/*******************************************************************************/ /* Copyright (C) 2008 Jonathan Moore Liles */ /* */ /* This program is free software; you can redistribute it and/or modify it */ /* under the terms of the GNU General Public License as published by the */ /* Free Software Foundation; either version 2 of the License, or (at your */ /* option) any later version. */ /* */ /* This program is distributed in the hope that it will be useful, but WITHOUT */ /* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */ /* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */ /* more details. */ /* */ /* You should have received a copy of the GNU General Public License along */ /* with This program; see the file COPYING. If not,write to the Free Software */ /* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /*******************************************************************************/ #include "../Timeline.H" #include "../Transport.H" // for .rolling #include "../Track.H" #include "Record_DS.H" #include "Playback_DS.H" /** Initiate recording for all armed tracks */ bool Timeline::record ( void ) { /* FIXME: right place for this? */ transport->recording = true; Loggable::block_start(); for ( int i = tracks->children(); i-- ; ) { Track *t = (Track*)tracks->child( i ); if ( t->armed() && t->record_ds ) t->record_ds->start( transport->frame ); } deactivate(); return true; } /** stop recording for all armed tracks */ void Timeline::stop ( void ) { nframes_t frame = transport->frame; for ( int i = tracks->children(); i-- ; ) { Track *t = (Track*)tracks->child( i ); if ( t->armed() && t->record_ds ) t->record_ds->stop( frame ); } Loggable::block_end(); activate(); transport->recording = false; } /**********/ /* Engine */ /**********/ /** call process() on each track header */ nframes_t Timeline::process ( nframes_t nframes ) { for ( int i = tracks->children(); i-- ; ) { Track *t = (Track*)tracks->child( i ); t->process( nframes ); } /* FIXME: BOGUS */ return nframes; } /* THREAD: RT */ void Timeline::seek ( nframes_t frame ) { for ( int i = tracks->children(); i-- ; ) { Track *t = (Track*)tracks->child( i ); t->seek( frame ); } } /* THREAD: RT (non-RT) */ void Timeline::resize_buffers ( nframes_t nframes ) { for ( int i = tracks->children(); i-- ; ) { Track *t = (Track*)tracks->child( i ); t->resize_buffers( nframes ); } } /* THREAD: RT */ int Timeline::seek_pending ( void ) { int r = 0; for ( int i = tracks->children(); i-- ; ) { Track *t = (Track*)tracks->child( i ); if ( t->playback_ds ) r += t->playback_ds->buffer_percent() < 50; } return r; } /* FIXME: shouldn't these belong to the engine? */ int Timeline::total_input_buffer_percent ( void ) { int r = 0; int cnt = 0; for ( int i = tracks->children(); i-- ; ) { Track *t = (Track*)tracks->child( i ); if ( t->record_ds ) { ++cnt; r += t->record_ds->buffer_percent(); } } if ( ! cnt ) return 0; return r / cnt; } int Timeline::total_output_buffer_percent ( void ) { int r = 0; int cnt = 0; for ( int i = tracks->children(); i-- ; ) { Track *t = (Track*)tracks->child( i ); if ( t->playback_ds ) { ++cnt; r += t->playback_ds->buffer_percent(); } } if ( ! cnt ) return 0; return r / cnt; } /** wait for I/O threads to fill their buffers */ void Timeline::wait_for_buffers ( void ) { while ( total_output_buffer_percent() + total_input_buffer_percent() < 200 ) usleep( 5000 ); } int Timeline::total_playback_xruns ( void ) { int r = 0; for ( int i = tracks->children(); i-- ; ) { Track *t = (Track*)tracks->child( i ); if ( t->playback_ds ) r += t->playback_ds->xruns(); } return r; } int Timeline::total_capture_xruns ( void ) { int r = 0; for ( int i = tracks->children(); i-- ; ) { Track *t = (Track*)tracks->child( i ); if ( t->record_ds ) r += t->record_ds->xruns(); } return r; }