/*******************************************************************************/ /* Copyright (C) 2008 Jonathan Moore Liles */ /* */ /* This program is free software; you can redistribute it and/or modify it */ /* under the terms of the GNU General Public License as published by the */ /* Free Software Foundation; either version 2 of the License, or (at your */ /* option) any later version. */ /* */ /* This program is distributed in the hope that it will be useful, but WITHOUT */ /* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */ /* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */ /* more details. */ /* */ /* You should have received a copy of the GNU General Public License along */ /* with This program; see the file COPYING. If not,write to the Free Software */ /* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /*******************************************************************************/ #include "Track.H" #include "Transport.H" #include "Playback_DS.H" #include "Record_DS.H" #include "Engine.H" #include "Port.H" #include "../FL/Fl_Sometimes_Input.H" #include #include // #include #include #include "Control_Sequence.H" #include "Annotation_Sequence.H" int Track::_soloing = 0; const char *Track::capture_format = "Wav 24"; void Track::cb_input_field ( Fl_Widget *w, void *v ) { ((Track*)v)->cb_input_field(); } void Track::cb_button ( Fl_Widget *w, void *v ) { ((Track*)v)->cb_button( w ); } void Track::cb_input_field ( void ) { log_start(); name( name_field->value() ); log_end(); } void Track::cb_button ( Fl_Widget *w ) { if ( w == record_button ) { } if ( w == mute_button ) { } if ( w == solo_button ) { if ( solo_button->value() ) ++_soloing; else --_soloing; } else if ( w == take_menu ) { int v = take_menu->value(); switch ( v ) { case 0: /* show all takes */ show_all_takes( take_menu->menu()[ v ].value() ); return; case 1: /* new */ track( (Audio_Sequence*)track()->clone_empty() ); return; } const char *s = take_menu->menu()[ v ].text; for ( int i = takes->children(); i--; ) { Audio_Sequence *t = (Audio_Sequence*)takes->child( i ); if ( ! strcmp( s, t->name() ) ) { track( t ); redraw(); break; } } } } void Track::init ( void ) { _capture = NULL; _track = NULL; _name = NULL; _selected = false; _show_all_takes = false; _size = 1; record_ds = NULL; playback_ds = NULL; labeltype( FL_NO_LABEL ); Fl_Group::size( timeline->w(), height() ); Track *o = this; o->box( FL_THIN_UP_BOX ); { Fl_Group *o = new Fl_Group( 0, 0, 149, 70 ); o->color( ( Fl_Color ) 53 ); { Fl_Input *o = name_field = new Fl_Sometimes_Input( 2, 2, 144, 24 ); o->color( FL_BACKGROUND_COLOR ); o->labeltype( FL_NO_LABEL ); o->labelcolor( FL_GRAY0 ); o->textcolor( FL_FOREGROUND_COLOR ); o->callback( cb_input_field, (void*)this ); } { Fl_Group *o = controls = new Fl_Group( 2, 28, 149, 24 ); { Fl_Button *o = record_button = new Fl_Button( 6, 28, 26, 24, "@circle" ); o->type( 1 ); o->box( FL_THIN_UP_BOX ); o->color( FL_LIGHT1 ); o->selection_color( FL_RED ); o->labelsize( 8 ); o->callback( cb_button, this ); } { Fl_Button *o = mute_button = new Fl_Button( 35, 28, 26, 24, "m" ); o->type( 1 ); o->box( FL_THIN_UP_BOX ); o->color( FL_LIGHT1 ); o->labelsize( 11 ); o->callback( cb_button, this ); } { Fl_Button *o = solo_button = new Fl_Button( 66, 28, 26, 24, "s" ); o->type( 