ -739,7 +783,16 @@ Canvas::_lr ( void )
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void
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Canvas::select_range ( void )
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{
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if ( m.p3 == m.p4 )
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m.grid->select( m.p1, m.p2 );
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else
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m.grid->select( m.p1, m.p2, rtn( m.p3 ), rtn( m.p4 ) );
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}
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void
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Canvas::invert_selection ( void )
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{
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m.grid->invert_selection();
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}
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void
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12
canvas.H
12
canvas.H
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@ -66,10 +66,6 @@ class Canvas : public trackable
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int playhead; /* where the playhead is for this canvas. only used for display. */
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/* /\* these are in logical units, not pixels *\/ */
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/* int w, h; /\* viewport *\/ */
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/* int x, y; /\* pan position *\/ */
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enum { PATTERN, SEQUENCE } mode;
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Grid *grid; /* grid currently connected to this canvas */
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@ -92,7 +88,8 @@ class Canvas : public trackable
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Viewport *vp;
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int w, h;
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uint p1, p2; /* cursors */
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uint p1, p2; /* range cursors */
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uint p3, p4; /* row cursors */
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} m;
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int rtn ( int r ) const;
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@ -146,6 +143,7 @@ public:
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void adj_length ( int x, int y, int n );
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void select ( int x, int y );
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void select_range ( void );
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void invert_selection ( void );
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void duplicate_range ( void );
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void crop ( void );
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void row_compact ( int n );
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@ -157,6 +155,10 @@ public:
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char * notes ( void );
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void randomize_row ( int y );
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void start_cursor ( int x, int y );
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void end_cursor ( int x, int y );
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void delete_time ( void );
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void insert_time ( void );
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31
event_list.C
31
event_list.C
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@ -291,6 +291,24 @@ event_list::select ( tick_t start, tick_t end )
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}
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}
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/** select note evenets from /start/ to /end/ within range /hi/ through /lo/ */
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void
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event_list::select ( tick_t start, tick_t end, int hi, int lo )
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{
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FOR_ALL( e )
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{
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tick_t ts = e->timestamp();
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/* don't count note offs exactly on start */
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if ( ! e->is_note_on() )
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continue;
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if ( ts >= start && ts < end &&
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e->note() <= hi && e->note() >= lo )
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e->select();
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}
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}
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/** select ALL events */
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void
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event_list::select_all ( void )
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@ -306,6 +324,19 @@ event_list::select_none ( void )
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e->deselect();
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}
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void
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event_list::invert_selection ( void )
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{
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FOR_ALL( e )
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if ( ! e->is_note_off() )
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{
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if ( e->selected() )
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e->deselect();
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else
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e->select();
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}
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}
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/** remove all selected events */
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void
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event_list::remove_selected ( void )
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@ -51,8 +51,11 @@ public:
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event * first ( void ) const;
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event * last ( void ) const;
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void select ( tick_t start, tick_t end );
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void select ( tick_t start, tick_t end, int hi, int lo );
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void select_all ( void );
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void select_none ( void );
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void invert_selection ( void );
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void remove_selected ( void );
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void transpose_selected ( int n );
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32
grid.C
32
grid.C
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@ -457,17 +457,17 @@ Grid::adj_duration ( int x, int y, int l )
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}
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void
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Grid::select ( int x, int y, bool b )
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Grid::toggle_select ( int x, int y )
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{
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lock();
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event *e = _event( x, y, true );
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if ( e )
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if ( b )
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e->select();
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else
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if ( e->selected() )
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e->deselect();
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else
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e->select();
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unlock();
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}
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@ -503,6 +503,20 @@ Grid::select ( int l, int r )
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unlock();
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}
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/** select all (note) events in rectangle */
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void
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Grid::select ( int l, int r, int t, int b )
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{
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tick_t start = x_to_ts( l );
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tick_t end = x_to_ts( r );
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lock();
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_rw->events.select( start, end, y_to_note( t) , y_to_note( b ) );
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unlock();
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}
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/** delete events from /x/ to /l/, compressing time. */
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void
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Grid::delete_time ( int l, int r )
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@ -527,6 +541,16 @@ Grid::select_none ( void )
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unlock();
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}
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void
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Grid::invert_selection ( void )
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{
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lock();
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_rw->events.invert_selection();
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unlock();
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}
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void
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Grid::delete_selected ( void )
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{
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4
grid.H
4
grid.H
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@ -214,11 +214,13 @@ public:
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void crop ( int l, int r );
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void select ( int x, int y, bool b );
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void toggle_select ( int x, int y );
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void insert_time ( int x, int r );
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void select ( int start, int end );
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void select ( int start, int end, int t, int b );
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void delete_time ( int start, int end );
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void select_none ( void );
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void invert_selection ( void );
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void resolution ( unsigned int n );
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int resolution ( void ) const;
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@ -174,15 +174,15 @@ gui_draw_shape ( int x, int y, int w, int h, int bw, int shape, int state, int f
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if ( flags & F_PLAYHEAD )
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state = state == FULL ? HIT : PLAYHEAD;
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else
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if ( flags & F_SELECTED )
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state = SELECTED;
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if ( state == FULL && color )
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fl_color( velocity_colors[ color ] );
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else
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fl_color( state_colors[ state ] );
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if ( flags & F_SELECTION )
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fl_color( fl_darker( fl_color() ) );
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switch ( shape )
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{
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case CIRCLE:
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@ -20,11 +20,11 @@ enum {
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FULL, /* dot or dash head */
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PARTIAL,
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CONTINUED, /* dash tail */
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SELECTED,
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/* virtual */
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HIT, /* playhead hit */
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LINE, /* beat line */
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PLAYHEAD,
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SELECTED,
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MAX_STATE,
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};
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@ -38,7 +38,7 @@ enum {
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F_PLAYHEAD = 1 << 0, /* playhead is on item */
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F_P1 = 1 << 1,
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F_P2 = 1 << 2,
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F_SELECTED = 1 << 3 /* item is selected */
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F_SELECTION = 1 << 3 /* item is part of the selection box */
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};
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14
gui/input.C
14
gui/input.C
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@ -128,6 +128,9 @@ canvas_input_callback ( O_Canvas *widget, Canvas *c, int m )
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case 'q':
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c->grid()->select_none();
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break;
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case 'i':
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c->invert_selection();
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break;
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case '1':
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c->h_zoom( 2.0f );
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break;
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@ -250,6 +253,11 @@ canvas_input_callback ( O_Canvas *widget, Canvas *c, int m )
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}
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else
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{
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if ( Fl::event_state() & FL_SHIFT )
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{
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c->start_cursor( x, y );
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break;
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}
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if ( IS_PATTERN && Fl::event_state() & FL_CTRL )
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c->randomize_row( y );
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@ -258,6 +266,12 @@ canvas_input_callback ( O_Canvas *widget, Canvas *c, int m )
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}
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break;
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case 3:
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if ( Fl::event_state() & FL_SHIFT )
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{
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c->end_cursor( x, y );
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break;
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}
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c->unset( x, y );
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break;
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case 2:
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