FL/Fl_Scalepack: Give scalepack the ability contain a resizable() child.
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@ -25,16 +25,20 @@
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fit itself. Of course, this only works well with highly flexible
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widgets, but the task comes up often enough to warrent this class.
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If any child happens to be the resizable() widget, it is given half
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of the available area, with the other widgets packed around it in
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the remaining space.
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If and child happens to be the resizable() widget, then it will be
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resized so the all the other children can fit around it, with their
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current sizes (and the size of the Fl_Scalepack) maintained.
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NOTES: An Fl_Pack as a direct child will not work, because Fl_Pack
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changes its size in draw(), which throws off our resize
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calculation. The whole idea of widgets being able to resize
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themselves within draw() is horribly broken...
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*/
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#include "Fl_Scalepack.H"
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#include <FL/Fl.H>
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#include <FL/fl_draw.H>
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#include <stdio.h>
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Fl_Scalepack::Fl_Scalepack ( int X, int Y, int W, int H, const char *L ) :
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@ -44,9 +48,23 @@ Fl_Scalepack::Fl_Scalepack ( int X, int Y, int W, int H, const char *L ) :
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_spacing = 0;
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}
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void
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Fl_Scalepack::resize ( int X, int Y, int W, int H )
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{
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/* Fl_Group's resize will change our child widget sizes, which
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interferes with our own resizing method. */
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Fl_Widget::resize( X, Y, W, H );
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}
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void
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Fl_Scalepack::draw ( void )
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{
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if ( resizable() == this )
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/* this resizable( this ) is the default for Fl_Group and is
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* reset by Fl_Group::clear(), but it is not our default... */
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resizable( 0 );
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int tx = x() + Fl::box_dx( box() );
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int ty = y() + Fl::box_dy( box() );
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int tw = w() - Fl::box_dw( box() );
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@ -54,45 +72,165 @@ Fl_Scalepack::draw ( void )
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if ( damage() & FL_DAMAGE_ALL )
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{
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draw_box();
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if ( box() == FL_NO_BOX )
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fl_rectf( x(), y(), w(), h(), FL_BACKGROUND_COLOR );
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else
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draw_box();
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draw_label();
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}
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int v = 0;
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int cth = 0;
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int ctw = 0;
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Fl_Widget * const * a = array();
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for ( int i = children(); i--; )
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if ( child( i )->visible() )
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{
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Fl_Widget *o = *a++;
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if ( o->visible() )
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{
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++v;
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if ( o != this->resizable() )
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{
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cth += o->h();
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ctw += o->w();
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}
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cth += _spacing;
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ctw += _spacing;
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}
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}
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ctw -= _spacing;
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cth -= _spacing;
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if ( 0 == v )
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return;
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int sz, pos;
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if ( type() == HORIZONTAL )
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if ( this->resizable() )
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{
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sz = tw / v;
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pos = tw - ( tw % sz );
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int pos = 0;
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Fl_Widget * const * a = array();
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for ( int i = children(); i--; )
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{
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Fl_Widget *o = *a++;
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if ( o->visible() )
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{
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int X, Y, W, H;
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if ( type() == HORIZONTAL )
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{
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X = tx + pos;
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Y = ty;
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W = o->w();
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H = th;
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}
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else
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{
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X = tx;
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Y = ty + pos;
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W = tw;
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H = o->h();
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}
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if ( this->resizable() == o )
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{
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if ( type() == HORIZONTAL )
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W = tw - ctw - 3;
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else
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H = th - cth;
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}
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if (X != o->x() || Y != o->y() || W != o->w() || H != o->h() )
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{
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o->resize(X,Y,W,H);
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o->clear_damage(FL_DAMAGE_ALL);
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}
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if ( damage() & FL_DAMAGE_ALL )
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{
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draw_child( *o );
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draw_outside_label( *o );
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}
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else
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update_child( *o );
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/* if ( this->resizable() == o ) */
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/* fl_rect( o->x(), o->y(), o->w(), o->h(), type() == VERTICAL ? FL_GREEN : FL_BLUE ); */
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if ( type() == HORIZONTAL )
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pos += o->w() + spacing();
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else
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pos += o->h() + spacing();
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}
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}
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}
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else
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{
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sz = th / v;
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pos = th - ( th % sz );
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}
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int sz = 0;
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int pos = 0;
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for ( int i = children(); i--; )
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if ( child( i )->visible() )
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if ( type() == HORIZONTAL )
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sz = (tw - (_spacing * (v - 1))) / v;
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else
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sz = (th - (_spacing * (v - 1))) / v;
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Fl_Widget * const * a = array();
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for ( int i = children(); i--; )
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{
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pos -= sz;
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Fl_Widget *o = *a++;
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if ( type() == HORIZONTAL )
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child( i )->resize( tx + pos, ty, sz, th );
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else
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child( i )->resize( tx, ty + pos, tw, sz );
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if ( o->visible() )
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{
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int X, Y, W, H;
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if ( damage() & FL_DAMAGE_CHILD )
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update_child( *child( i ) );
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else
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draw_child( *child( i ) );
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if ( type() == HORIZONTAL )
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{
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X = tx + pos;
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Y = ty;
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W = sz;
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H = th;
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}
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else
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{
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X = tx;
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Y = ty + pos;
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W = tw;
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H = sz;
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}
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if (X != o->x() || Y != o->y() || W != o->w() || H != o->h() )
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{
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o->resize(X,Y,W,H);
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o->clear_damage(FL_DAMAGE_ALL);
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}
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if ( damage() & FL_DAMAGE_ALL )
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{
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draw_child( *o );
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draw_outside_label( *o );
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}
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else
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update_child( *o );
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// fl_rect( o->x(), o->y(), o->w(), o->h(), type() == VERTICAL ? FL_RED : FL_YELLOW );
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if ( type() == HORIZONTAL )
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pos += o->w() + spacing();
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else
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pos += o->h() + spacing();
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}
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}
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}
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}
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@ -36,6 +36,8 @@ public:
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int spacing ( void ) const { return _spacing; }
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void spacing ( int v ) { _spacing = v; redraw(); }
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virtual void resize ( int, int, int, int );
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virtual void draw ( void );
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};
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