/*******************************************************************************/ /* Copyright (C) 2008 Jonathan Moore Liles */ /* */ /* This program is free software; you can redistribute it and/or modify it */ /* under the terms of the GNU General Public License as published by the */ /* Free Software Foundation; either version 2 of the License, or (at your */ /* option) any later version. */ /* */ /* This program is distributed in the hope that it will be useful, but WITHOUT */ /* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */ /* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */ /* more details. */ /* */ /* You should have received a copy of the GNU General Public License along */ /* with This program; see the file COPYING. If not,write to the Free Software */ /* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /*******************************************************************************/ /* General DSP related functions. */ #include "dsp.h" #include "string.h" // for memset. #include static const int ALIGNMENT = 16; #ifdef HAS_BUILTIN_ASSUME_ALIGNED #define assume_aligned(x) __builtin_assume_aligned(x,ALIGNMENT) #else #define assume_aligned(x) (x) #endif sample_t * buffer_alloc ( nframes_t size ) { void *p; posix_memalign( &p, ALIGNMENT, size * sizeof( sample_t ) ); return (sample_t*)p; } void buffer_apply_gain ( sample_t * __restrict__ buf, nframes_t nframes, float g ) { sample_t * buf_ = (sample_t*) assume_aligned(buf); if ( g == 1.0f ) return; while ( nframes-- ) *buf_++ *= g; } void buffer_apply_gain_unaligned ( sample_t * __restrict__ buf, nframes_t nframes, float g ) { if ( g == 1.0f ) return; while ( nframes-- ) *buf++ *= g; } void buffer_apply_gain_buffer ( sample_t * __restrict__ buf, const sample_t * __restrict__ gainbuf, nframes_t nframes ) { sample_t * buf_ = (sample_t*) assume_aligned(buf); const sample_t * gainbuf_ = (const sample_t*) assume_aligned(gainbuf); while ( nframes-- ) *buf_++ *= *gainbuf_++; } void buffer_copy_and_apply_gain_buffer ( sample_t * __restrict__ dst, const sample_t * __restrict__ src, const sample_t * __restrict__ gainbuf, nframes_t nframes ) { sample_t * dst_ = (sample_t*) assume_aligned(dst); const sample_t * src_ = (const sample_t*) assume_aligned(src); const sample_t * gainbuf_ = (const sample_t*) assume_aligned(gainbuf); while ( nframes-- ) *dst_++ = *src_++ * *gainbuf_++; } void buffer_mix ( sample_t * __restrict__ dst, const sample_t * __restrict__ src, nframes_t nframes ) { sample_t * dst_ = (sample_t*) assume_aligned(dst); const sample_t * src_ = (const sample_t*) assume_aligned(src); while ( nframes-- ) *dst_++ += *src_++; } void buffer_mix_with_gain ( sample_t * __restrict__ dst, const sample_t * __restrict__ src, nframes_t nframes, float g ) { sample_t * dst_ = (sample_t*) assume_aligned(dst); const sample_t * src_ = (const sample_t*) assume_aligned(src); while ( nframes-- ) *dst_++ = *src_++ * g; } void buffer_interleave_one_channel ( sample_t * __restrict__ dst, const sample_t * __restrict__ src, int channel, int channels, nframes_t nframes ) { dst += channel; while ( nframes-- ) { *dst = *(src++); dst += channels; } } void buffer_interleave_one_channel_and_mix ( sample_t *__restrict__ dst, const sample_t * __restrict__ src, int channel, int channels, nframes_t nframes ) { dst += channel; while ( nframes-- ) { *dst += *(src++); dst += channels; } } void buffer_deinterleave_one_channel ( sample_t * __restrict__ dst, const sample_t * __restrict__ src, int channel, int channels, nframes_t nframes ) { src += channel; while ( nframes-- ) { *(dst++) = *src; src += channels; } } void buffer_interleaved_mix ( sample_t *__restrict__ dst, const sample_t * __restrict__ src, int dst_channel, int src_channel, int dst_channels, int src_channels, nframes_t nframes ) { sample_t * dst_ = (sample_t*) assume_aligned(dst); const sample_t * src_ = (const sample_t*) assume_aligned(src); dst_ += dst_channel; src_ += src_channel; while ( nframes-- ) { *dst_ += *src_; dst_ += dst_channels; src_ += src_channels; } } void buffer_interleaved_copy ( sample_t *__restrict__ dst, const sample_t * __restrict__ src, int dst_channel, int src_channel, int dst_channels, int src_channels, nframes_t nframes ) { sample_t * dst_ = (sample_t*) assume_aligned(dst); const sample_t * src_ = (const sample_t*) assume_aligned(src); dst_ += dst_channel; src_ += src_channel; while ( nframes-- ) { *dst_ = *src_; dst_ += dst_channels; src_ += src_channels; } } void buffer_fill_with_silence ( sample_t *buf, nframes_t nframes ) { memset( buf, 0, nframes * sizeof( sample_t ) ); } bool buffer_is_digital_black ( const sample_t *buf, nframes_t nframes ) { while ( nframes-- ) { if (! *(buf++) ) continue; return false; } return true; } float buffer_get_peak ( const sample_t * __restrict__ buf, nframes_t nframes ) { const sample_t * buf_ = (const sample_t*) assume_aligned(buf); float p = 0.0f; while (nframes--) { const float v = fabsf( *buf_++ ); if ( v > p ) p = v; } return p; } void buffer_copy ( sample_t * __restrict__ dst, const sample_t * __restrict__ src, nframes_t nframes ) { memcpy( dst, src, nframes * sizeof( sample_t ) ); } void buffer_copy_and_apply_gain ( sample_t * __restrict__ dst, const sample_t * __restrict__ src, nframes_t nframes, float gain ) { memcpy( dst, src, nframes * sizeof( sample_t ) ); buffer_apply_gain( dst, nframes, gain ); } void Value_Smoothing_Filter::sample_rate ( nframes_t n ) { const float FS = n; const float T = 0.05f; w = _cutoff / (FS * T); } /* FIXME: need a method that just returns a single value, skipping the within-buffer interpolation */ bool Value_Smoothing_Filter::apply( sample_t * __restrict__ dst, nframes_t nframes, float gt ) { if ( target_reached(gt) ) return false; sample_t * dst_ = (sample_t*) assume_aligned(dst); const float a = 0.07f; const float b = 1 + a; const float gm = b * gt; float g1 = this->g1; float g2 = this->g2; for (nframes_t i = 0; i < nframes; i++) { g1 += w * (gm - g1 - a * g2); g2 += w * (g1 - g2); dst_[i] = g2; } g2 += 1e-10f; /* denormal protection */ if ( fabsf( gt - g2 ) < 0.0001f ) g2 = gt; this->g1 = g1; this->g2 = g2; return true; }