1 ); o->box( FL_THIN_UP_BOX ); o->color( FL_LIGHT1 ); o->labelsize( 11 ); o->callback( cb_button, this ); } { Fl_Menu_Button *o = take_menu = new Fl_Menu_Button( 97, 28, 47, 24, "T" ); o->box( FL_THIN_UP_BOX ); o->color( FL_LIGHT1 ); o->align( FL_ALIGN_LEFT | FL_ALIGN_INSIDE ); o->callback( cb_button, this ); o->add( "Show all takes", 0, 0, 0, FL_MENU_TOGGLE ); o->add( "New", 0, 0, 0, FL_MENU_DIVIDER ); } o->end(); } { Fl_Box *o = new Fl_Box( 0, 72, 149, 38 ); o->box( FL_NO_BOX ); Fl_Group::current()->resizable( o ); } o->size( Track::width(), h() ); o->end(); } { Fl_Pack *o = pack = new Fl_Pack( width(), 0, 1006, 115 ); o->labeltype( FL_NO_LABEL ); o->resize( x() + width(), y(), w() - width(), h() ); resizable( o ); { Fl_Pack *o = annotation = new Fl_Pack( width(), 0, pack->w(), 0 ); o->end(); } { Fl_Pack *o = control = new Fl_Pack( width(), 0, pack->w(), 0 ); o->end(); } { Fl_Pack *o = takes = new Fl_Pack( width(), 0, pack->w(), 0 ); o->end(); o->hide(); } o->end(); } end(); } Track::Track ( const char *L, int channels ) : Fl_Group ( 0, 0, 0, 0, 0 ) { init(); if ( L ) name( L ); color( (Fl_Color)rand() ); configure_inputs( channels ); configure_outputs( channels ); log_create(); } Track::~Track ( ) { /* FIXME: why is this necessary? */ timeline->remove_track( this ); /* give up our ports */ configure_inputs( 0 ); configure_outputs( 0 ); log_destroy(); } static int pack_visible( Fl_Pack *p ) { int v = 0; for ( int i = p->children(); i--; ) if ( p->child( i )->visible() ) v++; return v; } /* adjust size of widget and children */ void Track::resize ( void ) { for ( int i = takes->children(); i--; ) takes->child( i )->size( w(), height() ); for ( int i = annotation->children(); i--; ) annotation->child( i )->size( w(), 24 ); for ( int i = control->children(); i--; ) control->child( i )->size( w(), height() ); /* FIXME: hack! */ if ( annotation->children() ) annotation->show(); else annotation->hide(); if ( _show_all_takes ) { takes->show(); Fl_Group::size( w(), height() * ( 1 + takes->children() + pack_visible( control ) ) ); } else { takes->hide(); Fl_Group::size( w(), height() * ( 1 + pack_visible( control ) ) ); } Fl_Group::size( w(), h() + ( ( 24 ) * pack_visible( annotation ) ) ); if ( track() ) track()->size( w(), height() ); if ( controls->y() + controls->h() > y() + h() ) controls->hide(); else controls->show(); /* FIXME: why is this necessary? */ if ( parent() ) parent()->parent()->redraw(); } void Track::size ( int v ) { if ( v < 0 || v > 3 ) return; _size = v; resize(); } void Track::add ( Audio_Sequence * t ) { takes->insert( *t, 0 ); if ( ! t->name() ) { char pat[20]; snprintf( pat, sizeof( pat ), "%d", takes->children() ); t->name( strdup( pat ) ); } take_menu->add( t->name() ); t->labeltype( FL_ENGRAVED_LABEL ); } void Track::remove ( Audio_Sequence *t ) { takes->remove( t ); resize(); // take_menu->remove( t->name() ); } void Track::remove ( Control_Sequence *t ) { control->remove( t ); resize(); } void Track::track ( Audio_Sequence * t ) { t->track( this ); if ( track() ) add( track() ); _track = t; pack->insert( *t, 1 ); t->labeltype( FL_NO_LABEL ); resize(); } void Track::add ( Control_Sequence *t ) { DMESSAGE( "adding control sequence" ); t->track( this ); control->add( t ); control_out.push_back( new