Cleanup capture code and eliminate off-by-one-buffer bug when bouncing tracks.

This commit is contained in:
Jonathan Moore Liles 2009-01-02 01:20:45 -06:00
parent f3226cd1a0
commit fed042950f
8 changed files with 98 additions and 33 deletions

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@ -51,7 +51,6 @@ protected:
nframes_t _nframes; /* buffer size */ nframes_t _nframes; /* buffer size */
nframes_t _frame; /* location of disk read */
std::vector < jack_ringbuffer_t * >_rb; /* one ringbuffer for each channel */ std::vector < jack_ringbuffer_t * >_rb; /* one ringbuffer for each channel */
@ -63,6 +62,7 @@ protected:
nframes_t _frame_rate; /* used for buffer size calculations */ nframes_t _frame_rate; /* used for buffer size calculations */
volatile nframes_t _frame; /* location of disk read */
volatile nframes_t _pending_seek; /* absolute transport position to seek to */ volatile nframes_t _pending_seek; /* absolute transport position to seek to */
volatile int _terminate; volatile int _terminate;

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@ -49,7 +49,8 @@ Playback_DS::seek ( nframes_t frame )
{ {
THREAD_ASSERT( RT ); THREAD_ASSERT( RT );
DMESSAGE( "requesting seek" ); /* FIXME: non-RT-safe IO */
DMESSAGE( "requesting seek to frame %lu", (unsigned long)frame );
if ( seek_pending() ) if ( seek_pending() )
printf( "seek error, attempt to seek while seek is pending\n" ); printf( "seek error, attempt to seek while seek is pending\n" );
@ -104,7 +105,7 @@ Playback_DS::disk_thread ( void )
sample_t *cbuf = new sample_t[ _nframes * _disk_io_blocks ]; sample_t *cbuf = new sample_t[ _nframes * _disk_io_blocks ];
#endif #endif
int blocks_ready = 1; int blocks_ready = 0;
const nframes_t nframes = _nframes * _disk_io_blocks; const nframes_t nframes = _nframes * _disk_io_blocks;
@ -115,27 +116,22 @@ Playback_DS::disk_thread ( void )
if ( seek_pending() ) if ( seek_pending() )
{ {
DMESSAGE( "performing seek" ); /* FIXME: non-RT-safe IO */
DMESSAGE( "performing seek to frame %lu", (unsigned long)_pending_seek );
_frame = _pending_seek; _frame = _pending_seek;
_pending_seek = -1; _pending_seek = -1;
blocks_ready = 1; blocks_ready = 0;
/* finish flushing the buffer */
/* for ( int i = channels(); i-- ) */
/* jack_ringbuffer_write_advance( _rb[ i ], jack_ringbuffer_write_space( _rb[ i ] ) ); */
} }
if ( blocks_ready < _disk_io_blocks ) if ( ++blocks_ready < _disk_io_blocks )
{ {
++blocks_ready;
/* wait for more space */ /* wait for more space */
continue; continue;
} }
/* reset */ /* reset */
blocks_ready = 1; blocks_ready = 0;
read_block( buf, nframes ); read_block( buf, nframes );
@ -211,6 +207,7 @@ Playback_DS::process ( nframes_t nframes )
{ {
THREAD_ASSERT( RT ); THREAD_ASSERT( RT );
const size_t block_size = nframes * sizeof( sample_t ); const size_t block_size = nframes * sizeof( sample_t );
// printf( "process: %lu %lu %lu\n", _frame, _frame + nframes, nframes ); // printf( "process: %lu %lu %lu\n", _frame, _frame + nframes, nframes );

