MIDI input on 'control' port triggers patterns in Trigger playback mode.
Notes 1-128 on Channel 1 correspond to patterns. NOTE ON triggers the pattern at the given moment, a second NOTE ON stops it at a given moment. NOTE OFF does nothing. Also, patterns triggered via the GUI are no longer forced to be in lock-step.
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e9aca6809e
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e98326103e
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@ -1673,14 +1673,24 @@ switch ( m )
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{
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case 1:
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{
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pattern *p = pattern::pattern_by_number( atoi( label() ) );
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pattern *p = pattern::pattern_by_number( atoi( label() ) );
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if ( p )
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{
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if ( p->mode() == MUTE )
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p->mode( PLAY );
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if ( TRIGGER == song.play_mode )
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{
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if ( p->playing() )
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p->stop();
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else
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p->mode( MUTE );
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p->trigger();
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}
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else
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{
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if ( p->mode() == PLAY )
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p->mode( MUTE );
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else
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p->mode( PLAY );
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}
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}
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break;
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93
src/jack.C
93
src/jack.C
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@ -27,6 +27,7 @@
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#include <jack/ringbuffer.h>
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#include <jack/thread.h>
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#include "jack.H"
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#include "non.H"
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#include "transport.H"
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#include "pattern.H"
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@ -300,22 +301,84 @@ process ( jack_nframes_t nframes, void *arg )
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onph = nph;
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if ( old_play_mode != song.play_mode )
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{
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switch ( old_play_mode )
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{
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case PATTERN:
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case TRIGGER:
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DMESSAGE( "Stopping all patterns" );
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stop_all_patterns();
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break;
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}
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old_play_mode = song.play_mode;
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}
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// DMESSAGE( "tpp %f %lu-%lu", transport.ticks_per_period, ph, nph );
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switch ( old_play_mode )
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/* now handle control input */
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{
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case PATTERN:
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case TRIGGER:
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stop_all_patterns();
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break;
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int j = CONTROL;
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static midievent e;
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input[j].buf = jack_port_get_buffer( input[j].port, nframes );
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jack_midi_event_t ev;
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jack_nframes_t count = jack_midi_get_event_count( input[j].buf );
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for ( uint i = 0; i < count; ++i )
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{
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// MESSAGE( "Got midi input!" );
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jack_midi_event_get( &ev, input[j].buf, i );
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/* time is frame within cycle, convert to absolute tick */
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e.timestamp( ph + (ev.time / transport.frames_per_tick) );
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e.status( ev.buffer[0] );
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e.lsb( ev.buffer[1] );
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if ( ev.size == 3 )
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e.msb( ev.buffer[2] );
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/* no need to pass it to the GUI, we can trigger patterns here */
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if ( e.channel() == 0 && e.is_note_on() )
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{
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if ( e.note() < pattern::patterns() )
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{
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pattern *p = pattern::pattern_by_number( e.note() + 1 );
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if ( p->playing() )
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{
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DMESSAGE( "Untriggering pattern %i", e.note() );
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if ( e.note() < pattern::patterns() )
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{
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pattern *p = pattern::pattern_by_number( e.note() + 1 );
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DMESSAGE( "Untriggering pattern %i ph=%lu, ts=%lu", e.note(), ph, e.timestamp() );
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p->trigger( ph, e.timestamp() );
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}
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}
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else
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{
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DMESSAGE( "Triggering pattern %i ph=%lu, ts=%lu", e.note(), ph, e.timestamp() );
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p->trigger( e.timestamp(), -1 );
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}
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}
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}
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}
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}
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switch ( song.play_mode )
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{
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case SEQUENCE:
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playlist->play( ph, nph );
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break;
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case PATTERN:
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case TRIGGER:
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{
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for ( uint i = pattern::patterns(); i--; )
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{
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@ -325,18 +388,29 @@ process ( jack_nframes_t nframes, void *arg )
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p->play( ph, nph );
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}
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break;
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}
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case TRIGGER:
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{
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for ( uint i = pattern::patterns(); i--; )
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{
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pattern *p = pattern::pattern_by_number( i + 1 );
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p->play( ph, nph );
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}
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break;
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}
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}
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old_play_mode = song.play_mode;
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oph = ph;
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/* handle midi input */
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for ( int j = transport.recording ? 2 : 1; j--; )
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// for ( int j = transport.recording ? 2 : 1; j--; )
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if ( transport.recording )
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{
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int j = PERFORMANCE;
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static midievent e;
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input[j].buf = jack_port_get_buffer( input[j].port, nframes );
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@ -363,6 +437,7 @@ process ( jack_nframes_t nframes, void *arg )
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}
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}
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schedule:
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const int subticks_per_period = transport.ticks_per_period * subticks_per_tick;
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@ -45,8 +45,6 @@ pattern::pattern ( void )
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_note = 8;
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int _bars = 2;
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_triggered = false;
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// we need to reinitalize this.
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data *d = const_cast< data * >( _rd );
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@ -306,6 +304,12 @@ pattern::trigger ( tick_t start, tick_t end )
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_index = 0;
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}
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/* trigger forever */
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void
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pattern::trigger ( void )
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{
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trigger( transport.frame / transport.frames_per_tick, -1 );
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}
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void
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pattern::stop ( void ) const
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@ -321,21 +325,6 @@ pattern::stop ( void ) const
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void
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pattern::mode ( int n )
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{
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if ( song.play_mode == TRIGGER )
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{
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switch ( n )
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{
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case PLAY:
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_triggered = true;
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break;
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case MUTE:
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_triggered = false;
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break;
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}
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return;
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}
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if ( n == SOLO )
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{
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if ( pattern::_solo )
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@ -355,15 +344,6 @@ pattern::mode ( int n )
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int
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pattern::mode ( void ) const
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{
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if ( song.play_mode == TRIGGER )
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{
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if ( ! _triggered )
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return MUTE;
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else
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return PLAY;
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}
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if ( pattern::_solo )
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{
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if ( pattern::_solo == _number )
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@ -477,7 +457,7 @@ done:
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if ( _end == end )
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{
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/* we're doing playing this trigger */
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/* we're done playing this trigger */
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DMESSAGE( "Pattern %d ended at tick %lu (ls: %lu, le: %lu, o: %lu)", number(), end, _start, _end, offset );
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stop();
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@ -79,6 +79,7 @@ public:
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const char * row_name ( int r ) const;
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void draw_row_names ( Canvas *c ) const;
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void trigger ( tick_t start, tick_t end );
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void trigger ( void );
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void stop ( void ) const;
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void play ( tick_t start, tick_t end ) const;
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