Port( Port::Output, name(), control_out.size(), "cv" ) ); t->output( control_out.back() ); resize(); } void Track::add ( Annotation_Sequence *t ) { DMESSAGE( "adding annotation sequence" ); t->track( this ); annotation->add( t ); resize(); } /** add all widget on this track falling within the given rectangle to the selection. */ void Track::select ( int X, int Y, int W, int H, bool include_control, bool merge_control ) { Sequence *t = track(); if ( ! ( t->y() > Y + H || t->y() + t->h() < Y ) ) t->select_range( X, W ); else include_control = true; if ( include_control ) for ( int i = control->children(); i--; ) { Control_Sequence *c = (Control_Sequence*)control->child( i ); if ( merge_control || ( c->y() >= Y && c->y() + c->h() <= Y + H ) ) c->select_range( X, W ); } } void Track::draw ( void ) { if ( _selected ) { Fl_Color c = color(); color( FL_RED ); Fl_Group::draw(); color( c ); } else Fl_Group::draw(); } int Track::handle ( int m ) { switch ( m ) { case FL_MOUSEWHEEL: { Logger log( this ); if ( ! Fl::event_shift() ) return 0; int d = Fl::event_dy(); if ( d < 0 ) size( size() - 1 ); else size( size() + 1 ); return 1; } case FL_PUSH: { Logger log( this ); int X = Fl::event_x(); int Y = Fl::event_y(); if ( Fl::event_button3() && X < Track::width() ) { int c = output.size(); /* context menu */ Fl_Menu_Item menu[] = { { "Type", 0, 0, 0, FL_SUBMENU }, { "Mono", 0, 0, 0, FL_MENU_RADIO | ( c == 1 ? FL_MENU_VALUE : 0 ) }, { "Stereo", 0, 0, 0, FL_MENU_RADIO | ( c == 2 ? FL_MENU_VALUE : 0 ) }, { "Quad", 0, 0, 0, FL_MENU_RADIO | ( c == 4 ? FL_MENU_VALUE : 0 ) }, { "...", 0, 0, 0, FL_MENU_RADIO | ( c == 3 || c > 4 ? FL_MENU_VALUE : 0 ) }, { 0 }, { "Add Control" }, { "Add Annotation" }, { "Color" }, { "Remove", 0, 0, 0, transport->rolling ? FL_MENU_INACTIVE : 0 }, { 0 }, }; const Fl_Menu_Item *r = menu->popup( X, Y, "Track" ); if ( r && r > &menu[ 0 ] ) { if ( r < &menu[ 4 ] ) { int c = r - &menu[1]; int ca[] = { 1, 2, 4 }; configure_inputs( ca[ c ] ); configure_outputs( ca[ c ] ); } else { if ( r == &menu[ 4 ] ) { const char *s = fl_input( "How many channels?", "3" ); int c = atoi( s ); if ( c <= 0 || c > 10 ) fl_alert( "Invalid number of channels." ); else { configure_inputs( c ); configure_outputs( c ); } } else if ( r == &menu[ 6 ] ) { new Control_Sequence( this ); } else if ( r == &menu[ 7 ] ) { add( new Annotation_Sequence( this ) ); } else if ( r == &menu[ 8 ] ) { unsigned char r, g, b; Fl::get_color( color(), r, g, b ); if ( fl_color_chooser( "Track Color", r, g, b ) ) { color( fl_rgb_color( r, g, b ) ); } // color( fl_show_colormap( color() ) ); redraw(); } else if ( r == &menu[ 9 ] ) { int r = fl_choice( "Are you certain you want to remove track \"%s\"?", "Cancel", NULL, "Remove", name() ); if ( r == 2 ) { timeline->remove_track( this ); /* FIXME: need to queue deletion. in a way that won't crash the playback. */ // delete this; Fl::delete_widget( this ); } } } } return 1; } } default: return Fl_Group::handle( m ); } return 0; } /**********/ /* Engine */ /**********/ void Track::update_port_names ( void ) { for ( int i = 0; i < output.size(); ++i ) output[ i ].name( name(), i ); for ( int i = 0; i < input.size(); ++i ) input[ i ].name( name(), i ); for ( int i = 0; i < control_out.size(); ++i ) control_out[ i ]->name( name(), i, "cv" ); /* /\* tell any