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@ -72,7 +72,6 @@ Record_DS::disk_thread ( void )
DMESSAGE( "capture thread running..." ); DMESSAGE( "capture thread running..." );
const nframes_t nframes = _nframes * _disk_io_blocks; const nframes_t nframes = _nframes * _disk_io_blocks;
/* buffer to hold the interleaved data returned by the track reader */ /* buffer to hold the interleaved data returned by the track reader */
@ -83,18 +82,14 @@ Record_DS::disk_thread ( void )
const size_t block_size = nframes * sizeof( sample_t ); const size_t block_size = nframes * sizeof( sample_t );
int blocks_ready = 1; int blocks_ready = 0;
while ( wait_for_block() ) while ( wait_for_block() )
{ {
if ( ++blocks_ready < _disk_io_blocks )
if ( blocks_ready < _disk_io_blocks )
{
++blocks_ready;
continue; continue;
} else
blocks_ready = 0;
blocks_ready = 1;
/* pull data from the per-channel ringbuffers and interlace it */ /* pull data from the per-channel ringbuffers and interlace it */
for ( int i = channels(); i--; ) for ( int i = channels(); i--; )
@ -204,6 +199,7 @@ Record_DS::disk_thread ( void )
_capture = NULL; _capture = NULL;
/* now finalize the recording */ /* now finalize the recording */
track()->finalize( c, _stop_frame ); track()->finalize( c, _stop_frame );
delete c; delete c;
@ -228,6 +224,8 @@ Record_DS::start ( nframes_t frame )
/* /\* FIXME: safe to do this here? *\/ */ /* /\* FIXME: safe to do this here? *\/ */
/* flush(); */ /* flush(); */
DMESSAGE( "recording started at frame %lu", (unsigned long)frame);
_frame = frame; _frame = frame;
_capture = new Track::Capture; _capture = new Track::Capture;
@ -260,6 +258,9 @@ Record_DS::stop ( nframes_t frame )
} }
#include "../Transport.H"
extern Transport *transport;
/** read from the attached track's ports and stuff the ringbuffers */ /** read from the attached track's ports and stuff the ringbuffers */
nframes_t nframes_t
Record_DS::process ( nframes_t nframes ) Record_DS::process ( nframes_t nframes )
@ -269,13 +270,40 @@ Record_DS::process ( nframes_t nframes )
if ( ! _recording ) if ( ! _recording )
return 0; return 0;
const size_t block_size = nframes * sizeof( sample_t ); if ( transport->frame < _frame )
return 0;
/* DMESSAGE( "recording actually happening at %lu (start frame %lu)", (unsigned long)transport->frame, (unsigned long)_frame); */
nframes_t offset = 0;
if ( _frame > transport->frame &&
_frame < transport->frame + nframes )
{
/* The record start frame falls somewhere within the current
buffer. We must discard the unneeded portion and only
stuff the part requested into the ringbuffer. */
offset = _frame - transport->frame;
/* DMESSAGE( "offset = %lu", (unsigned long)offset ); */
}
const size_t offset_size = offset * sizeof( sample_t );
const size_t block_size = ( nframes * sizeof( sample_t ) ) - offset_size;
for ( int i = channels(); i--; ) for ( int i = channels(); i--; )
{ {
/* read the entire input buffer */
void *buf = track()->input[ i ].buffer( nframes ); void *buf = track()->input[ i ].buffer( nframes );
if ( jack_ringbuffer_write( _rb[ i ], (char*)buf, block_size ) < block_size ) /* if ( buffer_is_digital_black( (sample_t*)buf, nframes ) ) */
/* DWARNING( "recording an entirely blank buffer" ); */
/* FIXME: this results in a ringbuffer size that is no longer
necessarily a multiple of nframes... how will the other side
handle that? */
if ( jack_ringbuffer_write( _rb[ i ], (char*)buf + offset, block_size ) < block_size )
{ {
++_xruns; ++_xruns;
memset( buf, 0, block_size ); memset( buf, 0, block_size );

