Fiddle with playback...
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@ -98,15 +98,15 @@ Audio_File_SF::seek ( nframes_t offset )
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nframes_t
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Audio_File_SF::read ( sample_t *buf, int channel, nframes_t len )
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{
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if ( len > 256 * 100 )
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printf( "warning: attempt to read an insane number of frames (%lu) from soundfile\n", len );
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// printf( "len = %lu, channels = %d\n", len, _channels );
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if ( _channels == 1 || channel == -1 )
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return sf_readf_float( _in, buf, len );
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else
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{
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if ( len > 256 * 100 )
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printf( "warning: attempt to read an insane number of frames (%lu) from soundfile\n", len );
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printf( "len = %lu, channels = %d\n", len, _channels );
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sample_t *tmp = new sample_t[ len * _channels ];
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nframes_t rlen = sf_readf_float( _in, tmp, len );
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@ -135,12 +135,17 @@ Audio_Track::play ( sample_t *buf, nframes_t frame, nframes_t nframes, int chann
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if ( ! r->read( cbuf, frame, nframes, i ) )
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/* error ? */;
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if ( channels == 1 )
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memcpy( buf, cbuf, nframes * sizeof( sample_t ) );
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else
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{
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/* interleave */
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int k = 0;
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for ( unsigned int j = 0; j < nframes; j += channels )
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for ( unsigned int j = i; k < nframes; j += channels )
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buf[ j ] = cbuf[ k++ ];
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}
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}
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}
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delete[] cbuf;
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@ -22,7 +22,8 @@
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#include "Audio_Track.H"
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#include "Port.H"
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float Disk_Stream::seconds_to_buffer = 5.0f;
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// float Disk_Stream::seconds_to_buffer = 5.0f;
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float Disk_Stream::seconds_to_buffer = 1.0f;
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/* A Disk_Stream uses a separate I/O thread to stream a track's
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regions from disk into a ringbuffer, to be processed by the RT
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@ -39,6 +40,8 @@ Disk_Stream::Disk_Stream ( Track_Header *th, float frame_rate, nframes_t nframes
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_frame = 0;
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_thread = 0;
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printf( "nframes %lu\n", nframes );
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const int blocks = frame_rate * seconds_to_buffer / nframes;
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_nframes = nframes;
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@ -102,7 +105,7 @@ Disk_Stream::read_block ( sample_t *buf )
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if ( ! timeline )
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return;
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printf( "IO: attempting to read block @ %lu\n", _frame );
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// printf( "IO: attempting to read block @ %lu\n", _frame );
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if ( ! track() )
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{
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@ -145,7 +148,7 @@ Disk_Stream::io_thread ( void )
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for ( int i = channels(); i--; )
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{
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int k = 0;
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for ( unsigned int j = i; j < _nframes; j += channels() )
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for ( unsigned int j = i; k < _nframes; j += channels() )
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cbuf[ k++ ] = buf[ j ];
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jack_ringbuffer_write( _rb[ i ], (char*)cbuf, block_size );
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@ -166,10 +169,11 @@ Disk_Stream::process ( nframes_t nframes )
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for ( int i = channels(); i--; )
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{
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sample_t *buf = (_th->output)[ i ].buffer( _nframes );
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void *buf = (_th->output)[ i ].buffer( _nframes );
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/* FIXME: handle underrun */
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jack_ringbuffer_read( _rb[ i ], (char*)buf, block_size );
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if ( jack_ringbuffer_read( _rb[ i ], (char*)buf, block_size ) < block_size )
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printf( "disktream (rt): buffer underrun!\n" );
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}
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block_processed();
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@ -49,8 +49,8 @@ Port::write ( sample_t *buf, nframes_t nframes )
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memcpy( buffer( nframes ), buf, nframes * sizeof( sample_t ) );
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}
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sample_t *
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void *
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Port::buffer ( nframes_t nframes )
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{
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return (sample_t*)jack_port_get_buffer( _port, nframes );
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return jack_port_get_buffer( _port, nframes );
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}
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@ -40,5 +40,5 @@ public:
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const char * name ( void ) const { return _name; }
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void write ( sample_t *buf, nframes_t nframes );
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sample_t *buffer ( nframes_t nframes );
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void *buffer ( nframes_t nframes );
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};
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@ -565,11 +565,13 @@ Region::read ( sample_t *buf, nframes_t pos, nframes_t nframes, int channel ) co
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nframes_t sofs, ofs, cnt;
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cnt = nframes;
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if ( pos < r.offset )
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{
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sofs = 0;
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ofs = r.offset - pos;
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cnt = nframes - ofs;
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cnt -= ofs;
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}
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else
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{
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@ -577,10 +579,11 @@ Region::read ( sample_t *buf, nframes_t pos, nframes_t nframes, int channel ) co
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sofs = pos - r.offset;
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}
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if ( ofs > nframes )
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if ( ofs >= nframes )
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return 0;
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const nframes_t start = ofs + r.start + sofs;
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// const nframes_t start = ofs + r.start + sofs;
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const nframes_t start = r.start + sofs;
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const nframes_t len = min( cnt, nframes - ofs );
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const nframes_t end = start + len;
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@ -592,12 +595,18 @@ Region::read ( sample_t *buf, nframes_t pos, nframes_t nframes, int channel ) co
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/* FIXME: seeking can be very expensive. Esp. with compressed
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* formats. We should attempt to avoid it. But here or in the
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* Audio_File class? */
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// printf( "reading region ofs = %lu, sofs = %lu, %lu-%lu\n", ofs, sofs, start, end );
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cnt = _clip->read( buf + ofs, channel, start, end );
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/* apply gain */
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if ( _scale != 1.0f )
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for ( int i = cnt; i--; )
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buf[i] *= _scale;
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// printf( "read %lu frames\n", cnt );
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return cnt;
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}
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