attached control sequences to do the same *\/ */ /* for ( int i = control->children(); i-- ) */ /* ((Control_Sequence*)control->child( i ))->update_port_names(); */ } bool Track::configure_outputs ( int n ) { int on = output.size(); if ( n == on ) return true; // engine->lock(); if ( playback_ds ) { Playback_DS *ds = playback_ds; playback_ds = NULL; ds->shutdown(); delete ds; } if ( n > on ) { for ( int i = on; i < n; ++i ) { Port p( Port::Output, name(), i ); if ( p.valid() ) output.push_back( p ); else WARNING( "could not create output port!" ); } } else { for ( int i = on; i > n; --i ) { output.back().shutdown(); output.pop_back(); } } if ( output.size() ) playback_ds = new Playback_DS( this, engine->frame_rate(), engine->nframes(), output.size() ); // engine->unlock(); /* FIXME: bogus */ return true; } bool Track::configure_inputs ( int n ) { int on = input.size(); if ( n == on ) return true; // engine->lock(); if ( record_ds ) { Record_DS *ds = record_ds; record_ds = NULL; ds->shutdown(); delete ds; } if ( n > on ) { for ( int i = on; i < n; ++i ) { Port p( Port::Input, name(), i ); if ( p.valid() ) input.push_back( p ); else WARNING( "could not create input port!" ); } } else { for ( int i = on; i > n; --i ) { input.back().shutdown(); input.pop_back(); } } if ( input.size() ) record_ds = new Record_DS( this, engine->frame_rate(), engine->nframes(), input.size() ); // engine->unlock(); /* FIXME: bogus */ return true; } /* THREAD: RT */ nframes_t Track::process ( nframes_t nframes ) { if ( ! transport->rolling ) { for ( int i = output.size(); i--; ) output[ i ].silence( nframes ); for ( int i = input.size(); i--; ) input[ i ].silence( nframes ); /* FIXME: is this really the right thing to do for control ports? */ for ( int i = control_out.size(); i--; ) control_out[ i ]->silence( nframes ); return 0; } for ( int i = control->children(); i--; ) ((Control_Sequence*)control->child( i ))->process( nframes ); if ( playback_ds ) { record_ds->process( nframes ); return playback_ds->process( nframes ); } else return 0; } /* THREAD: RT */ void Track::seek ( nframes_t frame ) { if ( playback_ds ) return playback_ds->seek( frame ); } /* FIXME: what about theading issues with this region/audiofile being accessible from the UI thread? Need locking? */ #include "Audio_Region.H" #include /** very cheap UUID generator... */ unsigned long long uuid ( void ) { time_t t = time( NULL ); return (unsigned long long) t; } /* THREAD: IO */ /** create capture region and prepare to record */ void Track::record ( nframes_t frame ) { assert( _capture == NULL ); char pat[256]; snprintf( pat, sizeof( pat ), "%s-%llu", name(), uuid() ); _capture_af = Audio_File_SF::create( pat, engine->sample_rate(), input.size(), Track::capture_format ); if ( ! _capture_af ) { /* ERROR */ } /* open it again for reading in the GUI thread */ Audio_File *af = Audio_File::from_file( _capture_af->name() ); _capture = new Audio_Region( af, track(), frame ); _capture->prepare(); } /* THREAD: IO */ /** write a block to the (already opened) capture file */ void Track::write ( sample_t *buf, nframes_t nframes ) { nframes_t l = _capture_af->write( buf, nframes ); _capture->write( l ); } #include /* THREAD: IO */ void Track::stop ( nframes_t frame ) { _capture->finalize( frame ); _capture = NULL; }