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@ -38,6 +38,8 @@ Timeline::record ( void )
nframes_t frame = transport->frame; nframes_t frame = transport->frame;
DMESSAGE( "Going to record starting at frame %lu", (unsigned long)frame );
for ( int i = tracks->children(); i-- ; ) for ( int i = tracks->children(); i-- ; )
{ {
Track *t = (Track*)tracks->child( i ); Track *t = (Track*)tracks->child( i );
@ -85,7 +87,14 @@ Timeline::process ( nframes_t nframes )
{ {
Track *t = (Track*)tracks->child( i ); Track *t = (Track*)tracks->child( i );
t->process( nframes ); t->process_output( nframes );
}
for ( int i = tracks->children(); i-- ; )
{
Track *t = (Track*)tracks->child( i );
t->process_input( nframes );
} }
/* FIXME: BOGUS */ /* FIXME: BOGUS */

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@ -151,7 +151,27 @@ Track::configure_inputs ( int n )
} }
nframes_t nframes_t
Track::process ( nframes_t nframes ) Track::process_input ( nframes_t nframes )
{
THREAD_ASSERT( RT );
if ( ! transport->rolling )
{
for ( int i = input.size(); i--; )
input[ i ].silence( nframes );
return 0;
}
if ( record_ds )
return record_ds->process( nframes );
else
return 0;
}
nframes_t
Track::process_output ( nframes_t nframes )
{ {
THREAD_ASSERT( RT ); THREAD_ASSERT( RT );
@ -160,24 +180,21 @@ Track::process ( nframes_t nframes )
for ( int i = output.size(); i--; ) for ( int i = output.size(); i--; )
output[ i ].silence( nframes ); output[ i ].silence( nframes );
for ( int i = input.size(); i--; )
input[ i ].silence( nframes );
return 0; return 0;
} }
/* FIXME: should we blank the control output here or leave it floating? */
for ( int i = control->children(); i--; ) for ( int i = control->children(); i--; )
((Control_Sequence*)control->child( i ))->process( nframes ); ((Control_Sequence*)control->child( i ))->process( nframes );
if ( playback_ds ) if ( playback_ds )
{
record_ds->process( nframes );
return playback_ds->process( nframes ); return playback_ds->process( nframes );
}
else else
return 0; return 0;
} }
void void
Track::seek ( nframes_t frame ) Track::seek ( nframes_t frame )
{ {

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@ -95,3 +95,15 @@ buffer_fill_with_silence ( sample_t *buf, nframes_t nframes )
{ {
memset( buf, 0, nframes * sizeof( sample_t ) ); memset( buf, 0, nframes * sizeof( sample_t ) );
} }
bool
buffer_is_digital_black ( sample_t *buf, nframes_t nframes )
{
while ( nframes-- )
{
if ( 0 != buf[nframes] )
return false;
}
return true;
}

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@ -29,3 +29,4 @@ void buffer_interleave_one_channel ( sample_t *dst, sample_t *src, int channel,
void buffer_interleave_one_channel_and_mix ( sample_t *dst, sample_t *src, int channel, int channels, nframes_t nframes ); void buffer_interleave_one_channel_and_mix ( sample_t *dst, sample_t *src, int channel, int channels, nframes_t nframes );
void buffer_deinterleave_one_channel ( sample_t *dst, sample_t *src, int channel, int channels, nframes_t nframes ); void buffer_deinterleave_one_channel ( sample_t *dst, sample_t *src, int channel, int channels, nframes_t nframes );
void buffer_fill_with_silence ( sample_t *buf, nframes_t nframes ); void buffer_fill_with_silence ( sample_t *buf, nframes_t nframes );
bool buffer_is_digital_black ( sample_t *buf, nframes_t nframes );

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@ -207,7 +207,8 @@ public:
const Audio_Region *capture_region ( void ) const; const Audio_Region *capture_region ( void ) const;
void resize_buffers ( nframes_t nframes ); void resize_buffers ( nframes_t nframes );
nframes_t process ( nframes_t nframes ); nframes_t process_input ( nframes_t nframes );
nframes_t process_output ( nframes_t nframes );
void seek ( nframes_t frame ); void seek ( nframes_t frame );
void record ( Capture *c, nframes_t frame ); void record ( Capture *c, nframes_t frame );