/*******************************************************************************/ /* Copyright (C) 2008 Jonathan Moore Liles */ /* */ /* This program is free software; you can redistribute it and/or modify it */ /* under the terms of the GNU General Public License as published by the */ /* Free Software Foundation; either version 2 of the License, or (at your */ /* option) any later version. */ /* */ /* This program is distributed in the hope that it will be useful, but WITHOUT */ /* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */ /* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for */ /* more details. */ /* */ /* You should have received a copy of the GNU General Public License along */ /* with This program; see the file COPYING. If not,write to the Free Software */ /* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /*******************************************************************************/ #include "Engine.H" #include "Transport.H" #include "Timeline.H" // for process() #include "Sequence_Widget.H" // for BBT and position info. #define APP_NAME "Non-DAW" // FIXME: wrong place for this! /* This is the home of the JACK process callback (does this *really* need to be a class?) */ Engine::Engine ( ) { _freewheeling = false; _client = NULL; _buffers_dropped = 0; _xruns = 0; } /*******************/ /* Static Wrappers */ /*******************/ int Engine::process ( nframes_t nframes, void *arg ) { return ((Engine*)arg)->process( nframes ); } int Engine::sync ( jack_transport_state_t state, jack_position_t *pos, void *arg ) { return ((Engine*)arg)->sync( state, pos ); } int Engine::xrun ( void *arg ) { return ((Engine*)arg)->xrun(); } void Engine::timebase ( jack_transport_state_t state, jack_nframes_t nframes, jack_position_t *pos, int new_pos, void *arg ) { ((Engine*)arg)->timebase( state, nframes, pos, new_pos ); } void Engine::freewheel ( int starting, void *arg ) { ((Engine*)arg)->freewheel( starting ); } int Engine::buffer_size ( nframes_t nframes, void *arg ) { return ((Engine*)arg)->buffer_size( nframes ); } void Engine::request_locate ( nframes_t frame ) { if ( timeline ) timeline->seek( frame ); } /* THREAD: RT */ /** This is the jack xrun callback */ int Engine::xrun ( void ) { ++_xruns; return 0; } /* THREAD: RT */ void Engine::freewheel ( bool starting ) { _freewheeling = starting; if ( starting ) DMESSAGE( "entering freewheeling mode" ); else DMESSAGE( "leaving freewheeling mode" ); } /* THREAD: RT (non-RT) */ int Engine::buffer_size ( nframes_t nframes ) { /* TODO: inform all disktreams the the buffer size has changed */ timeline->resize_buffers( nframes ); return 0; } /* THREAD: RT */ /** This is the jack slow-sync callback. */ int Engine::sync ( jack_transport_state_t state, jack_position_t *pos ) { static bool seeking = false; switch ( state ) { case JackTransportStopped: /* new position requested */ /* JACK docs lie. This is only called when the transport is *really* stopped, not when starting a slow-sync cycle */ request_locate( pos->frame ); return 1; case JackTransportStarting: /* this means JACK is polling slow-sync clients */ { if ( ! seeking ) { request_locate( pos->frame ); seeking = true; } int r = true; if ( timeline ) r = timeline->seek_pending(); if ( ! r ) seeking = false; return ! seeking; } case JackTransportRolling: /* JACK's timeout has expired */ /* FIXME: what's the right thing to do here? */ // request_locate( pos->frame ); return 1; // return transport->frame == pos->frame; break; default: printf( "unknown transport state.\n" ); } return 0; } /* THREAD: RT */ void Engine::timebase ( jack_transport_state_t, jack_nframes_t, jack_position_t *pos, int ) { position_info pi = timeline->solve_tempomap( pos->frame ); pos->valid = JackPositionBBT; pos->beats_per_bar = pi.beats_per_bar; pos->beat_type = pi.beat_type; pos->beats_per_minute = pi.tempo; pos->bar = pi.bbt.bar + 1; pos->beat = pi.bbt.beat + 1; pos->tick = pi.bbt.tick; pos->ticks_per_beat = 1920.0; /* FIXME: wrong place for this */ /* FIXME: fill this in */ pos->bar_start_tick = 0; } /* THREAD: RT */ int Engine::process ( nframes_t nframes ) { transport->poll(); if ( freewheeling() ) { /* freewheeling mode/export. We're actually running non-RT. Assume that everything is quiescent, locking is unecessary and do I/O synchronously */ if ( timeline ) timeline->process( nframes ); /* because we're going faster than realtime. */ timeline->wait_for_buffers(); } else { if ( ! trylock() ) { /* the data structures we need to access here (tracks and * their ports, but not track contents) may be in an * inconsistent state at the moment. Just punt and drop this * buffer. */ ++_buffers_dropped; return 0; } /* handle chicken/egg problem */ if ( timeline ) /* this will initiate the process() call graph for the various * number and types of tracks, which will in turn send data out * the appropriate ports. */ timeline->process( nframes ); unlock(); } return 0; } /** enter or leave freehweeling mode */ void Engine::freewheeling ( bool yes ) { if ( jack_set_freewheel( _client, yes ) ) WARNING( "Unkown error while setting freewheeling mode" ); } int Engine::init ( void ) { if (( _client = jack_client_open ( APP_NAME, (jack_options_t)0, NULL )) == 0 ) return 0; #define set_callback( name ) jack_set_ ## name ## _callback( _client, &Engine:: name , this ) set_callback( process ); set_callback( xrun ); set_callback( freewheel ); set_callback( buffer_size ); /* FIXME: should we wait to register this until after the project has been loaded (and we have disk threads running)? */ set_callback( sync ); jack_set_timebase_callback( _client, 0, &Engine::timebase, this ); jack_activate( _client ); _sample_rate = frame_rate(); /* we don't need to create any ports until tracks are created */ return 1; }