Don't redraw playhead more than necessary.
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@ -475,7 +475,13 @@ Timeline::draw_playhead ( void )
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void
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Timeline::redraw_playhead ( void )
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{
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redraw_overlay();
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static nframes_t last_playhead = -1;
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if ( last_playhead != transport.frame )
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{
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redraw_overlay();
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last_playhead = transport.frame;
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}
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}
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